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@SemKill You can either here in the comments or with a dm in the forum.
@Sagittarius_A To enable use "true" and to disable use "false".
@Sagittarius_A Yes to both.
@gdfGDS44 Updated "ExpandedRadar.cs" (made some small changes) and "pausemenu.xml" (edited the latest version of the file).
I forgot to change the version number in the description.
@slizzle Nostalgia, or because someone might prefer how certain things were on PS3/X360 compared to the current version.
@pcon112 There's nothing to make compatible. Any script that is able to load interiors (Open Interiors, the one you linked or even a trainer) works (the reason it's listed as a requirement it's because it was, at least back when i created the mod, the only known script to do load, and in some cases, teleport to certain interiors).
@Lorence Copy paste this timecycle modifier ( https://pastebin.com/5s7XJygR ) in "mods\update\update.rpf\common\data\timecycle\timecycle_mods_1.xml".
@hiddenmask58 No as both mods replace the same files, but there's VisualVanilla ( https://www.gta5-mods.com/misc/visualvanilla ), which is a mix of both this mod and VisualV.
@owb83021 Yes, it's normal because i removed the "v_clouds.rpf" (which was the file with the biggest size of the mod).
@Rstein I will look into it.
@TheBritishMighty Yeah, sure. You can upload it to Mega or Mediafire.
@hc57171 Nevermind, the issue was another.
@JamesRack You have WOV also installed? Try with a vanilla update.rpf and install only the scenario files from this mod and see if the games keeps crashing.