VitalityPlus+ [.net] v2.0
3.248
54
3.248
54
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Primo Caricamento: 23 agosto 2025
Ultimo Aggiornamento: 19 dicembre 2025
Last Downloaded: 7 minuti fa
114 Commenti
About This Mod
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
VitalityPlus+ adds hunger, thirst, and energy systems to single player along with stores, vending machines, inventory management, bags, and several interaction features. The mod focuses on giving players more things to manage, purchase, and use throughout the game while keeping everything functional through menus and simple animations.
You can buy items from stores, expand inventory capacity with bags, use vending machines, eat at hotdog stands, restore energy by sleeping, and access all features through the main menu. The goal is to provide additional gameplay mechanics without changing the core structure of the game.
Features
- Hunger, thirst, and energy systems
- Inventory with item previews and stat details
- Purchasable bags that expand inventory capacity
- Functional stores with basket, preview, and checkout
- Snack, water, and coffee vending machines
- Hotdog stands with instant consumption
- Custom eating, drinking, and vending sounds
- Sleep system that restores energy
- Main menu with customizable settings and keybinds
- Store blip controls through Contacts
- Automatic saving
- Story Mode compatibility (beta)
Note
To reload the scripts using the built-in SHVDN script reload function, make sure you are inside a vehicle before reloading. Otherwise, the bag or attached inventory prop may remain permanently attached to your character after the script is reloaded
Controls
- Shift + N opens the Main Menu
- Shift + G opens the Inventory Menu
- Backspace sets a keybind to None
- Context Key (default E) interacts with stores, vending machines, hotdog stands, and bag markers
- Shift + B opens the Basket Menu when holding a basket
- Delete removes items from the Basket
Installation
Copy the "scripts" folder to your GTA V Main Game Directory(Where GTA5.exe is located)
Install the "[REQUIRED] VitalityPlus Textures" OIV file through OpenIV
Requirements
Script Hook V
Script Hook V .NET
LemonUI SHVDN3
iFruitAddon2
Changelog
v2.0
- Added HUD position and size adjustment feature
- New Discount System
- Added LSPDFR Compatible
- Added Compatibility for ALL Characters
- Rebalanced Food and Drink Values + Updated their Preview Images
- New Menu Banners
- Added Randomly changing Menu Banners for some selected menus
- Added an option to Disable Attached Inventory Prop in the AIP menu
- Added Stat Increases when Consuming Drinks at a Safehouse
- Added Stat Increases when using Soda Vending Machines
- Fixed an issue where the Menu Up Arrow opened the cellphone
- Fixed an issue where characters performed unintended additional actions while consuming items
- Disabled AIP while fight mode is active
- Improved Low Stats Animation
v1.0
- Initial Release
Primo Caricamento: 23 agosto 2025
Ultimo Aggiornamento: 19 dicembre 2025
Last Downloaded: 7 minuti fa


















@EzX_GTA
Grand Theft Auto V Enhanced + NVE user,
After downloading the file, you only need to use the scripts folder and it's normal, but when I bought the item at the store, the image of the item didn't pop up, so I can't see what it is, how much water it fills, how much fatigue it solves, and how much hunger it fills.
Of course, if you check Classic HUD, you can see the character, money, inventory, and status
When you check the Circular HUD, you cannot see the rest except for the inventory.
I use CodeWalker RPF Explorer, so installing [REQUIRED] VitalityPlus+ Textures.oiv does not apply.
So, I am using the installation while applying only the script except for oiv.
@kimdusics I understand now, it is about the textures for the enhanced version. I will include the installation instructions for the Enhanced version in the description once I finish testing the mod on the enhanced version. Although I do not use the Enhanced version frequently, I have installed the mod using Script Hook V .NET Enhanced. I was able to get the mod working. However, I was unable to properly install the .ytd texture file for the enhanced version
Btw you can open the .oiv file using 7zip
@EzX_GTA
Yes, I solved it with zip and put it in the update file, but it didn't work. I installed oiv and applied it to > mods < file, but it didn't work as expected. T_T
Since I put the vehicle mode in the onigiri folder after the NVE installation, I also made an update or x64 folder here, but it didn't apply, so I'm using the script for now. Thank you for creating the mode.
Its a good mod, just wanted to ask like if there is a way to eliminate needs, cause its kind of annoying having to always make your character drink water or sleep, like I just want it because of the cool buying system and the cool animations there are. also I wanted to know if there's anyway I can have more storage room but without showing the bag because I like to be without it quite frequently.
@kimdusics I have found a proper solution to add the .ytd texture file for the enhanced version
@Sanmorix That is the core purpose of the mod, to balance player stats. However, you can enable the Story Mode Compatibility checkbox from the Compatibility menu, which reduces the stat decrease rate. I cannot allow unlimited inventory storage, as the goal is to maintain a balance between realism and lore but I am planning to add a Custom Bags feature in the next update, which will allow players to add their own bags with custom inventory capacity and Im glad that you liked the mod :)
@EzX_GTA
How should I do it, Please let me know.
@kimdusics I initially planned to post the instructions here and pin the comment. However, since they contain several difficult steps, I decided to include them in the next update instead. The Installation for the Enhanced Version will follow the same installation steps as the legacy version and will not require any complicated steps
Do you think it's possible to have a folder for the assets of the cores instead of using an .oiv?
@jazzysoggy12 Yes, that’s possible. In the next update, I will provide a manual method for installing the textures instead of using an .oiv. I’m glad you liked the mod :)
@EzX_GTA Hey there, just installed this mod, and for some reason it doesn't load at all, while others do. The Keybinds don't seem to work, and even changing the config to have all blips on start up, the config changes after I start the game.
Hope you can help, and thank you anyway! :)
Nevermind I found that all my Script Hook files were randomly deleted at some point lol sorry for the inconvenience.
@ToastNotifier np :)
@EzX_GTA Hi again, just want to report another bug, and it's one that @Heisenberg0612 encountered relating to shopkeepers disappearing in Bag Stores. Not only that, but I can't seem to enter the stores either until I teleport through and open the doors from the inside.
@ToastNotifier If you are unable to enter the store due to door collisions, this may be because you are using a non-protagonist character. Even when playing as a protagonist, if no shopkeepers are present and the doors still have collision, it likely means that the Friend Request mission has not been completed, as clothing stores are only enabled after completing that mission. This is a default game mechanic from Rockstar, and my mod does not affect shopkeepers or door collisions, except for checking nearby shopkeepers to allow shopping. I believe this is definitely related to the Friend Request mission, as shopkeepers do not spawn and store doors remain blocked if the mission has not been completed. I hope this was helpful :)
@EzX_GTA Thank you very much, it helps massively. Works beautifully, and can't wait for more updates :D
@ToastNotifier Those are some really kind words lol! And yeah, there’ll be lots of updates with new features and bug fixes. Glad you liked the mod :)
It's a great mod, very good work, too bad it's not compatible with Immersive Effects.
@zsqz Thanks! 😄 I appreciate the support. I’ll try to make the mod compatible with the Immersive Effects mod in a future update or the next update
Google is by and by paying $25375 to $28548 consistently for taking a shot at the web from home. I have joined this action 2 months back and I have earned $31547 in my first month from this action. I can say my life is improved completely! Take a gander at it what I do.This is what I do.........www.join.work27.com