10.098
255
10.098
255
A wonderful fictional town and mountainous area (based in Japan ofc...) great for costal cruises, medium speed chases, tight touges and even TIGHTER drifting spots. This island has plenty of winding roads for the fans of technical courses. The tighter town areas are suited best for compacts and photoshoots. With the coast being filled with longer corners and more straights, faster vehicles can work nicely there. And with lighting scattered throughout the island you're bound to enjoy night drives as well. Ugase is tight but can reward those who seek a change of scenery and driving style
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks View topic on GTA5-Mods.com Forums »
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks View topic on GTA5-Mods.com Forums »
Primo Caricamento: 05 dicembre 2022
Ultimo Aggiornamento: 11 dicembre 2022
Last Downloaded: 1 hour ago
110 Commenti
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A wonderful fictional town and mountainous area (based in Japan ofc...) great for costal cruises, medium speed chases, tight touges and even TIGHTER drifting spots. This island has plenty of winding roads for the fans of technical courses. The tighter town areas are suited best for compacts and photoshoots. With the coast being filled with longer corners and more straights, faster vehicles can work nicely there. And with lighting scattered throughout the island you're bound to enjoy night drives as well. Ugase is tight but can reward those who seek a change of scenery and driving style
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks View topic on GTA5-Mods.com Forums »
LOCATED JUST NORTH OF PALETO BAY. If you drive along the beach you can see it spawn
THANK YOU FOR 2K DOWNLOADS... more to come
VERSION 2.1 Hotfix
(DELETE THE OLD DLC.RPF COMPLETELY. This one has a new folder structure)
- Fixed loading issues with Singleplayer installations
- Increased loading distance for trees
- Updated readme files for all packs
FIVEM Package Only: Only need to replace the YTYP's for this update
VERSION 2
TONS of fixes, optimizations, and some new additions
- NEW: Optional Autumn/Fall and downscaled textures for vegetation (Check pictures AND DOWNLOAD SECTION)
- Fixed a lot of missing geometry (vertices limits caused objects to be incomplete after render)
- Improved materials for wetness levels, shininess and clarity
- Updated road/grass/gravel textures and materials (Normal/Spec)
- Fixed all textures that were missing mipmaps (some textures still can't be fixed because they aren't powers of 2)
- Removed fake sea and various floating objects
- Reworked volumetric lighting
- Fixed and added missing collisions. Some collisions will still be iffy because of the geometry issues with the original models
- Map now has reflection on cars (Thanks -Danchou- 2344 on Discord for that!)
- Optimized loading distance on many objects
VERSION 1
Initial release
How to install:
SINGLEPLAYER (if you know gta 5 sp modding just skip this honestly):
-Drop the basedugasecity folder into the dlcpacks folder (Located at mods>update>x64>dlcpacks)
-Make sure to put the basedugasecity into the dlclist.xml (mods>update>update.rpf>common>data)
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer and custom gameconfig (all can be found on this website). I haven't tested this in single player so take that as you will
FIVEM:
This FiveM packaged version is already setup tbh. Just drop it in whatever resource folder you see fit.
Bugs
- No traffic (more of an optional feature that might be added in the future)
- Some textures look like watercolor paintings (orig textures were low res, I upscaled them with AI but still look odd)
I WILL NOT RESPOND TO THOSE WHO ASK HOW TO INSTALL THIS. Gta 5 been out for 10 years. Better go watch yt tutorial. I WILL HELP THOSE WHO have reported legitimate issues and bugs.
CREDITS:
For the love of god please link to this page if anyone asks who made this. All I ask is ppl give me credit. You can use it for any media creation, FiveM and RageM included. Like I said just give credit. A lot of mods get stolen and resold nowadays. I go by Based(based6157 on discord) or FLXX on other platforms since I can't change my name here.
Original map (made for Assetto Corsa) I got from https://shinshu-an.stores.jp . Credit for the original map goes to those creators. I just converted it to GTA 5.
Tools used
Kn5 Converter
Photoshop CS6
Blender Sollumz
OpenIV
Codewalker
p.s I will update Fukuoka eventually. Just give a little more time pls. thanks View topic on GTA5-Mods.com Forums »
Primo Caricamento: 05 dicembre 2022
Ultimo Aggiornamento: 11 dicembre 2022
Last Downloaded: 1 hour ago
Thank you all for almost 4K downloads in a week :o !! The next update won't come out for a while, probably a month or so. Traffic, interiors, and better vegetation is planned in the next update so stay tuned
beautiful map
Great map, very nice and original.
I only miss that it has a way to get to it in a realistic way.
A seaport, or an airport, I guess.
Thanks for the effort!
did anyone get recommended offset for ymap&ybn mover that worked? thanks in advance!
very good map mod liked do more
dose not load in singe player
doesnt load on single player
@GeeksTheGreeks @mrpoopsumetimes make sure dlc folder name and in dlclist.xml match, its usage and ugase for me. use usage and it works.
did that and it did not load
The ocean waves are glitching in the bottom road
I tried multiple methods as well, it does not work in Single Player. It would be extremely kind if you could fix this. I would love to drive this map.
I want to play this map but i cant get past the trees. Is there a way I can replace them?
Hey, i have a problem that i can´t fix, for some reason i add this map to my local FiveM server (yes i added the FiveM version) and i got black lines around all the trees, it happens also in the map Alto tajo Hillclimb, by the same author, can someone help me fix to remove the black lines around the trees?
Yo ON3FLY3R, I have this map since 2020 I guess and I want to try yours but I want to put it in the same location than mine, do you know how can I do it? WHere I can find the coords in a file or something. I've moved mine with ymover.
W Upload btw
Excellent
I really lobe this mod, I know little blender , it is brilliant to see this map
Hey man, is there a no boundaries script for FiveM that works best for this map? I put it in my server but seemed to hit a boundary cause the car spun out and locked itself in park, which I assume is a map boundary. Currently running the Tuner's build, if that makes a difference.
This is awesome thanks so much!!!
still waitin on that traffic and pedestrian update
nice
@ON3FLY3R mine isnt loading whats is the line i should write in .xml