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@Wolf_22 Some screens and/or a video would be helpful to identify and fix these issues.
@Jax765 I will look into it.
@JAM102970 No, those two content.xml are no longer necessary.
@Kucekt Sorry, my bad. I just noticed that there's a duplicate of the collision in the mpheist dlc, that's why it's not working. I will include that collision in the next update.
@hosein_3d Make sure you have set "Paleto Bay Cops" and "Sandy Shores Cops" to true in "ScenarioGroups.ini".
@Kucekt Make sure you don't have another mod that replaces "kt1_rd_0.ybn".
@MaxLuk I will fix that in the next update.
@GreenAid Here or through DM on the forum.
1) Yeah, i know about the extratitleupdatedata.meta method, i just wanted to avoid having an additional file to install. Anyway, after some trial and error, i've managed to apply both the "mpsecurity" and "patchday26ng" changes to the mod's dlc packs.
2) No, "mpmappatches" only has changes/fixes related to the MP map while "spmappatches" for both.
3) I'll try to fix those.
@PraetorianEka I didn't have the time to check, but i guess that if no changes have been made in terms of placements, then yes (just make sure you have "Forests of San Andreas" and "GTA V Remastered (New)" in "BVPMapCompatibility.ini").
Another limit increased, yes!