Dismemberment/Gore 2.2.1
227.096
753
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22 settembre 2018
Also gore is confirmed in Red Dead Redemption 2, so why not here?
Installation
Place Dismemberment.dll and DismembermentWeapons.cfg into your "scripts" folder and place DismembermentASI.asi into your root folder. dlc.rpf goes inside mods\update\x64\dlcpacks\dismemberment, don't forget to add the entry to dlclist.xml. You will need the latest versions of ScriptHookV, ScriptHookVDotNet, the game, and a brain.
About
This mod lets you dismember peds like in GTA SA/Red Dead Redemption by blowing their head and other body parts off with weapons you choose.
Changelog
1.0
- Initial Release
1.1
- Updated to latest version of game/bug fixes
- Different body parts can now be dismembered
- You can set the weapons that cause dismemberment using the DismembermentWeapons.cfg file
1.2
- Fixed bugs where dismemberment wouldn't work or caused a duplicate clone.
1.3
- Fixed bug where dismemberment wouldn't work on certain NPCs or caused a duplicate clone (finally lol)
2.0
- New gore models are attached to dismembered limbs
- New effects
2.1
- New settings/ini file
- Setting to toggle dismembering torso (cut in half)
2.2
- Added an optional pedestrian pain sound (screaming) when dismembered, inspired by Red Dead Redemption 2
- Added some missing and new DLC weapons in the configuration file, such as the GTA Online Arena War weapons (laser guns)
- Fixed an issue where animals would get dismembered when incompatible
- Fixed an issue where the "dlc.rpf" file was bigger than the actual size
2.2.1
- Added missing file(s)
Credits
CamxxCore - Memory editing and finding functions to hide body parts.
SpringBunny - Converting/creating gore models
Ze Krush - Testing/models/textures fixing
Primo Caricamento: 04 novembre 2016
Ultimo Aggiornamento: 26 dicembre 2018
Last Downloaded: 32 minuti fa
All Versions
1.127 Commenti
More mods by jedijosh920 & CamxxCore & Ze-Krush & SpringBunny:
Also gore is confirmed in Red Dead Redemption 2, so why not here?
Installation
Place Dismemberment.dll and DismembermentWeapons.cfg into your "scripts" folder and place DismembermentASI.asi into your root folder. dlc.rpf goes inside mods\update\x64\dlcpacks\dismemberment, don't forget to add the entry to dlclist.xml. You will need the latest versions of ScriptHookV, ScriptHookVDotNet, the game, and a brain.
About
This mod lets you dismember peds like in GTA SA/Red Dead Redemption by blowing their head and other body parts off with weapons you choose.
Changelog
1.0
- Initial Release
1.1
- Updated to latest version of game/bug fixes
- Different body parts can now be dismembered
- You can set the weapons that cause dismemberment using the DismembermentWeapons.cfg file
1.2
- Fixed bugs where dismemberment wouldn't work or caused a duplicate clone.
1.3
- Fixed bug where dismemberment wouldn't work on certain NPCs or caused a duplicate clone (finally lol)
2.0
- New gore models are attached to dismembered limbs
- New effects
2.1
- New settings/ini file
- Setting to toggle dismembering torso (cut in half)
2.2
- Added an optional pedestrian pain sound (screaming) when dismembered, inspired by Red Dead Redemption 2
- Added some missing and new DLC weapons in the configuration file, such as the GTA Online Arena War weapons (laser guns)
- Fixed an issue where animals would get dismembered when incompatible
- Fixed an issue where the "dlc.rpf" file was bigger than the actual size
2.2.1
- Added missing file(s)
Credits
CamxxCore - Memory editing and finding functions to hide body parts.
SpringBunny - Converting/creating gore models
Ze Krush - Testing/models/textures fixing
Primo Caricamento: 04 novembre 2016
Ultimo Aggiornamento: 26 dicembre 2018
Last Downloaded: 32 minuti fa
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i just have problem with not showing the props cap_calf.ydr to gore_torso.ydr they dont show in gameplay it just shows the part dismember just disappear but no bones or broken parts shows, i can see the files for props on openiv but dont show in games ? do i have to make my own script to show those files props .ydr ?
29 novembre 2021 -
@jedijosh920 @CamxxCore @SpringBunNy The mod script seems to be working perfectly for me, I can destroy ped's limbs/head/torso with no crash or performance issues. However, I am not getting the gore models when dismembering peds. I installed the dlc.rpf in mods/update/x64/dlcpacks using OpenIV and used Bilago's GTA V mod manager to install the .asi and scripts. is this an issue with GTA V itself having been updated so that the mod no longer works as intended? or is there an issue with my install process? or something else?
01 dicembre 2021 -
Can you modify this mode? I want to see exploded body (small bloddy flying pieces of corp) when i use grenade or sticky. Also when i kill someone, something like vertical triangle appears sometimes on dead body.
13 dicembre 2021 -
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Takes a brain to tell people where the INI goes if they don't already know XD REally need better instructions and not to be lazy with your filing.
24 gennaio 2022 -
Installed and working Jan 2022 with game version 1.0.2545.0, latest ScriptHookVDotNet (you do NOT need an older version), Real California Architecture.
INSTRUCTIONS FOR 100% WORKING WITH Real California Architecture:
1. Install latest OpenIV, ScriptHookV, SciptHookVDotNet, Real California Architecture
2. Place Dismemberment.dll, Dismemberment.ini, and DismembermentWeapons.cfg in your scripts directory
3. Place DismembermentASI.asi ***AND dlc.rpf*** in your root GTAV directory (next to GTA5.exe)
4. In OpenIV, open the dlc.rpf in your root GTAV dir and browse to x64/models/cdimages/props.rpf/
5. Extract/Copy all files (props.ytyp and *.ydr) to a temporary folder (like on your desktop) you can now close the archive in OpenIV and delete the dlc.rpf you copied into your main GTAV folder.
6. In OpenIV, enable Edit Mode and find your Real California Architecture folder and open THAT dlc.rpf (mods/update/x64/dlcpacks/rca/dlc.rpf) Keep going inside rca/dlc.rpf to x64/props.rpf/
7. Drag and drop all files from the temporary folder on your desktop into the open props.rpf folder. None of them will conflict
8. That's it! Now it's working with Real California Architecture and lastest versions of everything.25 gennaio 2022 -
Hey maybe someone can help me out with this, so dismemberment works, but sometimes the peds straight up disappear or the spot that is dismembered is also stretched out. I've tried everything, placing the .ini in the scripts folder causes the arm to stretch to the severed limb and leaving it in the main GTA v folder leaves me with the above issues. Otherwise it's awesome and I'm loving it, if I can get help on this then 10/10 best shit ever.
23 febbraio 2022 -
This is for the one that gives you the error in the game, you have to write all the words Dismenbertmen with capital letters at the beginning, not dismenberment,,, Dismenberment with capital letters at the beginning, it drove me crazy until I discovered ... please do the right ones tutorials or do not do them because you destroy the games
27 febbraio 2022 -
That the mod is brutal, but if you don't explain it well, it's useless and many people will have to reinstall the game just for a silly thing
27 febbraio 2022 -
Cool mod but it is very buggy texture bugs rockstar editor bugs more texture bugs like one leg getting very skinny when the other one is blown off. Parts of body dissapearing when arm is shot off or sometimes head. And some times for all limbs it will create a big spike like limb that looks VERY bad. Expect bugs but cool mod that gets the job done.
11 marzo 2022 -
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Special thanks to @SpringbunNy & @Ze-Krush for helping on update 2.0
New gore models are attached to dismembered limbs! Check out the video:
https://www.youtube.com/watch?v=St40BR86vy4
Gore is also confirmed in Red Dead Redemption 2, so it made me want to update this :D