Realistic handling for aircraft 1.0
2.383
26
2.383
26
Hello everyone !
I have recently spent a lot of energy studying the handling data of the GTA5 aircraft to make the driving more and more realistic. Fortunately, most of the problems have been solved. After the data is modified, the current aircraft is faster and more realistic, and the driving is more complicated. .It won't be as sensitive as before. Some large aircraft will have a wheel lift action before takeoff, and will only fly at full force when the angle of attack reaches a certain level. When you lower the landing gear (open the flaps), the speed of the aircraft is greatly reduced and the rate of descent is greatly increased, you not only need to control the aircraft to align with the runway, but also need to constantly pull the joystick to adjust the attitude of the aircraft so that the main wheel touches the ground first. I would love to share this data with you .
-------------------------------------------------------------------------------------------------------------------------
This mod is divided into two parts. The first part is handling data, all data are modified based on the mods of @SkylineGTRFreak and @Reacon.The second part is the weapon pack, why is there a weapon pack, Because the speed of the modified fighter is much faster than the missile of the original data, when the fighter launche the missile, the missile is left behind which looks ridiculous ,So I extracted some weapons from the SkylineGTRFreak's mod modified the parameters and reintegrated them.
aircraft handling included:
SU-35S
EF-2000 (Old version, if you use the new version, you need to modify the weapon parameters yourself, you can find it on other websites)
F-22Raptor
F-14A (Old version,you can find it on other websites)
F-16C
B-2A
C-17 (you can find it on other websites)
A400M (you can find it on other websites)
B747-8i (you can find it on other websites)
B767-300 (you can find it on other websites)
B787-800 (made by Reacon)
A310-300 (you can find it on other websites)
A330-900neo (you can find it on other websites)
MD-11 (you can find it on other websites)
CRJ-900
Dassault Falcon 7X (you can find it on other websites)
Gulfstream IV
Some data may be universal, such as A330neo and A330-300, crj900 and A320series or 737series, I haven't tried it, can't be sure, I will update when I rest
weapon included:
AIM-120
AIM-9
AIM-54C
R-73
--------------------------------------------------------------------------------------------------------------------------
I would strongly recommend four plugins to be used together with this mod:
1. gdfGDS44's SpeedUnleash [Vehicle speed limit remover]
https://www.gta5-mods.com/scripts/speedunleash-disables-gta-s-built-in-576km-h-speed-cap-limit The speed of some fighters can reach 900KM/H
2. SonofUgly's No Boundary Limits
https://www.gta5-mods.com/misc/no-boundary-limits Allows you to have a wider flight space and a more generous approach distance
3. XMOD's Flight Speedometer V
https://www.gta5-mods.com/scripts/flight-speedometer-v-xmod Provides the aircraft's heading and rate of descent, essential for approach
4. Aquaphobic's Custom Aircraft Engine Sounds
https://www.gta5-mods.com/vehicles/custom-aircraft-engine-sounds-oiv-add-on-sp-fivem-sounds Give you an immersive experience
-------------------------------------------------------------------------------------------------------------------------
Thanks for SkylineGTRFreak and Reacon exquisite mods and the plugin support of the above four authors. Please let me know if you find any bugs. Please support me if you like it !
I have recently spent a lot of energy studying the handling data of the GTA5 aircraft to make the driving more and more realistic. Fortunately, most of the problems have been solved. After the data is modified, the current aircraft is faster and more realistic, and the driving is more complicated. .It won't be as sensitive as before. Some large aircraft will have a wheel lift action before takeoff, and will only fly at full force when the angle of attack reaches a certain level. When you lower the landing gear (open the flaps), the speed of the aircraft is greatly reduced and the rate of descent is greatly increased, you not only need to control the aircraft to align with the runway, but also need to constantly pull the joystick to adjust the attitude of the aircraft so that the main wheel touches the ground first. I would love to share this data with you .
-------------------------------------------------------------------------------------------------------------------------
This mod is divided into two parts. The first part is handling data, all data are modified based on the mods of @SkylineGTRFreak and @Reacon.The second part is the weapon pack, why is there a weapon pack, Because the speed of the modified fighter is much faster than the missile of the original data, when the fighter launche the missile, the missile is left behind which looks ridiculous ,So I extracted some weapons from the SkylineGTRFreak's mod modified the parameters and reintegrated them.
aircraft handling included:
SU-35S
EF-2000 (Old version, if you use the new version, you need to modify the weapon parameters yourself, you can find it on other websites)
F-22Raptor
F-14A (Old version,you can find it on other websites)
F-16C
B-2A
C-17 (you can find it on other websites)
A400M (you can find it on other websites)
B747-8i (you can find it on other websites)
B767-300 (you can find it on other websites)
B787-800 (made by Reacon)
A310-300 (you can find it on other websites)
A330-900neo (you can find it on other websites)
MD-11 (you can find it on other websites)
CRJ-900
Dassault Falcon 7X (you can find it on other websites)
Gulfstream IV
Some data may be universal, such as A330neo and A330-300, crj900 and A320series or 737series, I haven't tried it, can't be sure, I will update when I rest
weapon included:
AIM-120
AIM-9
AIM-54C
R-73
--------------------------------------------------------------------------------------------------------------------------
I would strongly recommend four plugins to be used together with this mod:
1. gdfGDS44's SpeedUnleash [Vehicle speed limit remover]
https://www.gta5-mods.com/scripts/speedunleash-disables-gta-s-built-in-576km-h-speed-cap-limit The speed of some fighters can reach 900KM/H
2. SonofUgly's No Boundary Limits
https://www.gta5-mods.com/misc/no-boundary-limits Allows you to have a wider flight space and a more generous approach distance
3. XMOD's Flight Speedometer V
https://www.gta5-mods.com/scripts/flight-speedometer-v-xmod Provides the aircraft's heading and rate of descent, essential for approach
4. Aquaphobic's Custom Aircraft Engine Sounds
https://www.gta5-mods.com/vehicles/custom-aircraft-engine-sounds-oiv-add-on-sp-fivem-sounds Give you an immersive experience
-------------------------------------------------------------------------------------------------------------------------
Thanks for SkylineGTRFreak and Reacon exquisite mods and the plugin support of the above four authors. Please let me know if you find any bugs. Please support me if you like it !
Primo Caricamento: 27 settembre 2022
Ultimo Aggiornamento: 27 settembre 2022
Last Downloaded: 1 giorno fa
11 Commenti
Hello everyone !
I have recently spent a lot of energy studying the handling data of the GTA5 aircraft to make the driving more and more realistic. Fortunately, most of the problems have been solved. After the data is modified, the current aircraft is faster and more realistic, and the driving is more complicated. .It won't be as sensitive as before. Some large aircraft will have a wheel lift action before takeoff, and will only fly at full force when the angle of attack reaches a certain level. When you lower the landing gear (open the flaps), the speed of the aircraft is greatly reduced and the rate of descent is greatly increased, you not only need to control the aircraft to align with the runway, but also need to constantly pull the joystick to adjust the attitude of the aircraft so that the main wheel touches the ground first. I would love to share this data with you .
-------------------------------------------------------------------------------------------------------------------------
This mod is divided into two parts. The first part is handling data, all data are modified based on the mods of @SkylineGTRFreak and @Reacon.The second part is the weapon pack, why is there a weapon pack, Because the speed of the modified fighter is much faster than the missile of the original data, when the fighter launche the missile, the missile is left behind which looks ridiculous ,So I extracted some weapons from the SkylineGTRFreak's mod modified the parameters and reintegrated them.
aircraft handling included:
SU-35S
EF-2000 (Old version, if you use the new version, you need to modify the weapon parameters yourself, you can find it on other websites)
F-22Raptor
F-14A (Old version,you can find it on other websites)
F-16C
B-2A
C-17 (you can find it on other websites)
A400M (you can find it on other websites)
B747-8i (you can find it on other websites)
B767-300 (you can find it on other websites)
B787-800 (made by Reacon)
A310-300 (you can find it on other websites)
A330-900neo (you can find it on other websites)
MD-11 (you can find it on other websites)
CRJ-900
Dassault Falcon 7X (you can find it on other websites)
Gulfstream IV
Some data may be universal, such as A330neo and A330-300, crj900 and A320series or 737series, I haven't tried it, can't be sure, I will update when I rest
weapon included:
AIM-120
AIM-9
AIM-54C
R-73
--------------------------------------------------------------------------------------------------------------------------
I would strongly recommend four plugins to be used together with this mod:
1. gdfGDS44's SpeedUnleash [Vehicle speed limit remover]
https://www.gta5-mods.com/scripts/speedunleash-disables-gta-s-built-in-576km-h-speed-cap-limit The speed of some fighters can reach 900KM/H
2. SonofUgly's No Boundary Limits
https://www.gta5-mods.com/misc/no-boundary-limits Allows you to have a wider flight space and a more generous approach distance
3. XMOD's Flight Speedometer V
https://www.gta5-mods.com/scripts/flight-speedometer-v-xmod Provides the aircraft's heading and rate of descent, essential for approach
4. Aquaphobic's Custom Aircraft Engine Sounds
https://www.gta5-mods.com/vehicles/custom-aircraft-engine-sounds-oiv-add-on-sp-fivem-sounds Give you an immersive experience
-------------------------------------------------------------------------------------------------------------------------
Thanks for SkylineGTRFreak and Reacon exquisite mods and the plugin support of the above four authors. Please let me know if you find any bugs. Please support me if you like it !
I have recently spent a lot of energy studying the handling data of the GTA5 aircraft to make the driving more and more realistic. Fortunately, most of the problems have been solved. After the data is modified, the current aircraft is faster and more realistic, and the driving is more complicated. .It won't be as sensitive as before. Some large aircraft will have a wheel lift action before takeoff, and will only fly at full force when the angle of attack reaches a certain level. When you lower the landing gear (open the flaps), the speed of the aircraft is greatly reduced and the rate of descent is greatly increased, you not only need to control the aircraft to align with the runway, but also need to constantly pull the joystick to adjust the attitude of the aircraft so that the main wheel touches the ground first. I would love to share this data with you .
-------------------------------------------------------------------------------------------------------------------------
This mod is divided into two parts. The first part is handling data, all data are modified based on the mods of @SkylineGTRFreak and @Reacon.The second part is the weapon pack, why is there a weapon pack, Because the speed of the modified fighter is much faster than the missile of the original data, when the fighter launche the missile, the missile is left behind which looks ridiculous ,So I extracted some weapons from the SkylineGTRFreak's mod modified the parameters and reintegrated them.
aircraft handling included:
SU-35S
EF-2000 (Old version, if you use the new version, you need to modify the weapon parameters yourself, you can find it on other websites)
F-22Raptor
F-14A (Old version,you can find it on other websites)
F-16C
B-2A
C-17 (you can find it on other websites)
A400M (you can find it on other websites)
B747-8i (you can find it on other websites)
B767-300 (you can find it on other websites)
B787-800 (made by Reacon)
A310-300 (you can find it on other websites)
A330-900neo (you can find it on other websites)
MD-11 (you can find it on other websites)
CRJ-900
Dassault Falcon 7X (you can find it on other websites)
Gulfstream IV
Some data may be universal, such as A330neo and A330-300, crj900 and A320series or 737series, I haven't tried it, can't be sure, I will update when I rest
weapon included:
AIM-120
AIM-9
AIM-54C
R-73
--------------------------------------------------------------------------------------------------------------------------
I would strongly recommend four plugins to be used together with this mod:
1. gdfGDS44's SpeedUnleash [Vehicle speed limit remover]
https://www.gta5-mods.com/scripts/speedunleash-disables-gta-s-built-in-576km-h-speed-cap-limit The speed of some fighters can reach 900KM/H
2. SonofUgly's No Boundary Limits
https://www.gta5-mods.com/misc/no-boundary-limits Allows you to have a wider flight space and a more generous approach distance
3. XMOD's Flight Speedometer V
https://www.gta5-mods.com/scripts/flight-speedometer-v-xmod Provides the aircraft's heading and rate of descent, essential for approach
4. Aquaphobic's Custom Aircraft Engine Sounds
https://www.gta5-mods.com/vehicles/custom-aircraft-engine-sounds-oiv-add-on-sp-fivem-sounds Give you an immersive experience
-------------------------------------------------------------------------------------------------------------------------
Thanks for SkylineGTRFreak and Reacon exquisite mods and the plugin support of the above four authors. Please let me know if you find any bugs. Please support me if you like it !
Primo Caricamento: 27 settembre 2022
Ultimo Aggiornamento: 27 settembre 2022
Last Downloaded: 1 giorno fa
This file has been approved automatically. If you think this file should not be here for any reason please report it.
If anyone could help me upload some videos or screenshots I would be very grateful
Freaking CHING!
Did you know you were the one to inspire me to get started on aircraft handling in GTA? I didn't know you were still on 5mods! A true pleasure to meet you and a well done ahead of time (because I already know it's going to be good!)
@Wetter42 Thank you for your support, I see you are editing handling data too, Maybe we can inter-exchange, makes it better
I'd love to!
I've started with your original Boeing handlings, but I've learned a few things since then! Maybe I can teach you something! :D
Any chance of the SU-57, Mig29a, and F16-C getting updated? Also any chance of base game rockets being updated to match your edited handlings and weapons?
@Lord_Insider Check this out:
https://www.gta5-mods.com/scripts/faster-rockets
You can actually use a lot of the XML lines to turn this into something universal!
hi how do you install this? i have no idea
What's up guys, does anyone know how these mods are installed?
I do not understand how to install this. Please help
@ronmelt IT depends on what you're using. I'd recommend checking out some of my helicopter and plane handling mods to see an example of how to install it, but for a summary:
(For GTA V):
Locate the DLC package that contains handling.meta (for your specific vehicle)
Open up handling.meta
replace the values within this particular file
Once done, save the file and load up the game. You should feel a different plane than the original handling provides...if it feels the same, something was missed and you should check again!