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nmodds
42 files piaciuti
602 commenti
7 video
2 caricamenti
33 seguaci
44.060 downloads

Ultimi Commenti

  • 0b5f32 nmodds.logo

    @akyz Yeah sometimes I get nostalgia moments like that where I just enjoy the scenery without any scripts enabled. Of course in that scene it was very chaotic lol.

    7 hours ago
  • 0b5f32 nmodds.logo

    @vingtsun86 Yeah those do sound awesome. I will make the wallrunning and water running in the future but I'm going to add simple punching animations for it, and might enable grabbing peds. And thanks for caring bro and for supporting me, I might push myself a little to finish the DrStrange mod.

    7 hours ago
  • 0b5f32 nmodds.logo

    @manebeatu Hmm, I can't test for that because I have 1920x1080 but I'm curious if this might work. Go to visuals in settings menu and turn on is screen minimized then put cursor on far top left of the screen. It's suppose to work for minimized screen by adjusting some values, so i'm not sure if it will for something that is bigger resolution. Also you said that powerwheel doesn't work, do you mean that the mouse cursor can't go to certain places or that you can't select anything?

    1 giorno fa
  • 0b5f32 nmodds.logo

    @vingtsun86 That's good to hear that everything is working, and I'm glad you're enjoying the updates. And yeah I made some small changes to the .ini file, the mod must have had an error when checking the settings using the old .ini file. Remember to always check the difference in the .ini files to make sure you have an up to date version.

    2 giorni fa
  • 0b5f32 nmodds.logo

    @TheSpeedForce that would be awesome if it can be mapped on a ped.

    4 giorni fa
  • 0b5f32 nmodds.logo

    @vingtsun86 Thanks bro, I hope you have Merry Christmas as well. This problem is interesting that it only singles out psychokinetic. The mod still works but the none of the menus show up? Is there any errors on scripthookdotnet.log? Also about the power wheel, I could change it but that button seemed like the best button to make for powerwheel since it doesn't interfere with anything (I actually plan on making that the button for powerwheel for future mods as well). I could maybe in the future add a custom button option, but with the custom button I can't guarantee that it won't interfere with normal gameplay or the mod's functionality as the default buttons are also made not to interfere with each other. if there are no errors in scripthookdotnet.log, I could email you files to test out and we could solve it together.

    4 giorni fa
  • 0b5f32 nmodds.logo

    @BrushedCurve899 Yeah that's understandable as the menu and information is getting bigger.

    5 giorni fa
  • 0b5f32 nmodds.logo

    @EthanHunt That's very interesting. I really thought I fixed the problem in v0.5.6.1. Sorry I couldn't help with that.

    5 giorni fa
  • 0b5f32 nmodds.logo

    @EthanHunt Yeah it's suppose to work by pressing sprint button. I can't seem to replicate any bugs with it. What is your settings for the mod? I will see if that has anything to do with it.

    8 giorni fa
  • 0b5f32 nmodds.logo

    @BrushedCurve899 What resolution are you using ? also is your screen minimized?

    8 giorni fa