Marvel Iron Man 1.3.2.4
26.236
101
26.236
101
PRE DEMAND:
ScriptHookV
ScriptHookVDotNet
NAudio(included in the RAR)
INSTALATION:
1.Copy all files in the RAR to the scripts folder.
2.install the models corresponding to "MODEL_NAME" of "Scripts\Iron Man Resources\Suit\*.ini" and "Scripts\Iron Man Resources\Character\*.ini".or modify the INI file "mode_name" to the name of any model you have installed.
HOT KEY:
Enable: Shift + i
Disable: Right click in the character selection interface.
For more hot keys, see ReadmeEN.docx in the RAR.
SCRIPT DESCRIPTION:
The new iron man script has rich functions and complete details. There are more than ten kinds of weapons. It can automatically scan and record NPC's information, automatically lock the target, as well as super custom module, custom character, custom message and custom suits. Come and experience. Warning: AI is stupid. Don't expect anything.
For details, please see ReadmeEN.docx in the RAR.
UPDATE:
1.0-1.3.1:
1.3.2.4: Optimize the UI structure, reduce the number of pictures, and increase the number of frames(By the way, don't directly overwrite. You need to delete the files in the folder to be overwritten first, which is the subdirectory of course.);The replacement modifies the worldtoscreen function.
ScriptHookV
ScriptHookVDotNet
NAudio(included in the RAR)
INSTALATION:
1.Copy all files in the RAR to the scripts folder.
2.install the models corresponding to "MODEL_NAME" of "Scripts\Iron Man Resources\Suit\*.ini" and "Scripts\Iron Man Resources\Character\*.ini".or modify the INI file "mode_name" to the name of any model you have installed.
HOT KEY:
Enable: Shift + i
Disable: Right click in the character selection interface.
For more hot keys, see ReadmeEN.docx in the RAR.
SCRIPT DESCRIPTION:
The new iron man script has rich functions and complete details. There are more than ten kinds of weapons. It can automatically scan and record NPC's information, automatically lock the target, as well as super custom module, custom character, custom message and custom suits. Come and experience. Warning: AI is stupid. Don't expect anything.
For details, please see ReadmeEN.docx in the RAR.
UPDATE:
1.0-1.3.1:
1.3.2.4: Optimize the UI structure, reduce the number of pictures, and increase the number of frames(By the way, don't directly overwrite. You need to delete the files in the folder to be overwritten first, which is the subdirectory of course.);The replacement modifies the worldtoscreen function.
Primo Caricamento: 11 novembre 2019
Ultimo Aggiornamento: 25 dicembre 2019
Last Downloaded: 35 minuti fa
148 Commenti
More mods by Y_Ajin:
- Trainer
- .Net
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1.1.5.1
By Y_Ajin
- Weapons
- .Net
4.5
719
11
1.1.0.0
By Y_Ajin
PRE DEMAND:
ScriptHookV
ScriptHookVDotNet
NAudio(included in the RAR)
INSTALATION:
1.Copy all files in the RAR to the scripts folder.
2.install the models corresponding to "MODEL_NAME" of "Scripts\Iron Man Resources\Suit\*.ini" and "Scripts\Iron Man Resources\Character\*.ini".or modify the INI file "mode_name" to the name of any model you have installed.
HOT KEY:
Enable: Shift + i
Disable: Right click in the character selection interface.
For more hot keys, see ReadmeEN.docx in the RAR.
SCRIPT DESCRIPTION:
The new iron man script has rich functions and complete details. There are more than ten kinds of weapons. It can automatically scan and record NPC's information, automatically lock the target, as well as super custom module, custom character, custom message and custom suits. Come and experience. Warning: AI is stupid. Don't expect anything.
For details, please see ReadmeEN.docx in the RAR.
UPDATE:
1.0-1.3.1:
1.3.2.4: Optimize the UI structure, reduce the number of pictures, and increase the number of frames(By the way, don't directly overwrite. You need to delete the files in the folder to be overwritten first, which is the subdirectory of course.);The replacement modifies the worldtoscreen function.
ScriptHookV
ScriptHookVDotNet
NAudio(included in the RAR)
INSTALATION:
1.Copy all files in the RAR to the scripts folder.
2.install the models corresponding to "MODEL_NAME" of "Scripts\Iron Man Resources\Suit\*.ini" and "Scripts\Iron Man Resources\Character\*.ini".or modify the INI file "mode_name" to the name of any model you have installed.
HOT KEY:
Enable: Shift + i
Disable: Right click in the character selection interface.
For more hot keys, see ReadmeEN.docx in the RAR.
SCRIPT DESCRIPTION:
The new iron man script has rich functions and complete details. There are more than ten kinds of weapons. It can automatically scan and record NPC's information, automatically lock the target, as well as super custom module, custom character, custom message and custom suits. Come and experience. Warning: AI is stupid. Don't expect anything.
For details, please see ReadmeEN.docx in the RAR.
UPDATE:
1.0-1.3.1:
1.3.2.4: Optimize the UI structure, reduce the number of pictures, and increase the number of frames(By the way, don't directly overwrite. You need to delete the files in the folder to be overwritten first, which is the subdirectory of course.);The replacement modifies the worldtoscreen function.
Primo Caricamento: 11 novembre 2019
Ultimo Aggiornamento: 25 dicembre 2019
Last Downloaded: 35 minuti fa
model download: https://www.gta5-mods.com/player/ironman-mark-iii-w-metallic-effects
@Psoyun100 i m get error or suit open what to do ?
@Magatv https://youtu.be/0JMY4Cmgxc4 I showed the watch
@Magatv [CHARACTER]
MODEL_NAME = ig_jimmyboston
HASH = 0
NAME = 托尼·斯塔克|托尼·斯塔克|jimmyboston
HEALTH = 150
VOICE = S_M_Y_HWAYCOP_01_BLACK_FULL_01
CAN_EQUIP_SUITS = IronMan(Ultron),HulkbusterIW,MK37,IronMan(Mark50)V2,ironmanMK50
SPAWN_POSITION = 0,0,0
COMPONENTS = -1,0
ANIMATIONS =
MOVEMENT_CLIP =
DAMAGED_SPEECH = Generic_Shocked_Med,Speech_Params_Force_Shouted_Critical
DAMAGED_HIGH_SPEECH = Generic_Shocked_High,Speech_Params_Force_Shouted_Critical
DAMAGE_SPEECH = Blocked_Generic,Speech_Params_Force_Shouted_Critical
KILL_SPEECH = Fight,Speech_Params_Force_Shouted_Critical|Generic_Bye,Speech_Params_Force_Shouted_Critical
BIG_ACTION_SPEECH = Challenge_Accepted_Generic,Speech_Params_Force_Shouted_Critical
APOLOGY_SPEECH = Apology_No_Trouble,Speech_Params_Force_Shouted_Critical Suit HulkbusterIW [SUIT]
MODEL_NAME = HulkbusterIW
NAME = HulkbusterIW
VOICE = A_M_M_BUSINESS_01_WHITE_FULL_01
ARMOR = 10000
POWERING_UP = 300
RT_POWER = 3000
EMISSION = 300
SUPER_SPEED = 25
OXYGEN = 6000
WEAPONS = PULSE_WAVE:pulse_wave,REPULSOR_RAY:REPULSOR_RAY,UNI_BEAM:uni_beam,LASER:laser,CANNON:cannon,MISSILE:missile,MINI_CANNON:mini_cannon,FLARE:flare,MACHINE_GUN:machine_gun,FLAME_ARRESTER:flame_arrester,CURE_SPRAY:cure_spray,MANACLE:manacle,SMART_BOMB:smart_bomb,ULTRON_HAND:ultron_hand
COMMANDS = RECORD_MESSAGE:true,DISPLAY_MESSAGE:true,CHOICE_PED:true,CHOICE_VEH:true,CIVILIAN:false,FRIEND:true,LOCK_AUTO:true,LOCK_RANGE:200,SCAN_VISION:false,NIGHT_VISION:false,THERMAL_VISION:false,LIGHT:false,DIVE_MODE_AUTO:false,TARGET_DIST:false,RADAR_ZOOM:1,COMMUNICATIONS:true,WEAPON_CUSTOM:false,THRUSTER_CUSTOM:false,LOCK_DURATION:15,STEALTH_MODE:false
CAN_FLIGHT = True
APPEAR_ANIMATION = .,.,-1
NO_NEED_EQUIPPED = True
NO_NEED_TO_CALL = True
SPAWN_POSITION = 0,0,0
PLAY_FOOTSTEP = True
MAX_VISION = 100
COMPONENT_FOR_MASK_ON = -1,0
COMPONENT_FOR_AI_MASK_ON = -1,0
THRUSTER_1 = 500|57717|0,0,1|0,0,0|2|False|1
THRUSTER_2 = 500|24806|0,0,1|0,0,0|2|False|2
THRUSTER_3 = 50|18905|-1,0,-0.5|0.1,0.03,0.07|1|False|3
THRUSTER_4 = 50|57005|-1,0,0.5|0.1,0,-0.07|1|False|4
THRUSTER_5 = 100|24818|0.01,0,0|0.05,-0.15,0.15|1|False|5
THRUSTER_6 = 100|24818|0.01,0,0|0.05,-0.15,-0.15|1|False|6
THRUSTER_7 =
THRUSTER_PARTICLE = core,muz_pistol_fp
ADJUST_TYPE = 0,1
VOİCE =
CAN_EQUIP_BY_PLAYER = False
[PULSE_WAVE]
DAMAGE = 50
AMMO = 999
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 200
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|18905|0,0,0|0,0,0|0,0,0|False|L
ITEM_2 = .|57005|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 =
ANIMATION_1 = anim@mp_player_intincarsurrenderstd@ps@,idle_a_fp,49,-1,0|.,.
ANIMATION_2 = special_ped@jerome@monologue_2@monologue_2i,iamyourtruesalvation_8,49,1,1,True|.,.
ANIMATION_3 = switch@franklin@cleaning_apt,001918_01_fras_v2_1_cleaning_apt_idle,49,-1,2|.,.
ANIMATION_4 = anim_casino_a@amb@casino@games@slots@ped_female@engaged@01b@reacts@v01,reaction_good_var01,49,1,0,True|.,.
ANIMATION_5 =
AUDIO_START = charge1
AUDIO_RELEASE = release1
AUDIO_LOOP =
AUDIO_END = shut_down4
[REPULSOR_RAY]
DAMAGE = 100
AMMO = 999
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 200
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|18905|0,0,0|0,0,0|0,0,0|False|L
ITEM_2 = .|57005|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 =
ANIMATION_1 = anim@mp_player_intincarsurrenderstd@ps@,idle_a_fp,49,-1,0|.,.
ANIMATION_2 = special_ped@jerome@monologue_2@monologue_2i,iamyourtruesalvation_8,49,1,1,True|.,.
ANIMATION_3 = switch@franklin@cleaning_apt,001918_01_fras_v2_1_cleaning_apt_idle,49,-1,2|.,.
ANIMATION_4 = anim_casino_a@amb@casino@games@slots@ped_female@engaged@01b@reacts@v01,reaction_good_var01,49,1,0,True|.,.
ANIMATION_5 =
AUDIO_START = charge1
AUDIO_RELEASE = release2
AUDIO_LOOP = beam_loop1
AUDIO_END = shut_down4
[UNI_BEAM]
DAMAGE = 500
AMMO = 1000
DELAY = 200
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|24818|0,0,0|0,0,0|0.09,0.0999,0|False|None
ITEM_2 =
ANIMATION_1 = timetable@tracy@ig_9_11@,base_jimmy,49,-1,0|.,.
ANIMATION_2 =
AUDIO_START = charge2|charge3|charge4
AUDIO_RELEASE = release3|release4_sp
AUDIO_LOOP = beam_loop3
AUDIO_END = shut_down4
[LASER]
DAMAGE = 300
AMMO = 1000
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|61163|0,0,0|0,0,0|0.16,-0.02,-0.15|False|L
ITEM_2 = .|28252|0,0,0|0,0,0|0.16,-0.02,0.15|False|R
ITEM_3 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,-1,0|.,.
ANIMATION_2 = veh@boat@jetski@front@base,sit_slow,49,-1,1|.,.
ANIMATION_3 =
AUDIO_START =
AUDIO_RELEASE = beam1|beam2
AUDIO_LOOP = beam_loop2
AUDIO_END =
[CANNON]
DAMAGE = 100
AMMO = 1900
DELAY = 600
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|61163|0,0,0|0,0,0|0,0,0|False|L
ITEM_2 = .|28252|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,1500,0|.,.
ANIMATION_2 = veh@boat@jetski@front@base,sit_slow,49,1500,1|.,.
ANIMATION_3 =
AUDIO_START = cannon1|cannon2
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[MISSILE]
DAMAGE = 200
AMMO = 1000
DELAY = 600
DELAY2 = 200
BURST_FIRE_DELAY = 200
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|61163|0,0,0|0,0,0|0,0,0|False|S
ITEM_2 = .|45509|0,0,0|0,0,0|-0.06,-0.08,0|False|L
ITEM_3 = .|40269|0,0,0|0,0,0|-0.06,-0.08,0|False|R
ITEM_4 = .|45509|0,0,0|0,0,0|-0.06,-0.09,0|False|L
ITEM_5 = .|40269|0,0,0|0,0,0|-0.06,-0.09,0|False|R
ITEM_6 = .|45509|0,0,0|0,0,0|-0.07,-0.09,0|False|L
ITEM_7 = .|40269|0,0,0|0,0,0|-0.07,-0.09,0|False|R
ITEM_8 = .|45509|0,0,0|0,0,0|-0.08,-0.08,0|False|L
ITEM_9 = .|40269|0,0,0|0,0,0|-0.08,-0.08,0|False|R
ITEM_10 = .|45509|0,0,0|0,0,0|-0.09,-0.08,0|False|L
ITEM_11 = .|40269|0,0,0|0,0,0|-0.09,-0.08,0|False|R
ITEM_12 = .|45509|0,0,0|0,0,0|-0.08,-0.08,0|False|L
ITEM_13 = .|40269|0,0,0|0,0,0|-0.08,-0.08,0|False|R
ITEM_14 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,1500,0|.,.
ANIMATION_2 =
AUDIO_START = missile1|missile2
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[MINI_CANNON]
DAMAGE = 30
AMMO = 2500
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 200
CAN_USE_UNDERWATER = False
ITEM_1 = .|45509|0,0,0|0,0,0|-0.4,0,0|False|L
ITEM_2 = .|40269|0,0,0|0,0,0|-0.4,0,0|False|R
ITEM_3 = .|45509|0,0,0|0,0,0|-0.4,0.4,-0.4|False|L
ITEM_4 = .|40269|0,0,0|0,0,0|-0.4,0.4,0.4|False|R
ITEM_5 = .|45509|0,0,0|0,0,0|-0.4,0.4,-0.3|False|L
ITEM_6 = .|40269|0,0,0|0,0,0|-0.4,0.4,0.3|False|R
ITEM_7 = .|45509|0,0,0|0,0,0|-0.4,0.4,-0.2|False|L
ITEM_8 = .|40269|0,0,0|0,0,0|-0.4,0.4,0.2|False|R
ITEM_9 =
ANIMATION_1 =
AUDIO_START = mini_cannon1|mini_cannon2
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[FLARE]
DAMAGE = 5
AMMO = 1000
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|58271|0,0,0|0,0,0|0,0,0|False|L
ITEM_2 = .|51826|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 =
ANIMATION_1 =
AUDIO_START =
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[MACHINE_GUN]
DAMAGE = 50
AMMO = 2000
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|61163|0,0,0|0,0,0|0,0,0|False|L
ITEM_2 = .|28252|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,-1,0|.,.
ANIMATION_2 = veh@boat@jetski@front@base,sit_slow,49,-1,1|.,.
ANIMATION_3 =
AUDIO_START = machine_gun
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[FLAME_ARRESTER]
DAMAGE = 3
AMMO = 2000
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|61163|0,-0.15,0.1|0,0,0|0,0,0|False|None
ITEM_2 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,-1,0|.,.
ANIMATION_2 =
AUDIO_START =
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[CURE_SPRAY]
DAMAGE = 0
AMMO = 3000
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|4170|0,0,0|0,0,0|0,0,0|False|None
ITEM_2 =
ANIMATION_1 = anim@mp_point,1st_person_med,49,-1,0|.,.
ANIMATION_2 = mp_player_int_upperbro_love,mp_player_int_bro_love,49,-1,1|.,.
ANIMATION_3 =
AUDIO_START =
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[MANACLE]
DAMAGE = 0
AMMO = 100
DELAY = 600
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = True
ITEM_1 = .|18905|0,0,0|0,0,0|0,0,0|False|None
ITEM_2 =
ANIMATION_1 = missexile2switch,ig_4_switch_trev_to_franklin_loop_fra,49,1500,0|.,.
ANIMATION_2 =
AUDIO_START =
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[SMART_BOMB]
DAMAGE = 500
AMMO = 100
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = True
ITEM_1 = .|57005|0,0,0|0,0,0|0,0,0|False|None
ITEM_2 =
ANIMATION_1 = gestures@m@car@low@casual@ds,gesture_nod_yes_soft,49,1500,0|.,.
ANIMATION_2 =
AUDIO_START =
AUDIO_RELEASE =
AUDIO_LOOP =
AUDIO_END =
[ULTRON_HAND]
DAMAGE = 50
AMMO = 100
DELAY = 400
DELAY2 = 400
BURST_FIRE_DELAY = 40
RELOADDDE_DELAY = 800
CAN_USE_UNDERWATER = False
ITEM_1 = .|64017|0,0,0|0,0,0|0,0,0|False|R
ITEM_2 = .|64097|0,0,0|0,0,0|0,0,0|False|R
ITEM_3 = .|64113|0,0,0|0,0,0|0,0,0|False|R
ITEM_4 = .|64065|0,0,0|0,0,0|0,0,0|False|R
ITEM_5 = .|64081|0,0,0|0,0,0|0,0,0|False|R
ITEM_6 =
ANIMATION_1 = reaction@shove,shove_var_b,49,1500,0|.,.
ANIMATION_2 = special_ped@jerome@monologue_2@monologue_2i,iamyourtruesalvation_8,49,1,1,True|.,.
ANIMATION_3 =
AUDIO_START = attach|pickup1_sp
AUDIO_RELEASE = launch1|launch2|launch3|disintegrate1_sp|disintegrate2_sp
AUDIO_LOOP = hold_loop1
AUDIO_END = shut_down5
[SPECIAL-1]
NAME = UNKNOWN
@Psoyun100 What if I don't want a halkbuster but another one ?
@Magatv başka birtane sec
I like your iron man mod men its pretty awesome view really realistic but it ll crush my game all the time
Liking what i see in video's, just cant reproduce the results. Got the models in, the script starts, I can pick Rhodey or Stark but instead of changing to them, it just spawns the Ped next to me after a moment of stuttering... and nothing. Script stops working, no commands coming up, can't even use 'Shift' and 'I' and I'm still playing as normal character. Help
Also tried both Versions of Mod, same results. Playing on Steam Version btw if that makes any difference
This appears to be crashing with the latest GTA, Scripthook and ScripthookVDotNet. Is there any chance of an update?
@Psoyun100
Unhandled exception in script "IronMan.Main"!
MissingMethodException at IronMan.SuitOperator.EquipSpecialFirmware()
什么问题?如何解决?
@Y_Ajin update you mod pls
@Scorty Sorry, my network can't pass cloudflare, so it can't be updated.
this is not working at all i try everything but the script is having problem can anyone fix the character and the Suits..
Hi, is there any chance of updating this to be compatible with latest scripthookdotnet? I love being able to summon in a suit, but it means some very kludgy fixes (FYI to anyone interested: you need to have the latest scripthookdotnet and an older version from when the mod was made in the GTAV folder: you can name the older one _o or something so they don't override. Then all works but plenty of other mods bomb because of the two scripthookdotnets: for example the mission maker spawns two of every NPC...
i dont see ane readme file in the rar!
@Y_Ajin its not working at all! Pls Upate this PLS Man
Unhandled exception in script "IronMan.Main"!?
@Y_Ajin Muito com qual versão do ScriptHookV e ScriptHookVDotNet esse Script funciona?
don't work :/ just use julio nib's mod anyways guys, its free and is much better
@azzman_01 may I know how it's free? Cuz when I try to use it, it will ask me to redirect to the Patreon and login, pay