Nordschleife V Races and Traffic Paths [community races | street races] 1.01
3.877
59
3.877
59
Brings NPC/AI cars/traffic paths, single player Community Races and Street Races to work on Van123's Nurburgring Nordschleife HQ map.
The Nurburgring Nordschleife HQ map covers a huge area and is a pain to make it work but it's worth it in the end.
Requires:
Good fun racing with Realistic Driving V scaled topspeed with Faster AI Drivers for RDV mods. Or free-driving with supercar NPC cars spawning doing the Nordschleife run.
Community Racers: The player start position is random, so if you start position is not last, just wait for the whole field to pass you before you launch to give yourself some challenge.
StreetRacers: You start last but not for long?
6/2019: Updated Street Races race file
For best frame rate on my machine, I turn off all opponent AI's in the Adv Options except AI Anti-RearEnd and race with 12 opponents.
Can you win from last with full traffic, 12 opponents and only passing on the left as on the real Nordschleife track?
Installation: check the readme-install.txt file.
To jump to the race start location
1. Important! Use the Travel to North Yankton mod to get to North Yankton (For first timers, go to the LS airport and through the arrival gate to get there.)
On my machine I have to use this mod to activate/enable traffic on the track.
2. Once there use your favourite trainer to teleport to
4111.92188, -6562.31396, 625.563538
3. Use your trainer again to set the weather to Clear
4. You should see the spinning Community Races/ Street Races start icons
5. Enjoy the races
Credits/ Thanks to:
--------------------
Release notes:
1.01 * Finetuned some pathing and Street Races waypoints for faster AI laptime
* Some screenshots to help with OpenIV instructions
1.0 Original release
The Nurburgring Nordschleife HQ map covers a huge area and is a pain to make it work but it's worth it in the end.
Requires:
Nurburgring-Nordschleife Circuit [HQ]- OpenIV installed with mods folder
Travel to North Yankton- a trainer with teleport such as Menyoo
- Community Races 1.3 mod and/or Street Races 0.7 mod
Good fun racing with Realistic Driving V scaled topspeed with Faster AI Drivers for RDV mods. Or free-driving with supercar NPC cars spawning doing the Nordschleife run.
Community Racers: The player start position is random, so if you start position is not last, just wait for the whole field to pass you before you launch to give yourself some challenge.
StreetRacers: You start last but not for long?
6/2019: Updated Street Races race file
For best frame rate on my machine, I turn off all opponent AI's in the Adv Options except AI Anti-RearEnd and race with 12 opponents.
Can you win from last with full traffic, 12 opponents and only passing on the left as on the real Nordschleife track?
Installation: check the readme-install.txt file.
To jump to the race start location
1. Important! Use the Travel to North Yankton mod to get to North Yankton (For first timers, go to the LS airport and through the arrival gate to get there.)
On my machine I have to use this mod to activate/enable traffic on the track.
2. Once there use your favourite trainer to teleport to
4111.92188, -6562.31396, 625.563538
3. Use your trainer again to set the weather to Clear
4. You should see the spinning Community Races/ Street Races start icons
5. Enjoy the races
Credits/ Thanks to:
- Van123's Nordschleife HQ map
CodeWalker by dexyfex
YMAP & YBN Mover by Smallo
--------------------
Release notes:
1.01 * Finetuned some pathing and Street Races waypoints for faster AI laptime
* Some screenshots to help with OpenIV instructions
1.0 Original release
Primo Caricamento: 03 maggio 2019
Ultimo Aggiornamento: 22 maggio 2019
Last Downloaded: 24 hours ago
36 Commenti
More mods by wyvernone:
Brings NPC/AI cars/traffic paths, single player Community Races and Street Races to work on Van123's Nurburgring Nordschleife HQ map.
The Nurburgring Nordschleife HQ map covers a huge area and is a pain to make it work but it's worth it in the end.
Requires:
Good fun racing with Realistic Driving V scaled topspeed with Faster AI Drivers for RDV mods. Or free-driving with supercar NPC cars spawning doing the Nordschleife run.
Community Racers: The player start position is random, so if you start position is not last, just wait for the whole field to pass you before you launch to give yourself some challenge.
StreetRacers: You start last but not for long?
6/2019: Updated Street Races race file
For best frame rate on my machine, I turn off all opponent AI's in the Adv Options except AI Anti-RearEnd and race with 12 opponents.
Can you win from last with full traffic, 12 opponents and only passing on the left as on the real Nordschleife track?
Installation: check the readme-install.txt file.
To jump to the race start location
1. Important! Use the Travel to North Yankton mod to get to North Yankton (For first timers, go to the LS airport and through the arrival gate to get there.)
On my machine I have to use this mod to activate/enable traffic on the track.
2. Once there use your favourite trainer to teleport to
4111.92188, -6562.31396, 625.563538
3. Use your trainer again to set the weather to Clear
4. You should see the spinning Community Races/ Street Races start icons
5. Enjoy the races
Credits/ Thanks to:
--------------------
Release notes:
1.01 * Finetuned some pathing and Street Races waypoints for faster AI laptime
* Some screenshots to help with OpenIV instructions
1.0 Original release
The Nurburgring Nordschleife HQ map covers a huge area and is a pain to make it work but it's worth it in the end.
Requires:
Nurburgring-Nordschleife Circuit [HQ]- OpenIV installed with mods folder
Travel to North Yankton- a trainer with teleport such as Menyoo
- Community Races 1.3 mod and/or Street Races 0.7 mod
Good fun racing with Realistic Driving V scaled topspeed with Faster AI Drivers for RDV mods. Or free-driving with supercar NPC cars spawning doing the Nordschleife run.
Community Racers: The player start position is random, so if you start position is not last, just wait for the whole field to pass you before you launch to give yourself some challenge.
StreetRacers: You start last but not for long?
6/2019: Updated Street Races race file
For best frame rate on my machine, I turn off all opponent AI's in the Adv Options except AI Anti-RearEnd and race with 12 opponents.
Can you win from last with full traffic, 12 opponents and only passing on the left as on the real Nordschleife track?
Installation: check the readme-install.txt file.
To jump to the race start location
1. Important! Use the Travel to North Yankton mod to get to North Yankton (For first timers, go to the LS airport and through the arrival gate to get there.)
On my machine I have to use this mod to activate/enable traffic on the track.
2. Once there use your favourite trainer to teleport to
4111.92188, -6562.31396, 625.563538
3. Use your trainer again to set the weather to Clear
4. You should see the spinning Community Races/ Street Races start icons
5. Enjoy the races
Credits/ Thanks to:
- Van123's Nordschleife HQ map
CodeWalker by dexyfex
YMAP & YBN Mover by Smallo
--------------------
Release notes:
1.01 * Finetuned some pathing and Street Races waypoints for faster AI laptime
* Some screenshots to help with OpenIV instructions
1.0 Original release
Primo Caricamento: 03 maggio 2019
Ultimo Aggiornamento: 22 maggio 2019
Last Downloaded: 24 hours ago
Updated Street Races race file https://drive.google.com/open?id=1KKfKfjpuflH1fw9IUj0ztqCVp-MORQJ-
Hopefully this will reduce the chance of Street Races mod hang on black screen.
@wyvernone I made a video on your mod. Finally got it to work. https://www.youtube.com/watch?v=NcUuRwLGfSA&feature=youtu.be
@FUGAMEDIA Nice video production there. THanks you! I hope to have a small update released soon.
@FUGAMEDIA dope!!!
@FUGAMEDIA How did you get it to work? I'm having the same issue.
@Nneemo I'll make a video soon on how to install it.
@Babybull Nice stuffs Thanks. Cool add-on car. If you hanen't, try the RDV handling mod on the AI cars so they can go faster.
@Eddlm 's Street Races bots, with RDV handling mod by @Killatomate race it out on Nurburgring Nordschleife https://www.youtube.com/watch?v=SjhBtcEvL_Q
@wyvernone There's a bug where the Street Race starts and the countdown never begins, and ll the AI drivers stay in place. I've tried multiple combinations of cars, AI flags, adding traffic, and nothing seems to work. Any input?
@ninetySixx I agree with you. Street Race is a hit-and-miss thing as it hasn't been worked on for ages. The only thing I can suggest is to run it with an older build GTAV and using an older ScriptHookDotNet /NativeUI mods. I have to hit the INS key to reload the mods when it hangs with a black screen or can't load a particular car when it goes temperamental. I don't know how to fix it other than try Community Races. In CR you can spawn your own add-on car after the race starts if you want to drive your own car.
Oh oh really interesting thanks!
it works now
when i start a race with street racers my game is bugging out
con que programa abren el archivo .ymt?
It doesnt work at all. Heck my game crashes
Everything loads OK, bar the collision detection - you just fall through the map. The fix for this mentioned in the comments section of Van123's original version involved setting "overlay" and "disabled" from false to true in the content.xml, however this doesn't seem to work with this modified track..
OK sussed out a fix: move all the ybn (collisions) files into their own separate rpf file, and name it "cols.rpf". You now have 3 rpf's, the track rpf, the metadata rpf you made when adding this mod, and the new collisions rpf you just made. Now replace the content.xml with this:
<?xml version="1.0" encoding="utf-8"?>
<CDataFileMgr__ContentsOfDataFileXml>
<disabledFiles />
<includedXmlFiles />
<dataFiles>
<Item>
<filename>dlc_nordschleife:/%PLATFORM%/levels/gta5/nordschleife/cols.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="true" />
<persistent value="true" />
</Item>
<Item>
<filename>dlc_nordschleife:/%PLATFORM%/levels/gta5/nordschleife/nordschleife_metadata.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="false" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_nordschleife:/%PLATFORM%/levels/gta5/nordschleife/nordschleife.rpf</filename>
<fileType>RPF_FILE</fileType>
<overlay value="false" />
<disabled value="false" />
<persistent value="false" />
</Item>
<Item>
<filename>dlc_nordschleife:/common/data/gtxd.meta</filename>
<fileType>GTXD_PARENTING_DATA</fileType>
<overlay value="false" />
<disabled value="false" />
<persistent value="false" />
</Item>
</dataFiles>
<contentChangeSets>
<Item>
<changeSetName>CCS_nordschleife_NG_STREAMING_MAP</changeSetName>
<filesToEnable>
<Item>dlc_nordschleife:/common/data/gtxd.meta</Item>
<Item>dlc_nordschleife:/%PLATFORM%/levels/gta5/nordschleife/cols.rpf</Item>
</filesToEnable>
<executionConditions>
<activeChangesetConditions>
</activeChangesetConditions>
<genericConditions>$level=MO_JIM_L11</genericConditions>
</executionConditions>
</Item>
</contentChangeSets>
<patchFiles />
</CDataFileMgr__ContentsOfDataFileXml>
Eek found another hiccup: having EnableAllInteriors installed prevents traffic spawning in North Yankton or the Nord, basically disabling this mod. No biggie, not like you need both running in the same sesh..
guys Ive done all the things. I even have the track working without the race, but after i go to north yankton and to the cords its just the sea, but the street race and community race icon can be seen in my map but its nothing there just the sea, any help please ?
@Max Throttle , your solution doesn't work anymore, can you please give a new one