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1.8 Legacy
By Alex106
@WolfFire23309 No, I just use the same YDD included in the mod.
As for your issue, I think it might be GIMS having "problems" with the model since I used Blender, but I don't know if it there's a workaround to it
"Tell him to suck a lemon."
@Iodine131 No
My name is John Marston
@Aperis The only way would be by making a new render in higher resolution, which I don't plan on doing
@The-Canon No, this mod does nothing to mpclothes. Still, I assume you meant 4GB and in that case, that's just a limitation of the RPFs and nothing to do with mpclothes itself. And sorry for the late answer
@dddd1 Make sure you created a "mods" folder, then an "update" folder inside of it and copy the update.rpf there. Once that's done, open it witth CodeWalker or OpenIV and edit the file
@QUEENLYKING The "pre" DLC version is for older versions of the game (although I use the post DLC version on an old build and it works fine), so it's just a matter of trying. As for mpclothes, this mod is unrelated
@minimehan The new version only has fixes, but yeah use that one
Also try and see if after installing this https://www.gta5-mods.com/player/mp-stub-clothes-patch you can change the texture
Really cool
Further Adventures in Bikers and Felony
@ImPedor That's because the old gen textures are in lower resolution (512x512) compared to the original ones and the one from my mod, which are in 1024x1024.
I solved it by remaking it (by doing a render of all the tiles and then splitting it in individual textures for the game)