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Nagoya Expressway (Ring Route) [Add-on SP/FiveM] 1.0 Full Package

2.677

No fancy description for this one. All I can say is giving thanks to Namco, the Wangan Midnight Emulation discord, and the sollumz crew for help along the way. This project took a while to get right but it's finally ready for release. This expressway got added to the list of Japan-based racing/cruising maps in my vault a while back but I just got around to "finishing" it. Enjoy this short yet oddly addicting ring of road.

Located west of Vespucci Beach

Installation:
SINGLPLAYER
- Put the basednagoyawmmt folder in the dlcpacks folder (mods > update > x64 > dlcpacks)
- Go to the dlclist.xml and make sure it's enabled.
Make sure you have ScriptHookV, OpenIV, No Boundary Limits, a Trainer, Packfile/Heap Adjuster and custom gameconfig (all can be found on this website). I tested this in SP and FiveM. It works so double check your game if crashes happen.
- Instructions for the traffic is in the download

FIVEM
- Drop the basednagoyawmmt folder into your server resources and ensure it in the server.cfg

This is compatable with Osaka and Fukuoka

Version 1.0
- Initial release

Bugs
- None that I can spot. Maybe traffic lines need improving but they are good enough for right now.
- Making all of the animated stuff work. A small amount work right now

The source file were pulled from a forum post on the Xentax forums and Wmmt Emulation Discord. (Osaka came with this as well so stay tuned). Credit goes to the original poster (sorry but idk who) extracting the files from WMMT5.

Contact is Based 6157 on discord

Tools Used:
Blender Sollumz Plugin
Photoshop CS6
Folders2YTD
bms.exe/Pokken Nut Extractor
FiveM (testing)
Discord (files from WME and help from Sollumz)
WinRar
Xentax Forums (Research)
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Primo Caricamento: 04 gennaio 2023
Ultimo Aggiornamento: 05 gennaio 2023
Last Downloaded: 1 hour ago

All Versions

 1.0 Full Package (current)

2.675 downloads , 225 MB
05 gennaio 2023

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