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Its just awesome, hope someone could do a zombies pack :)
Will this mod drop fps?
Is a good mod, however, is that the "ambientSpawning" function will drop your fps with default setting? Tks
@Paragon You know how we can solve it? I got the same tho
Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
at GTA.GangAndTurfMod.AmbientGangMemberSpawner.OnTick(Object sender, EventArgs e)
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
I think it would be nice if u have an optional installation otherwise with all of them, my pc howl like a monster
[11/15/2015 11:43:01 AM.745] Started new log on 11/15/2015 11:43:01 AM.745
[11/15/2015 11:43:01 AM.746] ====================================================================================================
[11/15/2015 11:43:01 AM.744] Log path: C:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[11/15/2015 11:43:01 AM.747] Log verbosity: Verbose
[11/15/2015 11:43:01 AM.748] Initializing input system
[11/15/2015 11:43:01 AM.750] Initializing game console
[11/15/2015 11:43:01 AM.755] Console key has been set to F4 (key code: 115)
[11/15/2015 11:43:01 AM.785] Initializing console variable "SkipGameIntro".
[11/15/2015 11:43:01 AM.786] Type: System.Boolean, Reading section: "Miscellaneous", key: SkipGameIntro
[11/15/2015 11:43:01 AM.789] Read value: <null>
[11/15/2015 11:43:01 AM.790] Initializing console variable "DisableRenderVersionText".
[11/15/2015 11:43:01 AM.790] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[11/15/2015 11:43:01 AM.794] Read value: False
[11/15/2015 11:43:01 AM.795] Setting value of console variable "DisableRenderVersionText" to stored value.
[11/15/2015 11:43:01 AM.795] Initializing console variable "ConsoleKey".
[11/15/2015 11:43:01 AM.795] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[11/15/2015 11:43:01 AM.796] Read value: F5
[11/15/2015 11:43:01 AM.796] Setting value of console variable "ConsoleKey" to stored value.
[11/15/2015 11:43:01 AM.796] Console key has been set to F5 (key code: 116)
[11/15/2015 11:43:01 AM.796] Initializing console variable "PluginTimeoutThreshold".
[11/15/2015 11:43:01 AM.796] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[11/15/2015 11:43:01 AM.797] Read value: 10000
[11/15/2015 11:43:01 AM.797] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[11/15/2015 11:43:01 AM.797] Initializing console variable "AlwaysShowConsoleOutput".
[11/15/2015 11:43:01 AM.797] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[11/15/2015 11:43:01 AM.797] Read value: <null>
[11/15/2015 11:43:01 AM.797] Initializing console variable "StartWithDeveloperModeEnabledId".
[11/15/2015 11:43:01 AM.797] Type: System.String, Reading section: "Miscellaneous", key: StartWithDeveloperModeEnabledId
[11/15/2015 11:43:01 AM.798] Read value: <null>
[11/15/2015 11:43:01 AM.798] Initializing console variable "PluginVerificationSystemDisableId".
[11/15/2015 11:43:01 AM.798] Type: System.String, Reading section: "Miscellaneous", key: PluginVerificationSystemDisableId
[11/15/2015 11:43:01 AM.799] Read value: <null>
[11/15/2015 11:43:01 AM.800] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[11/15/2015 11:43:01 AM.800] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[11/15/2015 11:43:01 AM.801] Read value: <null>
[11/15/2015 11:43:01 AM.801] Initializing console variable "ShowOnScreenWarnings".
[11/15/2015 11:43:01 AM.802] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[11/15/2015 11:43:01 AM.802] Read value: <null>
[11/15/2015 11:43:01 AM.803] Console initialized
[11/15/2015 11:43:01 AM.803] Initializing forms manager
[11/15/2015 11:43:01 AM.807] Version: RAGE Plugin Hook v0.28.766.5281 PUBLIC ALPHA for Grand Theft Auto V
[11/15/2015 11:43:01 AM.850] ================ RAGE Plugin Hook ================
[11/15/2015 11:43:01 AM.855] Checking game support
[11/15/2015 11:43:01 AM.986] Product name: Grand Theft Auto V
[11/15/2015 11:43:01 AM.987] Product version: 1.0.505.2
[11/15/2015 11:43:01 AM.988] Is steam version: True
[11/15/2015 11:43:01 AM.990] Initializing DirectX
[11/15/2015 11:43:01 AM.993] Initializing Direct3D
[11/15/2015 11:43:01 AM.994] Loading C:\Windows\system32\d3d11.dll
[11/15/2015 11:43:01 AM.995] Loaded at 0x7FFD4EFB0000
[11/15/2015 11:43:01 AM.995] D3D11CreateDeviceAndSwapChain at 0x7FFD4EFCA190
[11/15/2015 11:43:01 AM.996] Creating Direct3D 11 device and swap chain
[11/15/2015 11:43:02 AM.051] Swap Chain created: 0x295F059BED0
[11/15/2015 11:43:02 AM.070] Swap Chain VTable: 0x295F059BED0
[11/15/2015 11:43:02 AM.072] Swap Chain VTable_2: 0x7FFD4EE32D80
[11/15/2015 11:43:02 AM.074] 0x575655FFF9EEE5E9;0x5741564155415441;0xEC8148D9246C8D48
[11/15/2015 11:43:02 AM.075] D3D11Present: 0x7FFD4EDD11A0
[11/15/2015 11:43:02 AM.075] D3D11ResizeBuffers: 0x7FFD4EDE7CB0
[11/15/2015 11:43:02 AM.076] D3D11ResizeTarget: 0x7FFD4EE22820
[11/15/2015 11:43:02 AM.077] D3D11SetFullscreenState: 0x7FFD4EDE7910
[11/15/2015 11:43:02 AM.098] Direct3D initialized
[11/15/2015 11:43:02 AM.143] Initialized DirectX
[11/15/2015 11:43:02 AM.144] Direct3D watcher thread spawned
[11/15/2015 11:43:02 AM.793] Getting device
[11/15/2015 11:43:02 AM.793] Retrieved device
[11/15/2015 11:43:02 AM.793] Creating wrapper
[11/15/2015 11:43:02 AM.846] Wrapper created
[11/15/2015 11:43:02 AM.851] Effect created
[11/15/2015 11:43:02 AM.852] Creating buffer
[11/15/2015 11:43:02 AM.853] Created buffer
[11/15/2015 11:43:02 AM.853] Creating blend state
[11/15/2015 11:43:02 AM.853] Created blend state
[11/15/2015 11:43:02 AM.854] Done with creation
[11/15/2015 11:43:02 AM.963] Initializing texture system.
[11/15/2015 11:43:02 AM.964] Initializing texture system; phase 1
[11/15/2015 11:43:02 AM.964] Initializing texture system; phase 2
[11/15/2015 11:43:02 AM.970] Initializing texture system; phase 3
[11/15/2015 11:43:02 AM.971] Initializing texture system; phase 4
[11/15/2015 11:43:02 AM.979] Initializing texture system; phase 5
[11/15/2015 11:43:02 AM.981] Initializing texture system; phase 6
[11/15/2015 11:43:02 AM.982] Initializing texture system; phase 7
[11/15/2015 11:43:02 AM.984] Initializing texture system; phase 8
[11/15/2015 11:43:02 AM.985] Initializing texture system; phase 9
[11/15/2015 11:43:02 AM.986] Initializing texture system; phase 10
[11/15/2015 11:43:02 AM.989] Initializing texture system; phase 11
[11/15/2015 11:43:02 AM.990] Initializing texture system; phase 12
[11/15/2015 11:43:02 AM.993] Initializing texture system; phase 13
[11/15/2015 11:43:02 AM.994] Initializing texture system; phase 14
[11/15/2015 11:43:07 AM.145] Direct3D watcher thread ended
[11/15/2015 11:43:36 AM.038] Initializing game support
[11/15/2015 11:43:36 AM.402] Compatibility level: 0
[11/15/2015 11:43:36 AM.402] Supported version detected
[11/15/2015 11:43:36 AM.402] ==================================================
[11/15/2015 11:43:36 AM.653] Patched IsDebuggerPresent
[11/15/2015 11:43:36 AM.904] Waiting for game initialization
[11/15/2015 11:43:37 AM.255] Initializing hook
[11/15/2015 11:43:37 AM.506] Completing interoperability
[11/15/2015 11:43:37 AM.507] Initialization code 1.
[11/15/2015 11:43:37 AM.507] Initialization code 2.
[11/15/2015 11:43:37 AM.507] Initialization code 3.
[11/15/2015 11:43:37 AM.511] 1 Address: 0x00007FF6305499A4
[11/15/2015 11:43:37 AM.512] Calling func 1
[11/15/2015 11:43:37 AM.516] 2 Address: 0x00007FF630FEF1CE
[11/15/2015 11:43:37 AM.517] 3 Address: 0x00007FF62FB85C36
[11/15/2015 11:43:37 AM.520] Address: 0x00007FF630FEF16C
[11/15/2015 11:43:37 AM.521] Unknown var: 0x00007FF631EB5160
[11/15/2015 11:43:37 AM.521] Initialization code 4.
[11/15/2015 11:43:37 AM.522] Completing interoperability, phase 1
[11/15/2015 11:43:37 AM.522] Completing interoperability, phase 2
[11/15/2015 11:43:37 AM.522] Completing interoperability, phase 3
[11/15/2015 11:43:37 AM.523] Completing interoperability, phase 4
[11/15/2015 11:43:37 AM.523] Completing interoperability, phase 5
[11/15/2015 11:43:37 AM.524] Completing interoperability, phase 6
[11/15/2015 11:43:37 AM.524] Completing interoperability, phase 7
[11/15/2015 11:44:13 AM.017] Initializing console variable "TimeScale".
[11/15/2015 11:44:13 AM.018] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[11/15/2015 11:44:13 AM.018] Read value: <null>
[11/15/2015 11:44:14 AM.244] ERROR! For security reasons, variable 'IsDeveloperModeEnabled' cannot be set from a script.
I can't open it
I really like this map but i can't use it with ex machina,i've already reached the props limit
I always reach the limit props, any ideas? :(
@Rayblazes To be honest, i don't know which mod i installed after i had yours mod cuz it is a messy. So don't u know what kind of mod can make an impact on it?
This mod is awesome itself but i don't know why now i can't use the vision goggle anymore, it seem not appear when i press it. Any ideas?