93.699
529
93.699
529
Real weapons ported from Call of Duty Modern Warfare Remastered (For Now).
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Primo Caricamento: 27 novembre 2016
Ultimo Aggiornamento: 30 novembre 2016
Last Downloaded: 1 hour ago
228 Commenti
Real weapons ported from Call of Duty Modern Warfare Remastered (For Now).
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Models by: Infinity Ward
Ripped by: MAESTRE,E3245, Piggy Azalea & daxble
Rip Tool: Wraith, Ninja Ripper
NO CLICBAIT/EDITED PICS.
USE PLATINUM CAMO INGAME TO GET THE BEST QUALITY
I DON'T ACCEPT REQUEST.
THESE ARE MY FIRST WEAPON PORTS.
Weapons:
-Beretta M9 9mm
-Heckler & Koch G36C 5.56mm
-Kalashnikov AKM 7.62mm
-Colt M4A1 5.56mm
-Dragunov SVD 7.62mm (Semi Automatic Sniper)
-Colt M4A1 SOPMOD 5.56mm
-Barrett M82 .50 Cal (Semi Automatic Sniper)
-USMC M40A3 7.66mm (Sniper Bolt Action)
-IMI Mini UZI 9mm
Features:
-Full Animated
-2K Texture for all Components
-Normal & Spec maps
-9 Guns for now.
Changelog:
MINI UPDATE
-Added Dragunov SVD
-Added a new version of M4A1, with some attachments
Next Update:
-Fix Bugs
-RPD, AK-47u, M1911, W1200, MP5, Skorpion
-Update for a better specular maps to get real metal material
BUGS:
-Clip for AKM and Dragunov on Rockstar Editor sometimes disappears when zooming in too much, that's a game error, I've seen this bug before from others models.
-M4A1 SOPMOD's Reflex Sight aims incorrectly on 1st person
-USMC M40A3 AND Dragunov could be a little buggy, that's because they doesn't fit well the original mesh, maybe I'll port M21Ebr replacing the marksman rifle instead Dragunov.
INSTALL
>REPLACE:
-Drag Files Here: "\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday8ng\dlc.rpf\x64\models\cdimages\weapons.rpf\".
Primo Caricamento: 27 novembre 2016
Ultimo Aggiornamento: 30 novembre 2016
Last Downloaded: 1 hour ago
@MAESTRE Would it be possible for you to add top rail PEQ-15 laser pointer to M4A1 SOPMOD?
Great mod by the way, very high quality textures.
Well, very good job. I hope we will see new updates in future.
No scope in the folder, disapointed
good
@DoctorMike You react like a kid
Can you add a Smith & Wesson M&P 40 or 9mm PLEASE??
it's been 3 years yet there's still no update
@MAESTRE can this be used in fivem
@PillowMan921 It's a mod, do it yourself.
Love how detailed they are, for some guns the scope and iron sight overlap, but its really good.
Just like my other review for the "Realistic Weapon Sound Mod", I refuse to play without this mod.
How do I Fix the Beretta M9 Textures
Hello, fellow modders! You might encountered this mod has not been updated in a while, the reason is simple. I've left the Grand Theft Auto V modding scene in order to focus on my professional career (software engineering). Now that I've been somewhat successful on my professional career, I will most probably come back to Grand Theft Auto V modding scene but with a limited frame of time, so do not expect me to be updating/uploadng mods 24/7.
For this mod specifically, I no longer have access to the 3D model files so I can barely make an update for you folks. This means the mod is DEPRECATED, DO NOT wait for new updates. In a future, I might do another real weapons mod but as a separated mod.
Good to hear that you're back
I don't have that patchday8 file. My path goes GTAV>Mods>update>x64>dlcpacks and then all of the folders start with mp. Nothing with "patchday"
@Seven735 you can add RPF files and folders in OpenIV, just enable edit mode, right click on the right side of the OpenIV screen and click create > RPF file / folder (etc)
@MAESTRE this mod works if i got modified the default guns already? Pls respond
ive had this mod installed for weeks buried and forgotten in all my other mods and im just now realizing its installed, turns out no wonder it was so forgettable, its exclusive to gta freaking online
do not download after opening the archive it sends you to sites like buy a coffee for 7.99 PROMOTION
@Gibbly Wait are you serious?! Why wouldn't it say that anywhere? what's with modders not correctly labelling their mods. Almost ruined my game. DONT BOTHER DOWNLOADING SP PEOPLE.