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@jimfantry It's not a feature! :D
I have no such issue.
Do you use other mods which modifying dispatch or did you installed my mod onto an other mod which alters dispatch?
@jimfantry I will not separate the recoils and explosions into an optional installation.
The whole point of my mod is to give a complex new experience, I don't want to make separate recoil, explosion, etc. mods.
I want to make a complex mod.
I'm planning more dispatch modifications with FIB and undercover cop cars.
@jimfantry You can install the epic explosions mod on my mod.
It will overwrite my explosions only, so you can fuly use my mod's other features.
@Fl3xy03 No, the two mods using common files, but if you want a mixed experience you can install my mod on Redux.
@ExtendedM4gs Thank you!
The previous version was incompatible with the current game version, maybe that caused your issue.
NEW UPDATE IS AVAILABLE!
The release notes is on the description tab, it is long! :)
I need feedback because a lots of things changed!
@yuaR That's not a bug, it's intended to work this way.
It's a "burst" fire.
Disable the "everyone ignore player", the "police don't dipatch' and the "police ignore player" options in the trainer.
@shephart At the weekend.
compatibility: 1.0.1868.0 | 1.49
- Added back the manual installation/uninstallation;
CHANGES IN THE OPTIONAL MODS
- materials.dat: car plastic bullet penetration values set back to the original values to not be penetrable;