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nkjellman
Chicago, Illinois
3 files piaciuti
972 commenti
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40 seguaci
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Ultimi Commenti

  • 46ecd2 ve1youdb 400x400

    @Los Santos Import Can you update this to fix two bugs?
    1. Dirt doesn't work correctly. It just turns the vehicle one color.
    2. The sunroof isn't correct. From the interior, it appears to be closed. From the exterior, it us open. Perhaps to fix it, you can add the top peice to hide the interior. Then make it a vehicle extra so you can have it open or closed.

    Other than that, it is a great model.

    1 giorno fa
  • 46ecd2 ve1youdb 400x400

    @tall70 Keep in mind that GTA V's shadow system is way better than GTA IV.

    Also, when I make the cascade larger, it is like stretching out an image. With AMD soft shadows, turning on high res shadows helps. So it is entirely possible to get a larger cascade, enable high res shadows, and get the same quality.

    In my oppinion, high res shadows make AMD shadows look too sharp, and they look better off. They also cause a bug where the shadow can disappear at the bottom of the screen. Perhaps a larger cascade would fix these issues. It would look the same as it does with them disabled, but the cascade is larger. Plus we may be able to balance it a bit.

    All of those problems with AMD soft shadows, High Res shadows, and a larger cascade would go together and lead to a good result.

    1 giorno fa
  • 46ecd2 ve1youdb 400x400

    I apologize that I forgot to include installation instructions. I have updated the mod description with the steps.

    1 giorno fa
  • 46ecd2 ve1youdb 400x400

    @Quant From what I have seen, the near cascade doesn't even work in first person with AMD shadows.

    The issue with AMD shadows seems more possible to be worked around in comparison to the Nvidia ones.

    1 giorno fa
  • 46ecd2 ve1youdb 400x400

    @tall70 I'm aware that aircraft have a longer distance.

    The AMD soft shadow settings do not look good in 1st person, but in 3rd person, they are good. The other soft shadow settings do not have this issue. Nvidia soft shadows look buggy as fuck far away, regardless of what vehicle you are in.

    1 giorno fa
  • 46ecd2 ve1youdb 400x400

    @darkphoenixxx I tried this script out on 1.3. I got to say, it is pretty sound. By any chance, could you make the following changes in an update?
    -Add a check to make sure that the player is not already in a scenario. When they press the button while in one, they transition out, but they can get pulled into another scenario. It would be sweet if we only needed to press the button once to enter the scenario, and a second time to exit.
    -Would it be possible to add joy pad support? If you do, please make it a two button press to help avoid conflicts with other mods.
    -In GTA Online businesses, there are scenarios where the player can sit in a desk chair, but they move the chair around. Any chance you would be able to look into this? I tried sitting in a desk chair, and I ended up sitting up in the air.

    I bet you that for the scenarios that don't work, there is some native that needs to identify an object of some kind. The script is detecting the MP ones, but my character isn't doing the animation. It is probably how the desk chairs are animated, and I also bet that it is how the MP scripts know what button prompt to display.

    2 giorni fa
  • 46ecd2 ve1youdb 400x400

    @darkphoenixxx I tried this script out on 1.3. I got to say, it is pretty sound. By any chance, could you make the following changes in an update?
    -Add a check to make sure that the player is not already in a scenario. When they press the button while in one, they transition out, but they can get pulled into another scenario. It would be sweet if we only needed to press the button once to enter the scenario, and a second time to exit.
    -Would it be possible to add joy pad support? If you do, please make it a two button press to help avoid conflicts with other mods.
    -In GTA Online businesses, there are scenarios where the player can sit in a desk chair, but they move the chair around. Any chance you would be able to look into this? I tried sitting in a desk chair, and I ended up sitting up in the air.

    2 giorni fa
  • 46ecd2 ve1youdb 400x400

    @Quant Hey man, I have a quick question. Would it be possible to write a script which changes the soft shadows setting when in first person?

    Heres the issue I am trying to solve. I want to use one of the soft shadow settings which determines shadow softness by the distance from the object casting the shadow.

    -Nvidia Soft Shadows look great but they have a major draw distance issue.
    -AMD Soft Shadows look good in third person, but they are low quality in first person while you are in a vehicle. They do have a slight draw distance issue but it really isn't that noticeable.

    So given your talents, I figured that I would ask you if you could create a script to solve this issue one of the following ways.
    -Increase the distance the Nvidia soft shadows render.
    -Possibly make the farther away shadows use a different setting. So only the closest shadows use Nvidia soft shadows.
    -When in first person, the game would use a different soft shadow setting. That way I can use AMD soft shadows in 3rd person, but when I play in first person, it switches to another setting.

    I hope that switching the soft shadow setting doesn't cause the floating raindrop surface effect which is caused by switching the graphics settings.

    2 giorni fa
  • 46ecd2 ve1youdb 400x400

    @LuizBarros99 Normally I would agree with you.

    Unfortunately Super Sonic can't get the jets to go above 912 mph. Also, the clouds look very weird when you reach those speeds. So we have to scale it down to the limitations we have.

    4 giorni fa
  • 46ecd2 ve1youdb 400x400

    Interesting. Even though I don't see much point in this initially, it gives me some ideas as to how an external program can be integrated to look like it is part of GTA V.

    Imagine this. If we had some way to transition between GTA V and a video game console Emulator, we could make it look like there is a playable console in the GTA world. Whether it be a Arcade, NES, SNES, N64, Game Cube, PS2, etc...

    Now it may be possible to pop this up in full screen. But here is an idea that would be super cool, but hard to pull off. Capture the video/audio output from the emulator and feed it into the game to be displayed on an ingame TV. Then feed the controller input from the game to the emulator. Now that would be freaking cool.

    4 giorni fa