MoreInteriors 0.0.1
227
5
227
5
WARNING: THIS MOD IS NOT COMPLETED, AS OF VERSION 0.0.1 ONLY THE PORTOLA TRINITY MEDICAL CENTER IS COMPLETED, MORE WILL BE COMPLETED IN THE FUTURE.
This mod lets you walk inside interiors that are purely visual in the game and have no collisions, e.g. Pillbox Hill Medical Center. This is going to take some time to do because it takes a long time to line up the objects.
Completed interiors:
Portola Trinity Medical Center
Installation:
Place the .xml of your choice into Grand Theft Auto V/menyooStuff/Spooner
(you can use both maps as they are separate and won't conflict.)
Note
There is both a base version and a dev version. The base version is the version with the objects invisible. The dev version is the version with the objects visible. I recommend the base version if you do not want to see construction fence in the interiors, but it is there if you want to modify the map/see how I make the map.
Known Bugs
General:
* The doors/windows when looking from the inside may appear invisible, I am working on a fix for this.
* Trying to cover behind any of the objects will cause your player to incorrectly cover behind the object. I do not known a fix for this as of now.
Base version:
None.
Dev version:
Sometime the objects will unload when looking at them from the outside of the building, I do not know a fix for this as it is the way V renders the game.
IMPORTANT
DO NOT REUPLOAD THIS WITHOUT MY PERMISSION OR CLAIM IT AS YOUR OWN, RESPECT THE AMOUNT OF TIME SPENT INTO MAKING THIS. THANK YOU.
This mod lets you walk inside interiors that are purely visual in the game and have no collisions, e.g. Pillbox Hill Medical Center. This is going to take some time to do because it takes a long time to line up the objects.
Completed interiors:
Portola Trinity Medical Center
Installation:
Place the .xml of your choice into Grand Theft Auto V/menyooStuff/Spooner
(you can use both maps as they are separate and won't conflict.)
Note
There is both a base version and a dev version. The base version is the version with the objects invisible. The dev version is the version with the objects visible. I recommend the base version if you do not want to see construction fence in the interiors, but it is there if you want to modify the map/see how I make the map.
Known Bugs
General:
* The doors/windows when looking from the inside may appear invisible, I am working on a fix for this.
* Trying to cover behind any of the objects will cause your player to incorrectly cover behind the object. I do not known a fix for this as of now.
Base version:
None.
Dev version:
Sometime the objects will unload when looking at them from the outside of the building, I do not know a fix for this as it is the way V renders the game.
IMPORTANT
DO NOT REUPLOAD THIS WITHOUT MY PERMISSION OR CLAIM IT AS YOUR OWN, RESPECT THE AMOUNT OF TIME SPENT INTO MAKING THIS. THANK YOU.
Primo Caricamento: 20 settembre 2020
Ultimo Aggiornamento: 20 settembre 2020
Last Downloaded: 19 febbraio 2024
All Versions
1 Commento
More mods by gamerdummy54:
- Road
- Menyoo
134
4
1.0 [FINAL]
By gamerdummy54
WARNING: THIS MOD IS NOT COMPLETED, AS OF VERSION 0.0.1 ONLY THE PORTOLA TRINITY MEDICAL CENTER IS COMPLETED, MORE WILL BE COMPLETED IN THE FUTURE.
This mod lets you walk inside interiors that are purely visual in the game and have no collisions, e.g. Pillbox Hill Medical Center. This is going to take some time to do because it takes a long time to line up the objects.
Completed interiors:
Portola Trinity Medical Center
Installation:
Place the .xml of your choice into Grand Theft Auto V/menyooStuff/Spooner
(you can use both maps as they are separate and won't conflict.)
Note
There is both a base version and a dev version. The base version is the version with the objects invisible. The dev version is the version with the objects visible. I recommend the base version if you do not want to see construction fence in the interiors, but it is there if you want to modify the map/see how I make the map.
Known Bugs
General:
* The doors/windows when looking from the inside may appear invisible, I am working on a fix for this.
* Trying to cover behind any of the objects will cause your player to incorrectly cover behind the object. I do not known a fix for this as of now.
Base version:
None.
Dev version:
Sometime the objects will unload when looking at them from the outside of the building, I do not know a fix for this as it is the way V renders the game.
IMPORTANT
DO NOT REUPLOAD THIS WITHOUT MY PERMISSION OR CLAIM IT AS YOUR OWN, RESPECT THE AMOUNT OF TIME SPENT INTO MAKING THIS. THANK YOU.
This mod lets you walk inside interiors that are purely visual in the game and have no collisions, e.g. Pillbox Hill Medical Center. This is going to take some time to do because it takes a long time to line up the objects.
Completed interiors:
Portola Trinity Medical Center
Installation:
Place the .xml of your choice into Grand Theft Auto V/menyooStuff/Spooner
(you can use both maps as they are separate and won't conflict.)
Note
There is both a base version and a dev version. The base version is the version with the objects invisible. The dev version is the version with the objects visible. I recommend the base version if you do not want to see construction fence in the interiors, but it is there if you want to modify the map/see how I make the map.
Known Bugs
General:
* The doors/windows when looking from the inside may appear invisible, I am working on a fix for this.
* Trying to cover behind any of the objects will cause your player to incorrectly cover behind the object. I do not known a fix for this as of now.
Base version:
None.
Dev version:
Sometime the objects will unload when looking at them from the outside of the building, I do not know a fix for this as it is the way V renders the game.
IMPORTANT
DO NOT REUPLOAD THIS WITHOUT MY PERMISSION OR CLAIM IT AS YOUR OWN, RESPECT THE AMOUNT OF TIME SPENT INTO MAKING THIS. THANK YOU.
Primo Caricamento: 20 settembre 2020
Ultimo Aggiornamento: 20 settembre 2020
Last Downloaded: 19 febbraio 2024
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