Handling Modes for 2023 Porsche 911 GT3 992 1.0
3.583
17
3.583
17
This mod contains 5 different handling modes for 2023 Porsche 911 GT3 992.
The original addon car is:
2022 Porsche 911 GT3 by Abolfazldanaee https://www.gta5-mods.com/vehicles/2022-porsche-911-gt3-add-on-vehfuncsv-template
but since this no longer exists on this website you can find it at
https://zagruzkamods.com/20762-porsche-911-gt3-2022-v11-for-gta-5.html
Instructions:
Simply go into OpenIV/GTA V/mods/update/x64/dlcpacks/pgt322/dlc.rpf/data
and click and drag the desired handling.meta file into the folder (make sure to be in edit mode).
If you have a different model make sure to change pgt322 to your model.
The handling modes behave as described below. Every mode is fun to drive, but each provides a slightly different experience. This is my first ever mod so excuse any mistakes. Also excuse my stupid driving in the video and feel free to suggest any improvements. I play using a PS4 controller so I apologise if this does not work well on other inputs.
COMFORT:
PDK: comfort (slower gear shifting)
Stability Control: comfort (can slide on bends if pushed)
Traction Control: comfort (can spin if pushed)
Suspension: comfort (softest setting)
Camber: comfort (none)
NORMAL:
PDK: normal (normal gear shifting)
Stability Control: normal (can slide on bends)
Traction Control: normal (can spin)
Suspension: normal (normal)
Camber: normal (same as sport and sport plus)
SPORT:
PDK: sport (fast gear shifting)
Stability Control: sport (easy to slide on bends)
Traction Control: sport (easy to spin)
Suspension: sport (same as sport plus)
Camber: sport (same as normal and sport plus)
SPORT PLUS:
PDK: sport plus (fast gear shifting)
Stability Control: sport plus (will slide on bends)
Traction Control: sport plus (will spin)
Suspension:sport plus (same as sport)
Camber: sport plus (same as normal and sport)
TRACK
PDK: track (fastest gear shifting)
Stability Control: track (between normal and sport)
Traction Control: track (between normal and sport)
Suspension: track (stiffest setting)
Camber: track (slightly more than sport plus)
The original addon car is:
2022 Porsche 911 GT3 by Abolfazldanaee https://www.gta5-mods.com/vehicles/2022-porsche-911-gt3-add-on-vehfuncsv-template
but since this no longer exists on this website you can find it at
https://zagruzkamods.com/20762-porsche-911-gt3-2022-v11-for-gta-5.html
Instructions:
Simply go into OpenIV/GTA V/mods/update/x64/dlcpacks/pgt322/dlc.rpf/data
and click and drag the desired handling.meta file into the folder (make sure to be in edit mode).
If you have a different model make sure to change pgt322 to your model.
The handling modes behave as described below. Every mode is fun to drive, but each provides a slightly different experience. This is my first ever mod so excuse any mistakes. Also excuse my stupid driving in the video and feel free to suggest any improvements. I play using a PS4 controller so I apologise if this does not work well on other inputs.
COMFORT:
PDK: comfort (slower gear shifting)
Stability Control: comfort (can slide on bends if pushed)
Traction Control: comfort (can spin if pushed)
Suspension: comfort (softest setting)
Camber: comfort (none)
NORMAL:
PDK: normal (normal gear shifting)
Stability Control: normal (can slide on bends)
Traction Control: normal (can spin)
Suspension: normal (normal)
Camber: normal (same as sport and sport plus)
SPORT:
PDK: sport (fast gear shifting)
Stability Control: sport (easy to slide on bends)
Traction Control: sport (easy to spin)
Suspension: sport (same as sport plus)
Camber: sport (same as normal and sport plus)
SPORT PLUS:
PDK: sport plus (fast gear shifting)
Stability Control: sport plus (will slide on bends)
Traction Control: sport plus (will spin)
Suspension:sport plus (same as sport)
Camber: sport plus (same as normal and sport)
TRACK
PDK: track (fastest gear shifting)
Stability Control: track (between normal and sport)
Traction Control: track (between normal and sport)
Suspension: track (stiffest setting)
Camber: track (slightly more than sport plus)
Primo Caricamento: 02 agosto 2023
Ultimo Aggiornamento: 02 agosto 2023
Last Downloaded: 1 giorno fa
4 Commenti
More mods by O_Kalos_Mas:
This mod contains 5 different handling modes for 2023 Porsche 911 GT3 992.
The original addon car is:
2022 Porsche 911 GT3 by Abolfazldanaee https://www.gta5-mods.com/vehicles/2022-porsche-911-gt3-add-on-vehfuncsv-template
but since this no longer exists on this website you can find it at
https://zagruzkamods.com/20762-porsche-911-gt3-2022-v11-for-gta-5.html
Instructions:
Simply go into OpenIV/GTA V/mods/update/x64/dlcpacks/pgt322/dlc.rpf/data
and click and drag the desired handling.meta file into the folder (make sure to be in edit mode).
If you have a different model make sure to change pgt322 to your model.
The handling modes behave as described below. Every mode is fun to drive, but each provides a slightly different experience. This is my first ever mod so excuse any mistakes. Also excuse my stupid driving in the video and feel free to suggest any improvements. I play using a PS4 controller so I apologise if this does not work well on other inputs.
COMFORT:
PDK: comfort (slower gear shifting)
Stability Control: comfort (can slide on bends if pushed)
Traction Control: comfort (can spin if pushed)
Suspension: comfort (softest setting)
Camber: comfort (none)
NORMAL:
PDK: normal (normal gear shifting)
Stability Control: normal (can slide on bends)
Traction Control: normal (can spin)
Suspension: normal (normal)
Camber: normal (same as sport and sport plus)
SPORT:
PDK: sport (fast gear shifting)
Stability Control: sport (easy to slide on bends)
Traction Control: sport (easy to spin)
Suspension: sport (same as sport plus)
Camber: sport (same as normal and sport plus)
SPORT PLUS:
PDK: sport plus (fast gear shifting)
Stability Control: sport plus (will slide on bends)
Traction Control: sport plus (will spin)
Suspension:sport plus (same as sport)
Camber: sport plus (same as normal and sport)
TRACK
PDK: track (fastest gear shifting)
Stability Control: track (between normal and sport)
Traction Control: track (between normal and sport)
Suspension: track (stiffest setting)
Camber: track (slightly more than sport plus)
The original addon car is:
2022 Porsche 911 GT3 by Abolfazldanaee https://www.gta5-mods.com/vehicles/2022-porsche-911-gt3-add-on-vehfuncsv-template
but since this no longer exists on this website you can find it at
https://zagruzkamods.com/20762-porsche-911-gt3-2022-v11-for-gta-5.html
Instructions:
Simply go into OpenIV/GTA V/mods/update/x64/dlcpacks/pgt322/dlc.rpf/data
and click and drag the desired handling.meta file into the folder (make sure to be in edit mode).
If you have a different model make sure to change pgt322 to your model.
The handling modes behave as described below. Every mode is fun to drive, but each provides a slightly different experience. This is my first ever mod so excuse any mistakes. Also excuse my stupid driving in the video and feel free to suggest any improvements. I play using a PS4 controller so I apologise if this does not work well on other inputs.
COMFORT:
PDK: comfort (slower gear shifting)
Stability Control: comfort (can slide on bends if pushed)
Traction Control: comfort (can spin if pushed)
Suspension: comfort (softest setting)
Camber: comfort (none)
NORMAL:
PDK: normal (normal gear shifting)
Stability Control: normal (can slide on bends)
Traction Control: normal (can spin)
Suspension: normal (normal)
Camber: normal (same as sport and sport plus)
SPORT:
PDK: sport (fast gear shifting)
Stability Control: sport (easy to slide on bends)
Traction Control: sport (easy to spin)
Suspension: sport (same as sport plus)
Camber: sport (same as normal and sport plus)
SPORT PLUS:
PDK: sport plus (fast gear shifting)
Stability Control: sport plus (will slide on bends)
Traction Control: sport plus (will spin)
Suspension:sport plus (same as sport)
Camber: sport plus (same as normal and sport)
TRACK
PDK: track (fastest gear shifting)
Stability Control: track (between normal and sport)
Traction Control: track (between normal and sport)
Suspension: track (stiffest setting)
Camber: track (slightly more than sport plus)
Primo Caricamento: 02 agosto 2023
Ultimo Aggiornamento: 02 agosto 2023
Last Downloaded: 1 giorno fa
The car front corners tend to elevate a bit in fast corner/slopes which sometimes leads to the car taking off and exiting the road. I've only tried track & comfort modes. It also spins very easily in comfort mode, even when lightly pressing the brakes. This might be due to my poor racing skills or the mod being a bit too exigent for me ahah. Altough you've made a great job correcting the car's poor original handling, there's still a bit of room for improvement and I wish you'll be able to make this mod even better! :)
Thanks a lot pal
@Nimporteflex Thank you for your comment mate! I definitely agree that there is room for improvement. Just to be clear: when we say a car ``spins'' we mean it loses traction so the wheels spin. When we say a car ``slides'' we mean it loses stability so it moves in a direction other than the one the wheels are pointing at. I suspect you mean that the car ``slides'' too much in comfort then? Also, I am definitely not a racing driver by any means, but regarding what you said about the car taking off the road, it could be because GTA makes you underestimate how fast you are going. Alternatively, if you know how that could be fixed, let me know which parameters I should change or just feel free to modify the handling file yourself! It is not that hard after a little google search. Thanks for the feedback anyway, I really appreciate it, and please let me know if you would like me to do any other cars!
@O_Kalos_Mas
Hey,
I mean that the vehicle is genuinely spinning when steering and applying any brake power at all (lightly pressing the brakes trigger on my controller). There's barely any wheelspin, which is what you mentionned in your comment above, so that's perfect for a comfort setting.
I sadly have no clue how handling mods work at all. I wish I could assist but I'm affraid I won't be helping any other way than leaving feedback.
Keep up the good work, cheers!
@Nimporteflex Ah I believe you mean that the car rotates on the z-axis too easily in comfort mode. That can be very easily fixed. Open the handling.meta file using OpenIV (edit it do not just open it), and adjust the vecInertiaMultiplier z value. The lower it is, the more difficult it is for the vehicle to rotate on the z-axis. You can also adjust the fBrakeForce value to determine how hard the brakes apply.