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  • Wade

    @ked101 No, you never mod the common folder. The update folder is the same as common or x64, just with updated files. The installation instructions are correct, the clouds.rpf can be placed inside the update folder, update.rpf/x64/levels/gta5/cloudhats. If the cloudhats folder doesn't exist, you can create it. It overrides the same location inside x64b.

    If your clouds are not modified, then no trainer is required as it uses the same clouds in vanilla to spawn. If new clouds are used in weather.xml then this won't load.

    There isn't lots of room to push the clouds further as the clouds are scaled so high. Even if I could, it wouldn't be noticeable enough.

    These clouds are part of my own graphics pack that would have fixed the issues, but this is trying for as close to vanilla as possible. One fix is to push farclips in the timecycles to 25000. That's what's gets cut off and why it can't go out any further.

    For illusion sake the milky way can be made smaller, and the stars could have 8 quads instead of 4 which would make the stars smaller. But it won't "feel" further away, just look smaller. But I can see.

    7 giorni fa
  • Wade

    @ked101 x64b is where the clouds are located but if you don't want to mod the x64b then you can just place it in update.rpf

    7 giorni fa
  • Wade

    @MonstrDl I just retested the latest download version on the latest version on Steam with Rockstar Launcher and a mods folder. No activation requests. I'm sorry i cant be of more help.

    9 giorni fa
  • Wade

    @MonstrDl Tested on both steam legacy and enhanced. Are you using a mods folder?

    9 giorni fa
  • Wade

    @V3ST3R19 Not sure what I'd be able to do with the timecycle mods. If you have an idea let me know in discord

    10 giorni fa
  • Wade

    @V3ST3R19 Are you meaning timecycle mods too?

    04 settembre 2025
  • Wade
    Commento fissato

    https://gta5mod.net/gta-5-mods/tools/visualsettings-editor-v0-2-alpha/

    Link to Real Time Timecycle Editor

    04 settembre 2025
  • Wade

    @itsyaboi0008 No this is only a Python script. I use it together with a Real Time Editor.

    04 settembre 2025
  • Wade

    @Chef Yes it should work with enhanced. I don't think the timecycles changed with enhanced.

    04 settembre 2025
  • Wade

    @V3ST3R19 For now yes. If there's any other functions you would like to see just let me know.

    04 settembre 2025