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  • Michael

    @fet0r Thanks. I think it is the problem that the vast majority of users have; The versions of IFruit and SHDNV3, I have around 60 mods and for example: If I use IFruit 2.1.0.0 the 10 best old mods work for me, but I can't use the newer ones. If I use version 3.0.1, most of them work for me, but some do strange things and others are left out. If I use 3.1.1 the most current ones work for me but the vast majority are left out. The same thing happens with SHVDNx although this is more flexible. Then you have to choose which ones to leave out, even some excellent mods, due to the compatibility problem. I love your mod because it is entertaining and because it adds more vehicles on the streets and I see that you did a great job in adding more customization options. I'll see if in the future I can get it to work and stay on my mod list. Thanks again :)

    1 giorno fa
  • Michael

    @Wattenshiet Which version of iFruit and SHVDN are you using?

    1 giorno fa
  • Michael

    @vicben8900 I'm getting the same error. The author needs to specify which version of iFruit and SHVDNnet are required. I have the latest version of SHVDN3 because the other mods require it. Or correct that line: [WARNING] Unable to resolve API version 3.9.0 and specify the exact version in your DLL

    1 giorno fa
  • Michael

    @Wattenshiet How did you repair it? I was using an older version of the mod and it worked perfectly for me, I changed it to the latest version and nothing works for me. I don't see blips, contacts or anything. Should the lgm_dlc_lts_creator.ytd file be copied to Legay or is it only for Enhanced?

    1 giorno fa
  • Michael

    Update after several months with the Mod:
    I managed to adapt and understand how to solve the problem with the OpenIV installers. The way to make them work is:
    - Extract their contents (changing their extension from .oiv to .zip) and check their installation paths (where they will replace files).
    - Enable the profile of this mod manager that you want to modify, so that it reads its mods folder.
    - Open OpenIV and make sure to copy the .rpf files from the paths you found in the installer's contents.
    - Close and reopen OpenIV, and you should be able to use the installer successfully.

    When using OpenIV with this Manager and copying new .rpf files normally, as you would in OIV, the manager copies them to mods normally, but since it's a linked folder, OIV can't update the new files to work with them. That's why you have to close and reopen it.
    And one last request: please add support for smaller resolutions. My resolution is 1360x768 and the information overflows quite often. Perhaps change the layout from 1 vertical, 2 horizontal to 3 horizontal or 3 vertical. Thanks, I still love this mod manager.

    3 giorni fa
  • Michael

    And support for controller maybe RB+A, RB+Y

    4 giorni fa
  • Michael

    Is it possible for the vehicle removal menu to be organized by categories?

    4 giorni fa
  • Michael

    @Ali Osama Later I realized there are about six bllips taken from an older or online version that don't exist in the current SP game, but they can be easily removed with your mod. You could also include those groups in your mod, like clothing stores, tattoo parlors, etc., so those bllips can be loaded as needed. :)

    5 giorni fa
  • Michael

    Thanks to this mod, I was able to solve the problem of the game's main stores, like LSCustom, Binco, barbershops, AmmuNation, etc., disappearing after a few minutes. Now, with the help of AI to populate the Advanced Custom Blips.json file, the blips are persistent. Initially, it loads duplicates along with the original game blips, but since the game disappears them after a few minutes, the ones from this mod remain. So, as a thank you, I'm sharing my Advanced Custom Blips.json file, which contains only these blips, in case anyone needs them and doesn't have to deal with the original process. Many thanks to the mod creator :)
    P.S.: The blip names are in Spanish, but you can change them to your language in the same file under Name=
    Link: https://drive.google.com/file/d/1-U9MJb9qg1un2aKubZEh6SSj5xnppDSO/view?usp=drive_link

    5 giorni fa
  • Michael

    Hi, I really liked this simple and complete map. I got it working by installing it manually. I'm sharing the link (Google Drive) in case anyone wants to install it. Also, if the author wants to update the installation, they can use it since it's their mod and I just simplified the installation. I'm new to this and I speak Spanish, so please excuse my bad English. I've added a file with the installation paths.
    https://drive.google.com/file/d/1fvb42SDXtLt32zSuWi9iIdy7pFZB8lu7/view?usp=sharing

    31 dicembre 2025