Stupidly extensive vehicle addons for RDE 1.2.5.
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READ THE DESCRIPTION TO INSTALL CORRECTLY:
It extends vehicles for NOOSE, FIB, LSPD and LSSD
It also mainly replaces the most of the National Guard with NOOSE, but they will still come from paradropping (I haven't checked if it will actually affect the military base, which it shouldn't), personally because I don't believe the military will want to risk destroying an entire city for one guy
INSTALLATION:
Firstly you obviously should have RDE which is located here:
https://www.gta5-mods.com/misc/realism-dispatch-enhanced
For the files you drag and drop them in GTA V > SCRIPTS > SIXSTARRESPONSE (After installing RDE)
Make sure to check the requirements of the mod lists down below, and install the links:
https://www.gta5-mods.com/vehicles/police-declasse-impaler-sz
https://www.gta5-mods.com/vehicles/noose (Figuring out what to do with the Border Patrol vehicles)
https://www.gta5-mods.com/vehicles/fib-police
https://www.gta5-mods.com/vehicles/lore-friendly-retro-emergency-vehicles-pack-add-on-lods
https://www.gta5-mods.com/vehicles/mrap-cougar-4x4-noose-fib-edition-add-on-mvcgyver
https://www.gta5-mods.com/vehicles/addon-lspd-mini-pack
Conclusion: Adds about 60 vehicles to the already 100 RDE patch
For LSPD Tried & Tested pack, for the Merit's rear lights
Go to Mods>Update>X64>dlcpacks>lspdtandt>dlc.rpf>common>data, find Carvariations.meta
Change to in your carvariations for "police6a, police6b & police6d" to normal
Credits go for Captain Bean for this
Known bugs: From my experience there is none.
If you do NOT want some of the cars to spawn simply remove them from "Vehiclegroups.xml"
Version logs:
V1.2.5 - Replaced the juggernaut with the heavy noose when they paradrop
V1.2 - I don't think anything actually changed..?
v1.1 - Replaces parachuting marines with light noose juggernauts
It extends vehicles for NOOSE, FIB, LSPD and LSSD
It also mainly replaces the most of the National Guard with NOOSE, but they will still come from paradropping (I haven't checked if it will actually affect the military base, which it shouldn't), personally because I don't believe the military will want to risk destroying an entire city for one guy
INSTALLATION:
Firstly you obviously should have RDE which is located here:
https://www.gta5-mods.com/misc/realism-dispatch-enhanced
For the files you drag and drop them in GTA V > SCRIPTS > SIXSTARRESPONSE (After installing RDE)
Make sure to check the requirements of the mod lists down below, and install the links:
https://www.gta5-mods.com/vehicles/police-declasse-impaler-sz
https://www.gta5-mods.com/vehicles/noose (Figuring out what to do with the Border Patrol vehicles)
https://www.gta5-mods.com/vehicles/fib-police
https://www.gta5-mods.com/vehicles/lore-friendly-retro-emergency-vehicles-pack-add-on-lods
https://www.gta5-mods.com/vehicles/mrap-cougar-4x4-noose-fib-edition-add-on-mvcgyver
https://www.gta5-mods.com/vehicles/addon-lspd-mini-pack
Conclusion: Adds about 60 vehicles to the already 100 RDE patch
For LSPD Tried & Tested pack, for the Merit's rear lights
Go to Mods>Update>X64>dlcpacks>lspdtandt>dlc.rpf>common>data, find Carvariations.meta
Change to in your carvariations for "police6a, police6b & police6d" to normal
Credits go for Captain Bean for this
Known bugs: From my experience there is none.
If you do NOT want some of the cars to spawn simply remove them from "Vehiclegroups.xml"
Version logs:
V1.2.5 - Replaced the juggernaut with the heavy noose when they paradrop
V1.2 - I don't think anything actually changed..?
v1.1 - Replaces parachuting marines with light noose juggernauts
Primo Caricamento: 10 ottobre 2024
Ultimo Aggiornamento: 21 ottobre 2024
Last Downloaded: 5 hours ago
6 Commenti
More mods by Jaysh:
READ THE DESCRIPTION TO INSTALL CORRECTLY:
It extends vehicles for NOOSE, FIB, LSPD and LSSD
It also mainly replaces the most of the National Guard with NOOSE, but they will still come from paradropping (I haven't checked if it will actually affect the military base, which it shouldn't), personally because I don't believe the military will want to risk destroying an entire city for one guy
INSTALLATION:
Firstly you obviously should have RDE which is located here:
https://www.gta5-mods.com/misc/realism-dispatch-enhanced
For the files you drag and drop them in GTA V > SCRIPTS > SIXSTARRESPONSE (After installing RDE)
Make sure to check the requirements of the mod lists down below, and install the links:
https://www.gta5-mods.com/vehicles/police-declasse-impaler-sz
https://www.gta5-mods.com/vehicles/noose (Figuring out what to do with the Border Patrol vehicles)
https://www.gta5-mods.com/vehicles/fib-police
https://www.gta5-mods.com/vehicles/lore-friendly-retro-emergency-vehicles-pack-add-on-lods
https://www.gta5-mods.com/vehicles/mrap-cougar-4x4-noose-fib-edition-add-on-mvcgyver
https://www.gta5-mods.com/vehicles/addon-lspd-mini-pack
Conclusion: Adds about 60 vehicles to the already 100 RDE patch
For LSPD Tried & Tested pack, for the Merit's rear lights
Go to Mods>Update>X64>dlcpacks>lspdtandt>dlc.rpf>common>data, find Carvariations.meta
Change to in your carvariations for "police6a, police6b & police6d" to normal
Credits go for Captain Bean for this
Known bugs: From my experience there is none.
If you do NOT want some of the cars to spawn simply remove them from "Vehiclegroups.xml"
Version logs:
V1.2.5 - Replaced the juggernaut with the heavy noose when they paradrop
V1.2 - I don't think anything actually changed..?
v1.1 - Replaces parachuting marines with light noose juggernauts
It extends vehicles for NOOSE, FIB, LSPD and LSSD
It also mainly replaces the most of the National Guard with NOOSE, but they will still come from paradropping (I haven't checked if it will actually affect the military base, which it shouldn't), personally because I don't believe the military will want to risk destroying an entire city for one guy
INSTALLATION:
Firstly you obviously should have RDE which is located here:
https://www.gta5-mods.com/misc/realism-dispatch-enhanced
For the files you drag and drop them in GTA V > SCRIPTS > SIXSTARRESPONSE (After installing RDE)
Make sure to check the requirements of the mod lists down below, and install the links:
https://www.gta5-mods.com/vehicles/police-declasse-impaler-sz
https://www.gta5-mods.com/vehicles/noose (Figuring out what to do with the Border Patrol vehicles)
https://www.gta5-mods.com/vehicles/fib-police
https://www.gta5-mods.com/vehicles/lore-friendly-retro-emergency-vehicles-pack-add-on-lods
https://www.gta5-mods.com/vehicles/mrap-cougar-4x4-noose-fib-edition-add-on-mvcgyver
https://www.gta5-mods.com/vehicles/addon-lspd-mini-pack
Conclusion: Adds about 60 vehicles to the already 100 RDE patch
For LSPD Tried & Tested pack, for the Merit's rear lights
Go to Mods>Update>X64>dlcpacks>lspdtandt>dlc.rpf>common>data, find Carvariations.meta
Change to in your carvariations for "police6a, police6b & police6d" to normal
Credits go for Captain Bean for this
Known bugs: From my experience there is none.
If you do NOT want some of the cars to spawn simply remove them from "Vehiclegroups.xml"
Version logs:
V1.2.5 - Replaced the juggernaut with the heavy noose when they paradrop
V1.2 - I don't think anything actually changed..?
v1.1 - Replaces parachuting marines with light noose juggernauts
Primo Caricamento: 10 ottobre 2024
Ultimo Aggiornamento: 21 ottobre 2024
Last Downloaded: 5 hours ago
Could you try to make a compability patch for rde expandanded and enchanced?
Becuase i love your mod but it doesnt work with the expansion
I don't know if it could be 100% possible, you know since I'd prefer to use the non-RDE in Advance, since I do plan on trying to update it but since I am kinda busy it'd take me forever to update two versions
@Jaysh Okay i understand you ill try doing something myself
@oskar124314 Thank you for understanding
@Jaysh of course you should try the extension anyway it adds a lot of cool stuff