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@supe4dupe Glad you are enjoying it so far. Again, feel free to LMK of any issues or feature requests
Meanwhile ... 1.0 is shaping up: that bugfix above, some new weather and biz hours behaviors, and adding the ability (with proper animations, etc) to fix motorcycles :)
Okay, I believe I've found the culprit -- in any case, I put in what ought to be a fix; I'll give it further testing on my end, then it'll go out with the 1.0 release coming later this week. Sorry for the trouble, @Matthew Liddell , and I appreciate your feedback - it helps me improve this thing, ha.
@Matthew Liddell - Thanks for letting me know. I'm looking into it now ... I have a few theories, I'll report back once I have something solid
Haha, yeah - right on. I left a few things like that on purpose for the kicks of emergent gameplay; in the future, I may look into an option to have the mechanic use safer paths when possible ... but if the player calls them in the middle of a 6 lane highway ... wcyd, heh.
@supe4dupe Thanks so much! And, hey, if you eventually find any bugs or have any suggestions on how I might improve it -- LMK, please. Meanwhile, I'm already at work on the 1.0 release including a few fixes and new features ...
Thanks to all who've checked it out, and thanks in advance to any who do in the future! FYI, this is my first of perhaps a few mods, and I'll do my best to respond to questions, comments, and problems reported ... and, of course, to improve this mod as I go.