Remembrance: Persistent World 1.3
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110
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Plugin with a local database, Internal Police Computer. External Police Computer and an Admin tool for Database edits
The plugin requires
LSPDFR: (https://www.lcpdfr.com/)
System.Data.SQLite (included )
SQLite.Interop (included)
How to install:
System.Data.SQLite (included ) and SQLite.Interop (included)
files go into the root of the GTA folder.
The persistentWorld.dll, persistentWorld.pdb, and persistentWorld folder go into the GTAV/plugins/lspdfr folder
This will be the main engine the Remembrance systems runs on. This GTAV plugin is called Persistent World. This is a GTAV/LSPDFR plugin that uses a local SQL lite database. The database stays the same across game sessions and updates in real time. If you write a ticket, see the ticket forever on the record unless you delete it in the admin tool. This mod also handles vehicle plate and spawning so peds always have the same plate. Vehicles will change across sessions, however, the database updates automatically.
This is compatible with any plugin that can read name/vehicle data. This was tested with StopThePed. You can use stoptheped to get i.d.'s and vehicle plates but you would want to use the computer system displayed below, CompuLite or LSPDR computer WILL NOT be compatible, they have no way of reading or knowing about the local database. You can still use those computer systems if you wish but be warned they are not related to the local database described below.
Open-source: GITHUB https://github.com/1803creations/Remembrance-PersistentWorld-
Features:
Plate / Name Matching automatically updates in game world
Vehicle model / color updates automatic in Database
Local Database: The main feature of this plugin
Preloaded with over 2500 LSPDFR database names.
Saves info to a local database that stays consistent across sessions.
Names, vehicle plates, and citations/records stay the same. Vehicle model and color updates to the database as plates are changed.
This allows the plugin to run without spawning people or cars and letting the game naturally spawn them.
If you don't come across a name in the database, you have the ability to add someone in the admin tool.
See screenshots for the three different ways to access the database.
Version 1.3 contains a major update that required me to explain some new features.
Incarceration System
Stolen Vehicle Logic
Fleet Vehicles with Company Owners
Incarceration System:
The incarceration system is now fully functional with drivers and vehicles.
Before: You would arrest people and they become incarcerated but could spawn again.
Now: Incarcerated people and plates are changed to a non-incarcerated person and plate so you no longer see incarcerated people spawn in traffic patrol.
(Will work when future plugins use these new programmed methods to spawn wanted but not incarcerated people)
Stolen Vehicle Logic
Stolen vehicles now spawn with different drivers than owners,
Before: Due to continued testing, all drivers were matched with vehicle owner,
Now: Stolen vehicle plates stay locked (so stay stolen) but driver name changes and stays locked so driver is not the owner of the stolen vehicle.
Fleet Vehicles with Company Owners (Test Release)
A whole new system that has been created to allow vehicle models to belong to companies.
For example, if you have a car model named “AmazonVan” and wanted it to belong to a company “Amazon”, this is supported.
You must create the companies in the company tab on the admin tool and then create vehicles on the vehicle tab and link them to companies.
NOTE: Whatever you create and link in the company and vehicle sections in the admin tool is what will show up in the database. There is an xml file that is used to tell the game which models belong to which companies. You still must create the companies then create vehicles for each company. The game will change all models to the plates if they exist.
If you create 10 Amazon cars with plates, the plugin can assign up to 10 plates for the Amazon cars. It will detect and re-use deleted cars plates.
Scenario l:
AmazonVan is set to company Amazon Inc.
Everytime you pullover any AmaazonVan car models, the computer will return “Amazon Inc” as the owner but the driver will be a person.
Depending on the citation, you could write a ticket to either the person or the company.
I would probably write expired registration/insurance issues to company and speeding/everything else to person.
V1.1 changes:
Internal Computer: Small changes for easier scrolling and fixed auto fill with vehicle plate adding an extra space at the end sometimes
Vehicle Attach system: Major update:
Now re-inforcing name and gender after plates are changed to match name.
Before:The game would sometimes change the name again thus creating a loop of changing names>changing plate>LSPDFR changes name>this mod changes plate.
Now: When plates change, plates stay locked and name (and gender) are forced back if they change. This change also helps makes ALPR system 100% consistent with vehicle owners and drivers.
The plugin requires
LSPDFR: (https://www.lcpdfr.com/)
System.Data.SQLite (included )
SQLite.Interop (included)
How to install:
System.Data.SQLite (included ) and SQLite.Interop (included)
files go into the root of the GTA folder.
The persistentWorld.dll, persistentWorld.pdb, and persistentWorld folder go into the GTAV/plugins/lspdfr folder
This will be the main engine the Remembrance systems runs on. This GTAV plugin is called Persistent World. This is a GTAV/LSPDFR plugin that uses a local SQL lite database. The database stays the same across game sessions and updates in real time. If you write a ticket, see the ticket forever on the record unless you delete it in the admin tool. This mod also handles vehicle plate and spawning so peds always have the same plate. Vehicles will change across sessions, however, the database updates automatically.
This is compatible with any plugin that can read name/vehicle data. This was tested with StopThePed. You can use stoptheped to get i.d.'s and vehicle plates but you would want to use the computer system displayed below, CompuLite or LSPDR computer WILL NOT be compatible, they have no way of reading or knowing about the local database. You can still use those computer systems if you wish but be warned they are not related to the local database described below.
Open-source: GITHUB https://github.com/1803creations/Remembrance-PersistentWorld-
Features:
Plate / Name Matching automatically updates in game world
Vehicle model / color updates automatic in Database
Local Database: The main feature of this plugin
Preloaded with over 2500 LSPDFR database names.
Saves info to a local database that stays consistent across sessions.
Names, vehicle plates, and citations/records stay the same. Vehicle model and color updates to the database as plates are changed.
This allows the plugin to run without spawning people or cars and letting the game naturally spawn them.
If you don't come across a name in the database, you have the ability to add someone in the admin tool.
See screenshots for the three different ways to access the database.
Version 1.3 contains a major update that required me to explain some new features.
Incarceration System
Stolen Vehicle Logic
Fleet Vehicles with Company Owners
Incarceration System:
The incarceration system is now fully functional with drivers and vehicles.
Before: You would arrest people and they become incarcerated but could spawn again.
Now: Incarcerated people and plates are changed to a non-incarcerated person and plate so you no longer see incarcerated people spawn in traffic patrol.
(Will work when future plugins use these new programmed methods to spawn wanted but not incarcerated people)
Stolen Vehicle Logic
Stolen vehicles now spawn with different drivers than owners,
Before: Due to continued testing, all drivers were matched with vehicle owner,
Now: Stolen vehicle plates stay locked (so stay stolen) but driver name changes and stays locked so driver is not the owner of the stolen vehicle.
Fleet Vehicles with Company Owners (Test Release)
A whole new system that has been created to allow vehicle models to belong to companies.
For example, if you have a car model named “AmazonVan” and wanted it to belong to a company “Amazon”, this is supported.
You must create the companies in the company tab on the admin tool and then create vehicles on the vehicle tab and link them to companies.
NOTE: Whatever you create and link in the company and vehicle sections in the admin tool is what will show up in the database. There is an xml file that is used to tell the game which models belong to which companies. You still must create the companies then create vehicles for each company. The game will change all models to the plates if they exist.
If you create 10 Amazon cars with plates, the plugin can assign up to 10 plates for the Amazon cars. It will detect and re-use deleted cars plates.
Scenario l:
AmazonVan is set to company Amazon Inc.
Everytime you pullover any AmaazonVan car models, the computer will return “Amazon Inc” as the owner but the driver will be a person.
Depending on the citation, you could write a ticket to either the person or the company.
I would probably write expired registration/insurance issues to company and speeding/everything else to person.
V1.1 changes:
Internal Computer: Small changes for easier scrolling and fixed auto fill with vehicle plate adding an extra space at the end sometimes
Vehicle Attach system: Major update:
Now re-inforcing name and gender after plates are changed to match name.
Before:The game would sometimes change the name again thus creating a loop of changing names>changing plate>LSPDFR changes name>this mod changes plate.
Now: When plates change, plates stay locked and name (and gender) are forced back if they change. This change also helps makes ALPR system 100% consistent with vehicle owners and drivers.
Primo Caricamento: 21 febbraio 2026
Ultimo Aggiornamento: 9 giorni fa
Last Downloaded: 1 hour ago
8 Commenti
More mods by GTAPatrol2026:
Plugin with a local database, Internal Police Computer. External Police Computer and an Admin tool for Database edits
The plugin requires
LSPDFR: (https://www.lcpdfr.com/)
System.Data.SQLite (included )
SQLite.Interop (included)
How to install:
System.Data.SQLite (included ) and SQLite.Interop (included)
files go into the root of the GTA folder.
The persistentWorld.dll, persistentWorld.pdb, and persistentWorld folder go into the GTAV/plugins/lspdfr folder
This will be the main engine the Remembrance systems runs on. This GTAV plugin is called Persistent World. This is a GTAV/LSPDFR plugin that uses a local SQL lite database. The database stays the same across game sessions and updates in real time. If you write a ticket, see the ticket forever on the record unless you delete it in the admin tool. This mod also handles vehicle plate and spawning so peds always have the same plate. Vehicles will change across sessions, however, the database updates automatically.
This is compatible with any plugin that can read name/vehicle data. This was tested with StopThePed. You can use stoptheped to get i.d.'s and vehicle plates but you would want to use the computer system displayed below, CompuLite or LSPDR computer WILL NOT be compatible, they have no way of reading or knowing about the local database. You can still use those computer systems if you wish but be warned they are not related to the local database described below.
Open-source: GITHUB https://github.com/1803creations/Remembrance-PersistentWorld-
Features:
Plate / Name Matching automatically updates in game world
Vehicle model / color updates automatic in Database
Local Database: The main feature of this plugin
Preloaded with over 2500 LSPDFR database names.
Saves info to a local database that stays consistent across sessions.
Names, vehicle plates, and citations/records stay the same. Vehicle model and color updates to the database as plates are changed.
This allows the plugin to run without spawning people or cars and letting the game naturally spawn them.
If you don't come across a name in the database, you have the ability to add someone in the admin tool.
See screenshots for the three different ways to access the database.
Version 1.3 contains a major update that required me to explain some new features.
Incarceration System
Stolen Vehicle Logic
Fleet Vehicles with Company Owners
Incarceration System:
The incarceration system is now fully functional with drivers and vehicles.
Before: You would arrest people and they become incarcerated but could spawn again.
Now: Incarcerated people and plates are changed to a non-incarcerated person and plate so you no longer see incarcerated people spawn in traffic patrol.
(Will work when future plugins use these new programmed methods to spawn wanted but not incarcerated people)
Stolen Vehicle Logic
Stolen vehicles now spawn with different drivers than owners,
Before: Due to continued testing, all drivers were matched with vehicle owner,
Now: Stolen vehicle plates stay locked (so stay stolen) but driver name changes and stays locked so driver is not the owner of the stolen vehicle.
Fleet Vehicles with Company Owners (Test Release)
A whole new system that has been created to allow vehicle models to belong to companies.
For example, if you have a car model named “AmazonVan” and wanted it to belong to a company “Amazon”, this is supported.
You must create the companies in the company tab on the admin tool and then create vehicles on the vehicle tab and link them to companies.
NOTE: Whatever you create and link in the company and vehicle sections in the admin tool is what will show up in the database. There is an xml file that is used to tell the game which models belong to which companies. You still must create the companies then create vehicles for each company. The game will change all models to the plates if they exist.
If you create 10 Amazon cars with plates, the plugin can assign up to 10 plates for the Amazon cars. It will detect and re-use deleted cars plates.
Scenario l:
AmazonVan is set to company Amazon Inc.
Everytime you pullover any AmaazonVan car models, the computer will return “Amazon Inc” as the owner but the driver will be a person.
Depending on the citation, you could write a ticket to either the person or the company.
I would probably write expired registration/insurance issues to company and speeding/everything else to person.
V1.1 changes:
Internal Computer: Small changes for easier scrolling and fixed auto fill with vehicle plate adding an extra space at the end sometimes
Vehicle Attach system: Major update:
Now re-inforcing name and gender after plates are changed to match name.
Before:The game would sometimes change the name again thus creating a loop of changing names>changing plate>LSPDFR changes name>this mod changes plate.
Now: When plates change, plates stay locked and name (and gender) are forced back if they change. This change also helps makes ALPR system 100% consistent with vehicle owners and drivers.
The plugin requires
LSPDFR: (https://www.lcpdfr.com/)
System.Data.SQLite (included )
SQLite.Interop (included)
How to install:
System.Data.SQLite (included ) and SQLite.Interop (included)
files go into the root of the GTA folder.
The persistentWorld.dll, persistentWorld.pdb, and persistentWorld folder go into the GTAV/plugins/lspdfr folder
This will be the main engine the Remembrance systems runs on. This GTAV plugin is called Persistent World. This is a GTAV/LSPDFR plugin that uses a local SQL lite database. The database stays the same across game sessions and updates in real time. If you write a ticket, see the ticket forever on the record unless you delete it in the admin tool. This mod also handles vehicle plate and spawning so peds always have the same plate. Vehicles will change across sessions, however, the database updates automatically.
This is compatible with any plugin that can read name/vehicle data. This was tested with StopThePed. You can use stoptheped to get i.d.'s and vehicle plates but you would want to use the computer system displayed below, CompuLite or LSPDR computer WILL NOT be compatible, they have no way of reading or knowing about the local database. You can still use those computer systems if you wish but be warned they are not related to the local database described below.
Open-source: GITHUB https://github.com/1803creations/Remembrance-PersistentWorld-
Features:
Plate / Name Matching automatically updates in game world
Vehicle model / color updates automatic in Database
Local Database: The main feature of this plugin
Preloaded with over 2500 LSPDFR database names.
Saves info to a local database that stays consistent across sessions.
Names, vehicle plates, and citations/records stay the same. Vehicle model and color updates to the database as plates are changed.
This allows the plugin to run without spawning people or cars and letting the game naturally spawn them.
If you don't come across a name in the database, you have the ability to add someone in the admin tool.
See screenshots for the three different ways to access the database.
Version 1.3 contains a major update that required me to explain some new features.
Incarceration System
Stolen Vehicle Logic
Fleet Vehicles with Company Owners
Incarceration System:
The incarceration system is now fully functional with drivers and vehicles.
Before: You would arrest people and they become incarcerated but could spawn again.
Now: Incarcerated people and plates are changed to a non-incarcerated person and plate so you no longer see incarcerated people spawn in traffic patrol.
(Will work when future plugins use these new programmed methods to spawn wanted but not incarcerated people)
Stolen Vehicle Logic
Stolen vehicles now spawn with different drivers than owners,
Before: Due to continued testing, all drivers were matched with vehicle owner,
Now: Stolen vehicle plates stay locked (so stay stolen) but driver name changes and stays locked so driver is not the owner of the stolen vehicle.
Fleet Vehicles with Company Owners (Test Release)
A whole new system that has been created to allow vehicle models to belong to companies.
For example, if you have a car model named “AmazonVan” and wanted it to belong to a company “Amazon”, this is supported.
You must create the companies in the company tab on the admin tool and then create vehicles on the vehicle tab and link them to companies.
NOTE: Whatever you create and link in the company and vehicle sections in the admin tool is what will show up in the database. There is an xml file that is used to tell the game which models belong to which companies. You still must create the companies then create vehicles for each company. The game will change all models to the plates if they exist.
If you create 10 Amazon cars with plates, the plugin can assign up to 10 plates for the Amazon cars. It will detect and re-use deleted cars plates.
Scenario l:
AmazonVan is set to company Amazon Inc.
Everytime you pullover any AmaazonVan car models, the computer will return “Amazon Inc” as the owner but the driver will be a person.
Depending on the citation, you could write a ticket to either the person or the company.
I would probably write expired registration/insurance issues to company and speeding/everything else to person.
V1.1 changes:
Internal Computer: Small changes for easier scrolling and fixed auto fill with vehicle plate adding an extra space at the end sometimes
Vehicle Attach system: Major update:
Now re-inforcing name and gender after plates are changed to match name.
Before:The game would sometimes change the name again thus creating a loop of changing names>changing plate>LSPDFR changes name>this mod changes plate.
Now: When plates change, plates stay locked and name (and gender) are forced back if they change. This change also helps makes ALPR system 100% consistent with vehicle owners and drivers.
Primo Caricamento: 21 febbraio 2026
Ultimo Aggiornamento: 9 giorni fa
Last Downloaded: 1 hour ago

We no longer allow Ai-generated content.
@meimeiriver "AI Generated" as in the photo or "AI generated" as in we are not allowed to use AI at all to help us code our projects?
@GTAPatrol2026 We certainly don't want Ai-generated code; but lately also the use of Ai frontend generated 'poster' images, like yours, is becoming too much of an occurance.
@meimeiriver I have removed my AI generated photo.
I deff use AI to help me code, anyone on Github now has both Copilot and Claude now reading and making suggestions to projects... so any github project that is up to date is likely getting AI help/suggestions on their project..
File also has been updated to Version 1.1
@meimeiriver The lcpdfr site now includes an "AI" tag if the script includes any kind of AI assisted/created coding in said plugin.
The Same Plugin: (with the AI tag)
https://www.lcpdfr.com/downloads/gta5mods/scripts/53518-remembrance-persistent-world/
@meimeiriver
@GTAPatrol2026 Author
That's so funny. Historically, not lately, 99% of player mod images here are 100% fake. Historically photoshop or fashion model images, now more and more AI, but this mod is singled out.
As for AI generated content. Get yourself a decompiler, take a tutorial, and you'll see all the new scripts have AI footprints. And then ofc you have the ones who steal code and obfuscate it like ventoxicity or whatever his name was. Funny how you banned so many ppl who called him out until you could no longer defend him.. And learn about AI before condemning it. I realize the mods here don't understand programming and that's sad.
@DarKKlusteR The AI tag at LSPDFR is actually for three thee things:
Any AI generated photos
Any AI generated descriptions
Any AI generated code