2.403
80
2.403
80
IMPORTANT: REQUIRES the latest SHVDN nightly build!
One of the greatest features from GTA 4, omitted from 5, now back thanks to modding!
Allows players to pick up props on the ground near them, throw them, drop them, or use them as melee weapons! Inspired by Ambient Weapons, an old crack at this idea from ten years ago now, by MoMadenU.
Features:
-Pick up any prop that isn't nailed down
-Option to limit max prop size
-Pickup animation
-drop animation
-Hold the throw button for a stronger throw
-Highlight selected prop (optional)
-props can make peds ragdoll when hit
-Configurable throw strength
Controls:
Hold E or D-Pad Right (default, configurable) to enter grabbing mode. From here, you can press the aim button to grab whatever prop is at your feet.
With a prop in your hand, hold Aim. Use R on keyboard or B on controller to melee, or left click/right trigger to throw.
To drop a held prop, hold E or D Pad Right again and press the aim button again.
Config Options:
Modifier Control - Which button must be held to grab or drop props
Throw Strength - How far the thrown prop can go
Prop Size Limit - Largest diagonal bounding box size for a prop to be considered grabbable
Should Props Flash - Highlight whichever prop is close enough to pick up.
NOTE: The Prop Size limit is quite small by default! if you want to pick up bigger props, boost that value in the config!
Requirements:
ScriptHookVDotNet Latest Nightly:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
Installation:
Drop ThrowProps.dll and ThrowProps.ini into your GTA V scripts folder.
Known Issues:
-The throw is not 100 percent accurate, it's a bit to the left of the crosshair in third person. Working on a better equation.
-Many props have poor positioning in the player's hand. not much I can do about this.
-Props will despawn when brought too far from their origin. This is just how GTA V works.
-Some props won't knock over peds because they're not heavy enough. Rockstar moment.
-Occasionally after throwing props around, you'll be unable to get in a vehicle. Switch weapons to temporarily fix this. Working on a permanent solution.
Changelog:
0.1.0
- Initial Release
1.0.0
- Fixed pick up and drop animations
-Changed internal weapon from snowball to baseball, fixes snow particle bug and prompts more ped aggression
-Reduced default prop size limit (still adjustable)
-Added a strong throw when holding the throw button for a couple seconds
Credits:
NVE was used for the screenshots because pretty
TheNGClan for the Niko Bellic character Model
MoMadenU for the original Ambient Weapons mod from 2015
One of the greatest features from GTA 4, omitted from 5, now back thanks to modding!
Allows players to pick up props on the ground near them, throw them, drop them, or use them as melee weapons! Inspired by Ambient Weapons, an old crack at this idea from ten years ago now, by MoMadenU.
Features:
-Pick up any prop that isn't nailed down
-Option to limit max prop size
-Pickup animation
-drop animation
-Hold the throw button for a stronger throw
-Highlight selected prop (optional)
-props can make peds ragdoll when hit
-Configurable throw strength
Controls:
Hold E or D-Pad Right (default, configurable) to enter grabbing mode. From here, you can press the aim button to grab whatever prop is at your feet.
With a prop in your hand, hold Aim. Use R on keyboard or B on controller to melee, or left click/right trigger to throw.
To drop a held prop, hold E or D Pad Right again and press the aim button again.
Config Options:
Modifier Control - Which button must be held to grab or drop props
Throw Strength - How far the thrown prop can go
Prop Size Limit - Largest diagonal bounding box size for a prop to be considered grabbable
Should Props Flash - Highlight whichever prop is close enough to pick up.
NOTE: The Prop Size limit is quite small by default! if you want to pick up bigger props, boost that value in the config!
Requirements:
ScriptHookVDotNet Latest Nightly:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
Installation:
Drop ThrowProps.dll and ThrowProps.ini into your GTA V scripts folder.
Known Issues:
-The throw is not 100 percent accurate, it's a bit to the left of the crosshair in third person. Working on a better equation.
-Many props have poor positioning in the player's hand. not much I can do about this.
-Props will despawn when brought too far from their origin. This is just how GTA V works.
-Some props won't knock over peds because they're not heavy enough. Rockstar moment.
-Occasionally after throwing props around, you'll be unable to get in a vehicle. Switch weapons to temporarily fix this. Working on a permanent solution.
Changelog:
0.1.0
- Initial Release
1.0.0
- Fixed pick up and drop animations
-Changed internal weapon from snowball to baseball, fixes snow particle bug and prompts more ped aggression
-Reduced default prop size limit (still adjustable)
-Added a strong throw when holding the throw button for a couple seconds
Credits:
NVE was used for the screenshots because pretty
TheNGClan for the Niko Bellic character Model
MoMadenU for the original Ambient Weapons mod from 2015
Primo Caricamento: 19 febbraio 2025
Ultimo Aggiornamento: 5 giorni fa
Last Downloaded: 32 minuti fa
27 Commenti
IMPORTANT: REQUIRES the latest SHVDN nightly build!
One of the greatest features from GTA 4, omitted from 5, now back thanks to modding!
Allows players to pick up props on the ground near them, throw them, drop them, or use them as melee weapons! Inspired by Ambient Weapons, an old crack at this idea from ten years ago now, by MoMadenU.
Features:
-Pick up any prop that isn't nailed down
-Option to limit max prop size
-Pickup animation
-drop animation
-Hold the throw button for a stronger throw
-Highlight selected prop (optional)
-props can make peds ragdoll when hit
-Configurable throw strength
Controls:
Hold E or D-Pad Right (default, configurable) to enter grabbing mode. From here, you can press the aim button to grab whatever prop is at your feet.
With a prop in your hand, hold Aim. Use R on keyboard or B on controller to melee, or left click/right trigger to throw.
To drop a held prop, hold E or D Pad Right again and press the aim button again.
Config Options:
Modifier Control - Which button must be held to grab or drop props
Throw Strength - How far the thrown prop can go
Prop Size Limit - Largest diagonal bounding box size for a prop to be considered grabbable
Should Props Flash - Highlight whichever prop is close enough to pick up.
NOTE: The Prop Size limit is quite small by default! if you want to pick up bigger props, boost that value in the config!
Requirements:
ScriptHookVDotNet Latest Nightly:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
Installation:
Drop ThrowProps.dll and ThrowProps.ini into your GTA V scripts folder.
Known Issues:
-The throw is not 100 percent accurate, it's a bit to the left of the crosshair in third person. Working on a better equation.
-Many props have poor positioning in the player's hand. not much I can do about this.
-Props will despawn when brought too far from their origin. This is just how GTA V works.
-Some props won't knock over peds because they're not heavy enough. Rockstar moment.
-Occasionally after throwing props around, you'll be unable to get in a vehicle. Switch weapons to temporarily fix this. Working on a permanent solution.
Changelog:
0.1.0
- Initial Release
1.0.0
- Fixed pick up and drop animations
-Changed internal weapon from snowball to baseball, fixes snow particle bug and prompts more ped aggression
-Reduced default prop size limit (still adjustable)
-Added a strong throw when holding the throw button for a couple seconds
Credits:
NVE was used for the screenshots because pretty
TheNGClan for the Niko Bellic character Model
MoMadenU for the original Ambient Weapons mod from 2015
One of the greatest features from GTA 4, omitted from 5, now back thanks to modding!
Allows players to pick up props on the ground near them, throw them, drop them, or use them as melee weapons! Inspired by Ambient Weapons, an old crack at this idea from ten years ago now, by MoMadenU.
Features:
-Pick up any prop that isn't nailed down
-Option to limit max prop size
-Pickup animation
-drop animation
-Hold the throw button for a stronger throw
-Highlight selected prop (optional)
-props can make peds ragdoll when hit
-Configurable throw strength
Controls:
Hold E or D-Pad Right (default, configurable) to enter grabbing mode. From here, you can press the aim button to grab whatever prop is at your feet.
With a prop in your hand, hold Aim. Use R on keyboard or B on controller to melee, or left click/right trigger to throw.
To drop a held prop, hold E or D Pad Right again and press the aim button again.
Config Options:
Modifier Control - Which button must be held to grab or drop props
Throw Strength - How far the thrown prop can go
Prop Size Limit - Largest diagonal bounding box size for a prop to be considered grabbable
Should Props Flash - Highlight whichever prop is close enough to pick up.
NOTE: The Prop Size limit is quite small by default! if you want to pick up bigger props, boost that value in the config!
Requirements:
ScriptHookVDotNet Latest Nightly:
https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
Installation:
Drop ThrowProps.dll and ThrowProps.ini into your GTA V scripts folder.
Known Issues:
-The throw is not 100 percent accurate, it's a bit to the left of the crosshair in third person. Working on a better equation.
-Many props have poor positioning in the player's hand. not much I can do about this.
-Props will despawn when brought too far from their origin. This is just how GTA V works.
-Some props won't knock over peds because they're not heavy enough. Rockstar moment.
-Occasionally after throwing props around, you'll be unable to get in a vehicle. Switch weapons to temporarily fix this. Working on a permanent solution.
Changelog:
0.1.0
- Initial Release
1.0.0
- Fixed pick up and drop animations
-Changed internal weapon from snowball to baseball, fixes snow particle bug and prompts more ped aggression
-Reduced default prop size limit (still adjustable)
-Added a strong throw when holding the throw button for a couple seconds
Credits:
NVE was used for the screenshots because pretty
TheNGClan for the Niko Bellic character Model
MoMadenU for the original Ambient Weapons mod from 2015
Primo Caricamento: 19 febbraio 2025
Ultimo Aggiornamento: 5 giorni fa
Last Downloaded: 32 minuti fa
if you're trying this mod but can't get it to work. Make sure you've got the most up to date SHDN nightly build, even a slightly older one wouldn't work for me. Also, the controls on a controller are HOLD DOWN D-PAD right & then aim near a prop. If you're spawning a prop in to test with menyoo or map editor, the prop needs to be DYNAMIC. if you just spawn in a normal prop it won't let you pick it up
@shifuguru absolutely! just reduce the Prop Size Limit in the config, it supports decimal values. Tune as you see fit!
Can already tell this is gonna be a good one man! Good work.
@Hydraxonn Ahh I see! That's a very interesting way to do it! Will test it out shortly, just fixing my own script atm :D
NICE mod
can you make it so that after being thrown at, NPCs become angry and start fighting?
i could program it myself, but you don't have the source file of this mod on github
Nice
This is a must have script imo :0
@rRei This should already be the case, depending on the weight of the prop and the ped's personality
Thanks
Hi! Doesn't work for me.
Ig the new ver. broke something
Friend, your mod is revolutionary, but I can't make it work in my GTA 5. Sorry friend.
This is the most revolutionary mod that unfortunately doesn't work. Friend, explain this fact, why doesn't it work?
With the large props, this reminds me more of Saints Row 2 than GTA 4 lol
Nice one, would love if you drop a FiveM version of this.
Hadn't had a chance to rate this amazing mod, but it's well deserving of 5 stars and honestly more!! Great work on this, bringing back one of the best features of GTA IV!!! Thanks for sharing this with the community Hydraxonn! 🔥🐺🔥
are you using nightly 19 or older?
This is Awsome.
That random function i'd never thought would need, now i can't live without it, A damage system would be nice, turining it a handy option when ran out of bullets... BTW, the Modifier Control Keybinding is working? tried several keys, but still "E" (INPUT_WEAPON_SPECIAL_TWO)
Do NPCs ragdoll when hit?