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@Butcher-2711 any error in console?
@zoobear My mod isn't strictly related to EAI, as far as a mod enable that interior, the mod is ok. I did a quick test now with InteriosV and everything seems working.
@mitto_backup yep, it depends on the time I will have to work on it.
- Solved a bug in Vanilla_To_Dirty script, now money picked up on the street are automatically considered dirty. NOTE: working only for story mod character or using Character Swap.
- Added auto_convert option in DirtyMoney Folder/Option.ini. With this option set to TRUE, any kind of earnings (excepted properties earnings) are automatically considered dirty money without asking anything. Keep in mind that this apply also to money gained from other mods/trainer, with that said, the only way to earn clean money is through properties or The Laundromat guy.
- Purchases made via internet doesn't trigger the possibility to pay with dirty money anymore.
- Resolved a bug where sometimes the amount of dirty money on you didn't save correctly causing the script to crash thanks to @loginos and @Biksu
@Phantom222222 did you edited the DAYS option in TheLaundromat.ini?
@BlackSimxn @KODEX999 @petriakosz my bad, I forgot to remove it >.< I'll fix it now
@thelostgamer146 @Nieoznakowany can you tell me more? I can't reproduce this bug, any error in the log?
@Anciente can you send me the log?
- Compatibility with Character Swap or similar mods. Reworked how the script check which character is playing. Now it check on player's ped model so, every time you change model the script switch between: FRANKLIN | MICHAEL | TREVOR | MPMALE | MPFEMALE | OTHER, where OTHER are all other kind of ped model like Addon peds, animals, cop.
- ATTENTION TheLaundromat.ini has changed, copy/edit new tags in the old one if you don't want to overwrite.
- Reworked how the script check which character is playing. Now it check on player's ped model so, every time you change model the script switch between: FRANKLIN | MICHAEL | TREVOR | MPMALE | MPFEMALE | OTHER, where OTHER are all other kind of ped model like Addon peds, animals, cop, etc... So, if you for example change to a cop or a custom ped, your wallet and stash tags in DirtyMoney folder -> DirtyMoney.xml will be saved under OTHER, but if you use character swap and select Franklin, then they will be saved under FRANKLIN and so on.
- Added a notification that pop-up every time you change your ped model.
- Removed the temporary workaround option in the Dirty Money Menu.
- ATTENTION DirtyMoney.xml has changed, copy/edit new tags in the old one or just paste wallet values and stash tag (the lines with id="1" coords="....) in the new one.
- make all money received as dirty money automatically
If you find bugs or get error, tag me in a comment (copy the logs in case of crash) and i'll see what can I do. Enjoy