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WolfFire23309
U.S
107 files piaciuti
764 commenti
47 video
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  • Cfd542 3

    @nep nep Oh ok, well I like what you're doing nonetheless! I hope you can find a way to work the audio files so that we can fix some of Rockstars mistakes. Maybe while you're fixing the main player protagonist characters you can check the files that correlate for when you the player switches models in game. It would be cool if someone could figure that issue out and make it into a mod as I would gladly make a video using it!

    8 hours ago
  • Cfd542 3

    @MissySnowie Woops, sorry for the late reply Snowie. I had to work on a presentation I gotta do for class tomorrow lol. Hmm, did you already try replacing the third person flags in the clipsets.ymt with the flags of the first person?

    Try adding these clips for the third person cellphone clip items and see if it works. It should be listed under cellphone@ as cellphone@first_person is of course first person.

    <clipItems>
    <Item type="fwClipItemWithProps" key="hash_04CDDF70">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_0D3E5C4C">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_26250A80">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_2C6118A5">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_2C7619DB">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_36D8F751">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_6405798D">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_6CA6798A">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_84E8D9A4">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_917C7EA3">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_B59B9B77">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_B8C6C1BD">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_CBDCE818">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_E5C1879E">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    <Item type="fwClipItemWithProps" key="hash_E75F5F18">
    <flags>APF_USE_SECONDARY_SLOT APF_ISFINISHAUTOREMOVE APF_BLOCK_HEAD_IK</flags>
    <priority>AP_MEDIUM</priority>
    <boneMask>bonemask_head_neck_and_arms</boneMask>
    </Item>
    </clipItems>

    These are the first-person clips that might just make it treat the third as the same.

    Don't replace the cellphone@female yet as it seems to have more in its clips. So just be careful when reading the clip flags and the items they hold.

    Hope this helps you in some way!

    Espandi per leggere l'intero commento
    9 hours ago
  • Cfd542 3

    @MissySnowie Oh you're trying to do the vehicle edits for the phone. I actually haven't tried editing that yet, but I would think that maybe there might be some flags that you can maybe replace. I wouldn't really know about that yet unless I edit it myself and try some things out. But I wish you luck on your edits MissySnowie! It could be a real cool mod that you could upload if you can get it working!

    14 hours ago
  • Cfd542 3

    @nep nep This is a very good concept! I think if you can get the pain audio to play when your either mp male or an npc model, then that would be fucking awesome! As that would improve my melee combat mod so much! I haven't tried this mod yet to know if this already is a thing or not, but if it isn't then I highly recommend you try and get that to work! it would be a fix for something we all have been wanting to see! It just would be cool to use the AI's pain audio when getting punched and stuff, as it would add more life to your characters! Just an idea, but this mod has some great potential!

    14 hours ago
  • Cfd542 3
  • Cfd542 3

    @Odenkisska Yeah for sure, I will make that member of the angels of death when I start bringing them into GTA V! I plan to add as many of their voice lines too from that game as well, so it should be awesome when I make them in the future. Just follow my uploads on this page nest to my profile name, and one day they will be added giving you a notification! I can't give an approximate date though as I still got to complete the Triads, The Russians and finish the law enforcement peds before I can get around to the bikers or anything. But the future can come faster than you think sometimes. It just depends on my career in the military and college classes as to when I can make these things into a reality for you all! I've been trying to manage my time better to make the things I wanna make for you guys, as I got a lot of ideas!

    15 hours ago
  • Cfd542 3

    @Odenkisska Thank you, and yes, I most likely will. I plan to bring all the bikers from GTA IV into GTA V someday. I will most likely add the biker story characters when I work on the biker gangs. However, right now I am working on the police overhaul and some Russian story characters first then I can move onto other things! It does seem that a mod creator by the name of Speedstar is making biker story characters right now though. If you wanna message them, they might be able to make the characters sooner than me.

    1 giorno fa
  • Cfd542 3

    This is fantastic! I have been waiting for someone to add a better version of Leon from the old RE4! Great job once again Legendkiller176!!!

    4 giorni fa
  • Cfd542 3

    @MissySnowie Hello Missy Snowie! I actually think it might be possible. As all the flags relating to the phone's mechanics are under the clip_sets.ymt. To get the same process to possibly work for third person, I think all it would need is the flags from first person listed under the third. Just like a copy and replace type of method 😄. To do that, you would need CodeWalker's RPF Explorer, which allows you to extract and edit files that are normally uneditable like the clipsets file. I hope this helps and let me know if you need anything clarified!

    4 giorni fa
  • Cfd542 3

    This is amazing!! Great job!

    5 giorni fa