Alfa Romeo 1750 GT Veloce [Add-On | Tuning | Template | LODs] 1.0
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Alfa Romeo 105 and 115 series coupés are a range of cars made by the Italian manufacturer Alfa Romeo from 1963 until 1977.
In 1967 "1750 GTV" replaced the Giulia Sprint GT Veloce and introduced many updates and modifications... It was replaced 1972 by Alfa Romeo 2000 GT Veloce.
For GTA V conversion I used the model from from the game "Simraceway" as basic model, but also some parts are modified parts from the other models from the other games ("Assetto Corsa" and "Forza Horizon").
PAINTS:
Body Color [PAINT:1]
Wheel Color [PAINT:4]
Interior Color [PAINT:6]
TUNING PARTS:
-6 Livery Mods
-Spoiler
-Front bumper
-Rear bumper
-Skirts
-Exhaust
-Cage
-Roof (Sunstrip)
There is a template for livery, and livery mods are unlocked, so you can edit it. Fog extra lights in tuning parts do work, even break down along with the headlights.
Mod Kit ID: 1750 (123)
For both versions of the car:
changeable interior and wheel colors; animated engine and exhaust; breakable ALL glass; working and accurate dials(km/h), working signal lights on the dashboard; hands on the wheel; foot on the pedal; correct passengers positions; working lights; doors; dirt map; correct collision; inner glass does not turn black after upgrade... (if something is wrong, please report, I would fix it If I can) ...and LODs to help performance:
There are 5 LODs:
HIGHEST:....... 143.657
HIGH:.................52.049
MEDIUM:...........19.710
LOW:...................7.064
VERY LOW:........... 705 polygons
INSTALLATION:
1.Copy "ar1750gtv" folder to :\Grand Theft Auto V\mods\update\x64\dlcpacks
3. Using OpenIV, go to: \Grand Theft Auto V\\mods\update\update.rpf\common\data — find the "dlclist.xml"
and add the following line:
dlcpacks:\ar1750gtv\
spawn:cars -> Coupes -> Alfa Romeo 1750 GT Veloce
model name: ar1750gtv
----------------------
OPTIONAL:
If you want the car to spawn with a livery (instead of Benny's livery tuning options) replace the "carcols.meta" file
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\data )
and texture(s) in the .ytd files
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\x64\vehicles.rpf\)
Texture(s) from "+hiytd - 2048" folder you put in "ar1750gtv+hi.ytd" and
Texture(s) from "ytd - 1024" folder you put in "ar1750gtv.ytd"
You can also make (to add or replace) your own texture(s) using template. You just need to keep the texture names, in order starting from "1750naj_sign_1"
IMPORTANT: Before making that optional change, make sure you don't have a previous original version of the vehicle stored somewhere in your garage, as this would crash the game.
-----------------------------
That's it, I hope you will like it.
enjoy!
Naj Potez, 15.IX.2022.
In 1967 "1750 GTV" replaced the Giulia Sprint GT Veloce and introduced many updates and modifications... It was replaced 1972 by Alfa Romeo 2000 GT Veloce.
For GTA V conversion I used the model from from the game "Simraceway" as basic model, but also some parts are modified parts from the other models from the other games ("Assetto Corsa" and "Forza Horizon").
PAINTS:
Body Color [PAINT:1]
Wheel Color [PAINT:4]
Interior Color [PAINT:6]
TUNING PARTS:
-6 Livery Mods
-Spoiler
-Front bumper
-Rear bumper
-Skirts
-Exhaust
-Cage
-Roof (Sunstrip)
There is a template for livery, and livery mods are unlocked, so you can edit it. Fog extra lights in tuning parts do work, even break down along with the headlights.
Mod Kit ID: 1750 (123)
For both versions of the car:
changeable interior and wheel colors; animated engine and exhaust; breakable ALL glass; working and accurate dials(km/h), working signal lights on the dashboard; hands on the wheel; foot on the pedal; correct passengers positions; working lights; doors; dirt map; correct collision; inner glass does not turn black after upgrade... (if something is wrong, please report, I would fix it If I can) ...and LODs to help performance:
There are 5 LODs:
HIGHEST:....... 143.657
HIGH:.................52.049
MEDIUM:...........19.710
LOW:...................7.064
VERY LOW:........... 705 polygons
INSTALLATION:
1.Copy "ar1750gtv" folder to :\Grand Theft Auto V\mods\update\x64\dlcpacks
3. Using OpenIV, go to: \Grand Theft Auto V\\mods\update\update.rpf\common\data — find the "dlclist.xml"
and add the following line:
dlcpacks:\ar1750gtv\
spawn:cars -> Coupes -> Alfa Romeo 1750 GT Veloce
model name: ar1750gtv
----------------------
OPTIONAL:
If you want the car to spawn with a livery (instead of Benny's livery tuning options) replace the "carcols.meta" file
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\data )
and texture(s) in the .ytd files
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\x64\vehicles.rpf\)
Texture(s) from "+hiytd - 2048" folder you put in "ar1750gtv+hi.ytd" and
Texture(s) from "ytd - 1024" folder you put in "ar1750gtv.ytd"
You can also make (to add or replace) your own texture(s) using template. You just need to keep the texture names, in order starting from "1750naj_sign_1"
IMPORTANT: Before making that optional change, make sure you don't have a previous original version of the vehicle stored somewhere in your garage, as this would crash the game.
-----------------------------
That's it, I hope you will like it.
enjoy!
Naj Potez, 15.IX.2022.
Primo Caricamento: 15 settembre 2022
Ultimo Aggiornamento: 15 settembre 2022
Last Downloaded: 2 giorni fa
22 Commenti
Alfa Romeo 105 and 115 series coupés are a range of cars made by the Italian manufacturer Alfa Romeo from 1963 until 1977.
In 1967 "1750 GTV" replaced the Giulia Sprint GT Veloce and introduced many updates and modifications... It was replaced 1972 by Alfa Romeo 2000 GT Veloce.
For GTA V conversion I used the model from from the game "Simraceway" as basic model, but also some parts are modified parts from the other models from the other games ("Assetto Corsa" and "Forza Horizon").
PAINTS:
Body Color [PAINT:1]
Wheel Color [PAINT:4]
Interior Color [PAINT:6]
TUNING PARTS:
-6 Livery Mods
-Spoiler
-Front bumper
-Rear bumper
-Skirts
-Exhaust
-Cage
-Roof (Sunstrip)
There is a template for livery, and livery mods are unlocked, so you can edit it. Fog extra lights in tuning parts do work, even break down along with the headlights.
Mod Kit ID: 1750 (123)
For both versions of the car:
changeable interior and wheel colors; animated engine and exhaust; breakable ALL glass; working and accurate dials(km/h), working signal lights on the dashboard; hands on the wheel; foot on the pedal; correct passengers positions; working lights; doors; dirt map; correct collision; inner glass does not turn black after upgrade... (if something is wrong, please report, I would fix it If I can) ...and LODs to help performance:
There are 5 LODs:
HIGHEST:....... 143.657
HIGH:.................52.049
MEDIUM:...........19.710
LOW:...................7.064
VERY LOW:........... 705 polygons
INSTALLATION:
1.Copy "ar1750gtv" folder to :\Grand Theft Auto V\mods\update\x64\dlcpacks
3. Using OpenIV, go to: \Grand Theft Auto V\\mods\update\update.rpf\common\data — find the "dlclist.xml"
and add the following line:
dlcpacks:\ar1750gtv\
spawn:cars -> Coupes -> Alfa Romeo 1750 GT Veloce
model name: ar1750gtv
----------------------
OPTIONAL:
If you want the car to spawn with a livery (instead of Benny's livery tuning options) replace the "carcols.meta" file
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\data )
and texture(s) in the .ytd files
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\x64\vehicles.rpf\)
Texture(s) from "+hiytd - 2048" folder you put in "ar1750gtv+hi.ytd" and
Texture(s) from "ytd - 1024" folder you put in "ar1750gtv.ytd"
You can also make (to add or replace) your own texture(s) using template. You just need to keep the texture names, in order starting from "1750naj_sign_1"
IMPORTANT: Before making that optional change, make sure you don't have a previous original version of the vehicle stored somewhere in your garage, as this would crash the game.
-----------------------------
That's it, I hope you will like it.
enjoy!
Naj Potez, 15.IX.2022.
In 1967 "1750 GTV" replaced the Giulia Sprint GT Veloce and introduced many updates and modifications... It was replaced 1972 by Alfa Romeo 2000 GT Veloce.
For GTA V conversion I used the model from from the game "Simraceway" as basic model, but also some parts are modified parts from the other models from the other games ("Assetto Corsa" and "Forza Horizon").
PAINTS:
Body Color [PAINT:1]
Wheel Color [PAINT:4]
Interior Color [PAINT:6]
TUNING PARTS:
-6 Livery Mods
-Spoiler
-Front bumper
-Rear bumper
-Skirts
-Exhaust
-Cage
-Roof (Sunstrip)
There is a template for livery, and livery mods are unlocked, so you can edit it. Fog extra lights in tuning parts do work, even break down along with the headlights.
Mod Kit ID: 1750 (123)
For both versions of the car:
changeable interior and wheel colors; animated engine and exhaust; breakable ALL glass; working and accurate dials(km/h), working signal lights on the dashboard; hands on the wheel; foot on the pedal; correct passengers positions; working lights; doors; dirt map; correct collision; inner glass does not turn black after upgrade... (if something is wrong, please report, I would fix it If I can) ...and LODs to help performance:
There are 5 LODs:
HIGHEST:....... 143.657
HIGH:.................52.049
MEDIUM:...........19.710
LOW:...................7.064
VERY LOW:........... 705 polygons
INSTALLATION:
1.Copy "ar1750gtv" folder to :\Grand Theft Auto V\mods\update\x64\dlcpacks
3. Using OpenIV, go to: \Grand Theft Auto V\\mods\update\update.rpf\common\data — find the "dlclist.xml"
and add the following line:
dlcpacks:\ar1750gtv\
spawn:cars -> Coupes -> Alfa Romeo 1750 GT Veloce
model name: ar1750gtv
----------------------
OPTIONAL:
If you want the car to spawn with a livery (instead of Benny's livery tuning options) replace the "carcols.meta" file
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\data )
and texture(s) in the .ytd files
(Grand Theft Auto V\mods\update\x64\dlcpacks\ar1750gtv\dlc.rpf\x64\vehicles.rpf\)
Texture(s) from "+hiytd - 2048" folder you put in "ar1750gtv+hi.ytd" and
Texture(s) from "ytd - 1024" folder you put in "ar1750gtv.ytd"
You can also make (to add or replace) your own texture(s) using template. You just need to keep the texture names, in order starting from "1750naj_sign_1"
IMPORTANT: Before making that optional change, make sure you don't have a previous original version of the vehicle stored somewhere in your garage, as this would crash the game.
-----------------------------
That's it, I hope you will like it.
enjoy!
Naj Potez, 15.IX.2022.
Primo Caricamento: 15 settembre 2022
Ultimo Aggiornamento: 15 settembre 2022
Last Downloaded: 2 giorni fa
NajPotez Are you responding to comments ? Are you interested in the MB w114 convertible ?
good and beautifull job as always thanks for sharing :)))))))
@Frostelis For screenshots I first record a video in the game. In Rockstar editor I select a frame and adjust the viewing angle. No additional scripts.
https://www.youtube.com/watch?v=zy33HzPuajk
@Jocoer I am interested in almost all European cars from the late 60s and early 70s. However, a lot depends on how the 3D model is made
@NajPotez Thanks for the info. Just out of curiosity, are there any Audi V8 (early 90s A8 predecessor) models out there that can be converted into GTA V?
@Frostelis Maybe this one from "Project CARS 2" ?
https://gamemodels.ru/files/file/9944-audi-v8-dtm-typ-4c-91/
@NajPotez Are these free to download? Damn that's awesome!
@Frostelis You need an account... but, yes...for free
Cuore sportivo
Awesome car @Najpotez would you mind to make benz w116 and 300 sel? here are the links
https://www.gtaall.com/gta-4/cars/123362-mercedes-benz-w116.html and https://www.gtaall.com/gta-4/cars/136810-mercedes-benz-300sel-old.html
Awesome car @Najpotez would you mind to make benz w116 and 300 sel? here are the links
https://www.gtaall.com/gta-4/cars/123362-mercedes-benz-w116.html and https://gamemodels.ru/files/file/878-1972-mercedes-benz-300-sel-63-w109/
i like cars from 60s and 70s those cars are in games called nfs shift 2 unleashed in dlc named legends there are some European cars and they are in gamemodels.ru with 3d model one more thing the volkswagen beetle you've uploaded into 5mods i found the bugs on this little car, on front of beetle its licence plate needs to be on the front bumper, it's just photo https://bringatrailer.com/wp-content/uploads/2021/07/1966_volkswagen_beetle_1626853891ef66e7dff9f98764da1966_volkswagen_beetle_16268538907dff9f98764daf93e371b-48a8-4e7a-9e8e-6a1acad58284-abzWCQ-scaled.jpg?fit=940%2C627
sorry my internet was disconnected while i was sending message i thought message was not gonna send i deleted first message and it restored when i came through forget first message, read second message @Najpotez
Cool and brilliant. Great job
@Najpotez very nice alfa my friend i am in love with the cars you have been releasing very cool style and good sets of parts too keep it up
@NajPotez @Frostelis Project Cars V8 needs extensive amount of work for a proper mod, it does not have sills and has to be respecified as a stock version.
Noice!
Make a Reliant, that would be nice
Wow, so beautiful alfa, thanks a lot! There is only one caveat, the wheels are not centered, this can be seen with a burn-out.
Hi, I love your work so far! Have you considered, however, cars like the Simca 1307S (with the fully-equipped instrument cluster) and the Lancia Beta Berlina (series 1 or 2)?