Caricamento...
nm710
33 files piaciuti
440 commenti
7 video
2 caricamenti
25 seguaci
33.566 downloads

Ultimi Commenti

  • 5d59a8 defjam2

    @Youngcole13 I finally got around to making a video for it. https://youtu.be/EnwtRNXarMA

    10 hours ago
  • 5d59a8 defjam2

    @Youngcole13 The problem is the surrounding area. Too much changing variables to consider. I could "rewind" the basic information but It ends up with some bugs since it's almost impossible to collect all the variables without a significant fps loss or memory corruption that causes crashes. Hopefully I can find a way around this in the future. If I can I will show a small video showcasing what it currently can do.

    I will not turn this mod into a doctor strange mod, I will change the name to omnikinetic. This mod, psychokinetic mod, will have different powers some of which dr. strange has. However, I might make a separate doctor strange mod.

    2 giorni fa
  • 5d59a8 defjam2

    @Youngcole13 If you mean final version. Not sure really, I just want the character to be almost god like. I am currently working on combat, adding a different perk for each power while in combat. In the future, I want to add powers from many different characters, some of which doctor strange has. The only power that I can't add that I wanted to add and people wanted to have is reversing time. I wasted a lot of time trying to make that happen, maybe in the future I will try again.

    4 giorni fa
  • 5d59a8 defjam2

    @Youngcole13 I just read Doctor strange's power wiki. Yeah you're right this mod does have some of his powers. Maybe in the future I might take some of the powers from here and add some of his other powers to make a doctor strange mod and it would be nice if I find some nice animations.

    6 giorni fa
  • 5d59a8 defjam2

    @Insert_Text_Here Do you have the steam version? It works better for retail/cd version.

    6 giorni fa
  • 5d59a8 defjam2

    @OneLegendaryGamer I always go to his website, but not for scripthookv, but for his list of updated
    natives http://www.dev-c.com/nativedb/. I never looked past gtav, but wow he was heavily involved in a lot of GTA franchise.

    7 giorni fa
  • 5d59a8 defjam2

    @KallusRourke Yeah Alexander isn't active on social media. I think even if he stops updating scripthookv, scripthookv might continue being updated by other people that are capable. I remember there was once a time where it was taking him longer to update scripthookv maybe because rockstar changed so many things, well some one made a quick little tool like scripthookv but from what I read it crashed a lot. It couldn't find/use certain natives, so it crashed the game. So, I don't think gta v modding will end when Alexander Blade, well not right away at least. It will slowly disappear because it takes some time and energy to do what he does. And you're right we can use Ragehook I never used it, so I completely forgot about it.

    7 giorni fa
  • 5d59a8 defjam2

    @OneLegendaryGamer Use https://www.gta5-mods.com/tools/gtavlauncherbypass . If you're a steam user, I read it doesn't work as well, but I think it is a great tool to have.

    7 giorni fa
  • 5d59a8 defjam2

    @TurboEdition hahaha yeah I thought about that too. I just think about all the possibilities, but don't worry I'm rooting for the positive outcome. I just know that a company only cares about money, and since modding helped them make money like G1Convoy said, i'm sure they had nothing to do with it.

    7 giorni fa
  • 5d59a8 defjam2

    @G1Convoy You might be right. As long as mods are not getting in the way of take2's money making we're in the clear.

    7 giorni fa