Mod Menu Base for Developers (C++) -
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7.853
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Information:
Default Colour theme depends upon the type of character you are.
Includes a couple of preset extension functions such as;
DRAW_TEXT
DRAW_SPRITE
CREATE_VEHICLE
SET_PLAYER_MODEL
SET_ENTITY_COORDS
Default Controls
Controls C_Open_First = R1;
Controls C_Open_Second = Square;
Controls C_UP = DPAD_UP;
Controls C_DOWN = DPAD_DOWN;
Controls C_LEFT = DPAD_LEFT;
Controls C_RIGHT = DPAD_RIGHT;
Controls C_TabLeft = L1;
Controls C_TabRight = R1;
Controls C_BackClose = Circle;
Controls C_Select = X;
DWORD K_Open = VK_F5;
DWORD K_UP = VK_NUMPAD8;
DWORD K_DOWN = VK_NUMPAD2;
DWORD K_LEFT = VK_NUMPAD4;
DWORD K_RIGHT = VK_NUMPAD6;
DWORD K_TabLeft = VK_NUMPAD7;
DWORD K_TabRight = VK_NUMPAD9;
DWORD K_BackClose = VK_NUMPAD0;
DWORD K_Select = VK_NUMPAD5;
Default Colour theme depends upon the type of character you are.
Includes a couple of preset extension functions such as;
DRAW_TEXT
DRAW_SPRITE
CREATE_VEHICLE
SET_PLAYER_MODEL
SET_ENTITY_COORDS
Default Controls
Controls C_Open_First = R1;
Controls C_Open_Second = Square;
Controls C_UP = DPAD_UP;
Controls C_DOWN = DPAD_DOWN;
Controls C_LEFT = DPAD_LEFT;
Controls C_RIGHT = DPAD_RIGHT;
Controls C_TabLeft = L1;
Controls C_TabRight = R1;
Controls C_BackClose = Circle;
Controls C_Select = X;
DWORD K_Open = VK_F5;
DWORD K_UP = VK_NUMPAD8;
DWORD K_DOWN = VK_NUMPAD2;
DWORD K_LEFT = VK_NUMPAD4;
DWORD K_RIGHT = VK_NUMPAD6;
DWORD K_TabLeft = VK_NUMPAD7;
DWORD K_TabRight = VK_NUMPAD9;
DWORD K_BackClose = VK_NUMPAD0;
DWORD K_Select = VK_NUMPAD5;
Caricato: 10 maggio 2015
Last Downloaded: 1 giorno fa
32 Commenti
Information:
Default Colour theme depends upon the type of character you are.
Includes a couple of preset extension functions such as;
DRAW_TEXT
DRAW_SPRITE
CREATE_VEHICLE
SET_PLAYER_MODEL
SET_ENTITY_COORDS
Default Controls
Controls C_Open_First = R1;
Controls C_Open_Second = Square;
Controls C_UP = DPAD_UP;
Controls C_DOWN = DPAD_DOWN;
Controls C_LEFT = DPAD_LEFT;
Controls C_RIGHT = DPAD_RIGHT;
Controls C_TabLeft = L1;
Controls C_TabRight = R1;
Controls C_BackClose = Circle;
Controls C_Select = X;
DWORD K_Open = VK_F5;
DWORD K_UP = VK_NUMPAD8;
DWORD K_DOWN = VK_NUMPAD2;
DWORD K_LEFT = VK_NUMPAD4;
DWORD K_RIGHT = VK_NUMPAD6;
DWORD K_TabLeft = VK_NUMPAD7;
DWORD K_TabRight = VK_NUMPAD9;
DWORD K_BackClose = VK_NUMPAD0;
DWORD K_Select = VK_NUMPAD5;
Default Colour theme depends upon the type of character you are.
Includes a couple of preset extension functions such as;
DRAW_TEXT
DRAW_SPRITE
CREATE_VEHICLE
SET_PLAYER_MODEL
SET_ENTITY_COORDS
Default Controls
Controls C_Open_First = R1;
Controls C_Open_Second = Square;
Controls C_UP = DPAD_UP;
Controls C_DOWN = DPAD_DOWN;
Controls C_LEFT = DPAD_LEFT;
Controls C_RIGHT = DPAD_RIGHT;
Controls C_TabLeft = L1;
Controls C_TabRight = R1;
Controls C_BackClose = Circle;
Controls C_Select = X;
DWORD K_Open = VK_F5;
DWORD K_UP = VK_NUMPAD8;
DWORD K_DOWN = VK_NUMPAD2;
DWORD K_LEFT = VK_NUMPAD4;
DWORD K_RIGHT = VK_NUMPAD6;
DWORD K_TabLeft = VK_NUMPAD7;
DWORD K_TabRight = VK_NUMPAD9;
DWORD K_BackClose = VK_NUMPAD0;
DWORD K_Select = VK_NUMPAD5;
Caricato: 10 maggio 2015
Last Downloaded: 1 giorno fa
@InstaREKT - In my opinion, your completely ignorant to how developing the menus work. Simply because it looks like the pause menu, doesnt mean its going to behave like it. He would have to code that "blur" its missing, and code the gps to disappear, and so on. Please. Use your head next time.
gr8 job :woot:
That looks so sweet :)
is there anywhere to find a tutorial?
Does this work online
Nice work @SonOfABeach i suggest adding a function for submenus that would be quite cool because ive been using options 1-3 for my titles for menus and options 4-39 as 'sub-options'
@InstaREKT the font used was 0 wich is the default font
ever heard of the native called SET_TEXT_OUTLINE? lawl
nice job man
ik this myt seem stupid but how do i open it?
@SonOfABeach excellent work. Need a menu for my scene director mod https://www.gta5-mods.com/scripts/scene-director and will give this a try
@SonOfABeach thanks bro i have been looking for a base like this for ages... its perfect for my trainer im working on
@Reyser Its just source code in the download.
@CamxxCore So that's what causes the "virus" detections?
@Reyser This is why we need @rappo back!
When a Moderator approves a file with a warning and said in pinned comment
SUSPICIOUS file. Probably are false positives (VirusTotal scan), but be careful with it.
and now be like : So that's what causes the "virus" detections?
yeah maybe you should test it even more before because as i read you do not understand why it's a false or real detection.
Can't belive this is uploaded when it's a "SUSPICIOUS file"
I'm following @ LeeC2202
The site is changing so much and it doesn't even looks good anymore
( my opinion ) Virus detections, "SUSPICIOUS files" are uploaded.
Even it's a false as i saw your comment you do not have a clue why it gives a warning at all.
Not trying to be an asshole over here ( so sorry if it looks like that ) but i had the best with this modding community and this website but so many things are going to change and have been changed and i'm already stopped making mods for a long time because life is busy enough but i enjoyed this website a lot and spend wonderful hours on it.
But it's a shame @rappo left i hope @rappo will continue a Gta 6 website and we see how thats going to be in a few years.
I hope you all enjoy your time here and like i said this is only my opinion so every one has his /her's own opinion.
@Grofarator I've tried it before approving, so you don't need to criticize something that you don't know. The pinned comment was just because people can see the VirusTotal scan and think that's virus, but it isn't.
ALSO, did you see the release date of the mod? It's 2015, and until 2017 rappo was managing this site. And also, LeeC2202 is not leaving just because the changes of this website, he has deep reasons. I'm often talking with him.
Please, next time inform youself before commenting.
@Reyser Appears to include a compiled .asi that was built in debug mode. Rappo explained the problem here: http://gtaforums.com/topic/794383-malware-inside-angry-planes-noclip-mod/page-28
@CamxxCore Oh I see, thank you :)
@Reyser I did and i knew he changed his mind / kinda also if you had more information you would know he said this I WILL NOT REMOVE MY MODS UNTIL I HAVE FOUND AN ALTERNATE SITE FOR THEM TO BE HOSTED ON. also the file was not "SUSPICIOUS files" it's probably the one you and your team accepted on the site not Rappo!
So get the facts right. I'm done ;)
@Grofarator I saw it just few mins ago in one of his mods description before I took a look at your latest comment here. I can't be anywhere at any moment, I'm human not a machine. Also, this mod was approved by Rappo because until May finals he was the only responsible of this site!
The problem came with the new implemented system by Admins, that auto-checks every file on the site and reports false positives that shouldn't be checked again because Rappo already did that 1 and 2 years ago. Unfortunatelly, this system wasn't implemented before so VirusTotal is checking every "PENDING" file, that are also the files that Rappo already checked long time ago.
If you take again a look at his upload file, was in 2015, and then HE WAS THE ONLY ADMIN, NO MODERATORS THEN.
So get the facts right. I'm done ;)
will you make another base?