1 file piaciuto
12 commenti
0 video
1 caricamento
0 seguaci
688 downloads
@CE15 i always see you here lmao
build a hero mod? damn this is gonna be a big game changer
@illegaloperation then make sure you have the most recent version of scripthook
@illegaloperation it means you need the most recent version of gta v i tried everything and it wouldn't work bc i had a torrented version so i ended up buying it
hey i am also having the screen moving bug even after i updated the mod
@CE15 i've always wanted to be able to control how slow the time goes while still being able to move seamlessly and regularly this mod is perfect and really gets the job done honestly my favorite superhero mod by far and the fact that its free makes it 10x better
amazing mod glad someone figured literal time manipulation on gta v
@sollaholla ok thanks for the help!
not to repeat myself again but i still cant go further past the "quicksilver scripts" option apparently it aborts the mod when i do so and therefore makes it unusable what am i supposed to do? here is my log
[21:25:26] [DEBUG] Created script domain 'ScriptDomain_8A41442F' with v2.10.5.
[21:25:26] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_8A41442F' ...
[21:25:27] [ERROR] Failed to compile 'Main.cs' with 1 error(s):
at line 7: The type or namespace name 'PoliceMod2' could not be found (are you missing a using directive or an assembly reference?)
[21:25:27] [DEBUG] Successfully compiled 'AssemblyInfo.cs'.
[21:25:27] [DEBUG] Found 0 script(s) in 'AssemblyInfo.cs'.
[21:25:27] [INFO] Loading assembly 'Bass.Net.dll' ...
[21:25:28] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
[21:25:28] [INFO] Loading assembly 'ClassLibrary1.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'ClassLibrary1.dll'.
[21:25:28] [INFO] Loading assembly 'DangerousIndividuals.dll' ...
[21:25:28] [DEBUG] Found 2 script(s) in 'DangerousIndividuals.dll'.
[21:25:28] [INFO] Loading assembly 'FlashExtended.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'FlashExtended.dll'.
[21:25:28] [INFO] Loading assembly 'HULKv.net.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'HULKv.net.dll'.
[21:25:28] [INFO] Loading assembly 'NativeUI.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[21:25:28] [INFO] Loading assembly 'NAudio.dll' ...
[21:25:28] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
[21:25:28] [INFO] Loading assembly 'NIBMods.net.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
[21:25:28] [INFO] Loading assembly 'PedSelector.dll' ...
[21:25:28] [DEBUG] Found 1 script(s) in 'PedSelector.dll'.
[21:25:28] [INFO] Loading assembly 'Prototype.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'Prototype.dll'.
[21:25:29] [INFO] Loading assembly 'QuantumBreak.net.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'QuantumBreak.net.dll'.
[21:25:29] [INFO] Loading assembly 'QuickSilver.dll' ...
[21:25:29] [DEBUG] Found 3 script(s) in 'QuickSilver.dll'.
[21:25:29] [INFO] Loading assembly 'ScriptCommunicator.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'ScriptCommunicator.dll'.
[21:25:29] [INFO] Loading assembly 'SharpDX.DirectInput.dll' ...
[21:25:29] [DEBUG] Found 0 script(s) in 'SharpDX.DirectInput.dll'.
[21:25:29] [INFO] Loading assembly 'SharpDX.dll' ...
[21:25:29] [DEBUG] Found 0 script(s) in 'SharpDX.dll'.
[21:25:29] [INFO] Loading assembly 'SharpDX.XInput.dll' ...
[21:25:29] [DEBUG] Found 0 script(s) in 'SharpDX.XInput.dll'.
[21:25:29] [INFO] Loading assembly 'Superman.net.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'Superman.net.dll'.
[21:25:29] [INFO] Loading assembly 'TFlash.net.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'TFlash.net.dll'.
[21:25:29] [INFO] Loading assembly 'QuickSilver.dll' ...
[21:25:29] [DEBUG] Found 3 script(s) in 'QuickSilver.dll'.
[21:25:29] [INFO] Loading assembly 'ScriptCommunicator.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'ScriptCommunicator.dll'.
[21:25:29] [INFO] Loading assembly 'PedSelector.dll' ...
[21:25:29] [DEBUG] Found 1 script(s) in 'PedSelector.dll'.
[21:25:29] [DEBUG] Starting 21 script(s) ...
[21:25:29] [DEBUG] Instantiating script 'ClassLibrary1.Aimbot' in script domain 'ScriptDomain_8A41442F' ...
[21:25:29] [DEBUG] Started script 'ClassLibrary1.Aimbot'.
[21:25:29] [DEBUG] Instantiating script 'Util' in script domain 'ScriptDomain_8A41442F' ...
[21:25:29] [DEBUG] Started script 'Util'.
[21:25:29] [DEBUG] Instantiating script 'LSPDispatch.DangerousIndividuals' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'LSPDispatch.DangerousIndividuals'.
[21:25:30] [DEBUG] Instantiating script 'FlashExitVehicle' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'FlashExitVehicle'.
[21:25:30] [DEBUG] Instantiating script 'HULKv' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'HULKv'.
[21:25:30] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'NativeUI.BigMessageThread'.
[21:25:30] [DEBUG] Instantiating script 'NIBMods' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'NIBMods'.
[21:25:30] [DEBUG] Instantiating script 'PedSelector.PedSelector' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'PedSelector.PedSelector'.
[21:25:30] [DEBUG] Instantiating script 'Prototype.Prototype' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [ERROR] Failed to instantiate script 'Prototype.Prototype' because constructor threw an exception:
System.IO.FileNotFoundException: Unable to locate .\Scripts\Electric.ini
at IniParser..ctor(String iniPath)
at Prototype.Prototype..ctor()
[21:25:30] [DEBUG] Instantiating script 'QuantumBreak' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'QuantumBreak'.
[21:25:30] [DEBUG] Instantiating script 'Sollaholla.SollahollaOptions' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'Sollaholla.SollahollaOptions'.
[21:25:30] [DEBUG] Instantiating script 'QuickSilver.AiScript' in script domain 'ScriptDomain_8A41442F' ...
[21:25:30] [DEBUG] Started script 'QuickSilver.AiScript'.
[21:25:30] [DEBUG] Instantiating script 'QuickSilver.CoreScript' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'QuickSilver.CoreScript'.
[21:25:31] [DEBUG] Instantiating script 'ScriptCommunicator.ScriptCommunicator' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'ScriptCommunicator.ScriptCommunicator'.
[21:25:31] [DEBUG] Instantiating script 'Superman' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'Superman'.
[21:25:31] [DEBUG] Instantiating script 'TFlash' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'TFlash'.
[21:25:31] [DEBUG] Instantiating script 'Sollaholla.SollahollaOptions' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'Sollaholla.SollahollaOptions'.
[21:25:31] [DEBUG] Instantiating script 'QuickSilver.AiScript' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'QuickSilver.AiScript'.
[21:25:31] [DEBUG] Instantiating script 'QuickSilver.CoreScript' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'QuickSilver.CoreScript'.
[21:25:31] [DEBUG] Instantiating script 'ScriptCommunicator.ScriptCommunicator' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'ScriptCommunicator.ScriptCommunicator'.
[21:25:31] [DEBUG] Instantiating script 'PedSelector.PedSelector' in script domain 'ScriptDomain_8A41442F' ...
[21:25:31] [DEBUG] Started script 'PedSelector.PedSelector'.
[21:25:33] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'QuickSilver.Memory.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuickSilver.Memory.MemoryAccess..cctor() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\Memory\MemoryAccess.cs:line 145
--- End of inner exception stack trace ---
at QuickSilver.Memory.MemoryAccess.set_TimeScale(Single value)
at QuickSilver.PlayerController.Stop() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\PlayerController.cs:line 525
at QuickSilver.CoreScript.Reset() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 184
at QuickSilver.CoreScript.UpdatePlayer() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 173
at QuickSilver.CoreScript.OnTick(Object sender, EventArgs eventArgs) in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 72
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
[21:25:33] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'QuickSilver.Memory.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuickSilver.Memory.MemoryAccess..cctor() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\Memory\MemoryAccess.cs:line 145
--- End of inner exception stack trace ---
at QuickSilver.Memory.MemoryAccess.set_TimeScale(Single value)
at QuickSilver.PlayerController.Stop() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\PlayerController.cs:line 525
at QuickSilver.CoreScript.Reset() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 184
at QuickSilver.CoreScript.OnAborted(Object sender, EventArgs eventArgs) in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 190
at GTA.Script.raise_Aborted(Object value0, EventArgs value1)
at GTA.Script.Abort()
[21:25:34] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'QuickSilver.Memory.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuickSilver.Memory.MemoryAccess..cctor() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\Memory\MemoryAccess.cs:line 145
--- End of inner exception stack trace ---
at QuickSilver.Memory.MemoryAccess.set_TimeScale(Single value)
at QuickSilver.PlayerController.Stop() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\PlayerController.cs:line 525
at QuickSilver.CoreScript.Reset() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 184
at QuickSilver.CoreScript.UpdatePlayer() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 173
at QuickSilver.CoreScript.OnTick(Object sender, EventArgs eventArgs) in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 72
at GTA.Script.raise_Tick(Object value0, EventArgs value1)
at GTA.Script.MainLoop()
[21:25:34] [ERROR] Caught fatal unhandled exception:
System.TypeInitializationException: The type initializer for 'QuickSilver.Memory.MemoryAccess' threw an exception. ---> System.NullReferenceException: Object reference not set to an instance of an object.
at QuickSilver.Memory.MemoryAccess..cctor() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\Memory\MemoryAccess.cs:line 145
--- End of inner exception stack trace ---
at QuickSilver.Memory.MemoryAccess.set_TimeScale(Single value)
at QuickSilver.PlayerController.Stop() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\PlayerController.cs:line 525
at QuickSilver.CoreScript.Reset() in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 184
at QuickSilver.CoreScript.OnAborted(Object sender, EventArgs eventArgs) in C:\Users\sxnor\source\repos\QuickSilver\QuickSilver\CoreScript.cs:line 190
at GTA.Script.raise_Aborted(Object value0, EventArgs value1)
at GTA.Script.Abort()
[21:25:42] [ERROR] Script 'QuickSilver.CoreScript' is not responding! Aborting ...
[21:25:42] [DEBUG] Aborted script 'QuickSilver.CoreScript'.
@ZeldarioWinnsx yes you have to install scripthook.net