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Its not working. Not showing markers on map, no entrance to houses. Its not working. Pls help. Thanks.
@FIFASam im inserting... etc I know how to make it... After I will run gta 5 and mod not working!
Its not... working!!!! Im using your stupid tutorial but its not working!
[20.9.2017 18:33:51.831] Started new log on 20.9.2017 18:33:51.831
[20.9.2017 18:33:51.832] ====================================================================================================
[20.9.2017 18:33:51.827] Log path: D:\Games\CSGlobal\steamapps\common\Grand Theft Auto V\RagePluginHook.log
[20.9.2017 18:33:51.833] Log verbosity: Trivial
[20.9.2017 18:33:51.834] Initializing input system
[20.9.2017 18:33:51.836] Initializing game console
[20.9.2017 18:33:51.843] Console key has been set to F4 (key code: 115)
[20.9.2017 18:33:51.897] Initializing console variable "ConsoleScrollAmount".
[20.9.2017 18:33:51.897] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[20.9.2017 18:33:51.900] Read value: <null>
[20.9.2017 18:33:51.900] Initializing console variable "DisableRenderVersionText".
[20.9.2017 18:33:51.900] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[20.9.2017 18:33:51.904] Read value: False
[20.9.2017 18:33:51.904] Setting value of console variable "DisableRenderVersionText" to stored value.
[20.9.2017 18:33:51.905] Initializing console variable "ConsoleKey".
[20.9.2017 18:33:51.905] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[20.9.2017 18:33:51.905] Read value: <null>
[20.9.2017 18:33:51.906] Initializing console variable "PluginTimeoutThreshold".
[20.9.2017 18:33:51.906] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[20.9.2017 18:33:51.907] Read value: 10000
[20.9.2017 18:33:51.907] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[20.9.2017 18:33:51.907] Initializing console variable "AlwaysShowConsoleOutput".
[20.9.2017 18:33:51.907] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[20.9.2017 18:33:51.908] Read value: <null>
[20.9.2017 18:33:51.908] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[20.9.2017 18:33:51.908] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[20.9.2017 18:33:51.909] Read value: <null>
[20.9.2017 18:33:51.909] Initializing console variable "ShowOnScreenWarnings".
[20.9.2017 18:33:51.909] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[20.9.2017 18:33:51.909] Read value: <null>
[20.9.2017 18:33:51.910] Console initialized
[20.9.2017 18:33:51.910] Initializing forms manager
[20.9.2017 18:33:51.912] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
[20.9.2017 18:33:51.917] ================ RAGE Plugin Hook ================
[20.9.2017 18:33:51.923] Detected Windows 8.1 Home (64-bit) (6.3.9600.0)!
[20.9.2017 18:33:51.923] Checking game support
[20.9.2017 18:33:52.112] Product name: Grand Theft Auto V
[20.9.2017 18:33:52.113] Product version: 1.0.1180.2
[20.9.2017 18:33:52.113] Is steam version: True
[20.9.2017 18:33:52.114] Initializing DirectX
[20.9.2017 18:33:52.115] Initializing Direct3D
[20.9.2017 18:33:52.116] Loading C:\Windows\system32\d3d11.dll
[20.9.2017 18:33:52.116] Loaded at 0x7FFEE23C0000
[20.9.2017 18:33:52.116] D3D11CreateDeviceAndSwapChain at 0x7FFEE23E5800
[20.9.2017 18:33:52.117] Creating Direct3D 11 device and swap chain
[20.9.2017 18:33:52.143] Attempting feature level 10_1
[20.9.2017 18:33:52.166] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
[20.9.2017 18:33:52.195] Swap Chain created: 0xB0ACDCC720
[20.9.2017 18:33:52.196] Swap Chain VTable: 0xB0ACDCC720
[20.9.2017 18:33:52.196] Swap Chain VTable_2: 0x7FFEE23496B8
[20.9.2017 18:33:52.196] 0x48564102A94025E9;0xB0EC8148C9246C8D;0x748E058B48000000
[20.9.2017 18:33:52.196] D3D11Present: 0x7FFEE233CDE0
[20.9.2017 18:33:52.197] D3D11ResizeBuffers: 0x7FFEE234F710
[20.9.2017 18:33:52.197] D3D11ResizeTarget: 0x7FFEE237DBE0
[20.9.2017 18:33:52.197] D3D11SetFullscreenState: 0x7FFEE234FB40
[20.9.2017 18:33:52.205] Direct3D initialized
[20.9.2017 18:33:52.205] Initialized DirectX
[20.9.2017 18:33:52.206] Direct3D watcher thread spawned
[20.9.2017 18:33:52.857] Getting device
[20.9.2017 18:33:52.858] Retrieved device
[20.9.2017 18:33:52.858] Creating wrapper
[20.9.2017 18:33:52.920] Wrapper created
[20.9.2017 18:33:52.925] Effect created
[20.9.2017 18:33:52.926] Creating buffer
[20.9.2017 18:33:52.927] Created buffer
[20.9.2017 18:33:52.927] Creating blend state
[20.9.2017 18:33:52.927] Created blend state
[20.9.2017 18:33:52.927] Done with creation
[20.9.2017 18:33:52.970] Initializing texture system.
[20.9.2017 18:33:52.970] Initializing texture system; phase 1
[20.9.2017 18:33:52.971] Initializing texture system; phase 2
[20.9.2017 18:33:52.977] Initializing texture system; phase 3
[20.9.2017 18:33:52.977] Initializing texture system; phase 4
[20.9.2017 18:33:52.987] Initializing texture system; phase 5
[20.9.2017 18:33:52.988] Initializing texture system; phase 6
[20.9.2017 18:33:52.990] Initializing texture system; phase 7
[20.9.2017 18:33:52.992] Initializing texture system; phase 8
[20.9.2017 18:33:52.994] Initializing texture system; phase 9
[20.9.2017 18:33:52.995] Initializing texture system; phase 10
[20.9.2017 18:33:52.998] Initializing texture system; phase 11
[20.9.2017 18:33:52.998] Initializing texture system; phase 12
[20.9.2017 18:33:53.000] Initializing texture system; phase 13
[20.9.2017 18:33:53.000] Initializing texture system; phase 14
[20.9.2017 18:33:57.207] Direct3D watcher thread ended
[20.9.2017 18:34:24.182] LoadingScreenMsg: Initializing game support
[20.9.2017 18:34:24.433] Initializing game support
[20.9.2017 18:34:24.993] LoadingScreenMsg: Velocity limit removed
[20.9.2017 18:34:25.312] Compatibility level: 0
[20.9.2017 18:34:25.312] Supported version detected
[20.9.2017 18:34:25.313] ==================================================
[20.9.2017 18:34:25.313] LoadingScreenMsg: Patching code
[20.9.2017 18:34:25.564] LoadingScreenMsg: Waiting for game initialization
[20.9.2017 18:34:25.815] Waiting for game initialization
[20.9.2017 18:34:25.916] LoadingScreenMsg: Initializing core
[20.9.2017 18:34:26.167] Initializing hook
[20.9.2017 18:34:26.167] LoadingScreenMsg: Completing interoperability
[20.9.2017 18:34:26.419] Completing interoperability
[20.9.2017 18:34:26.419] Initialization code 1.
[20.9.2017 18:34:26.419] Initialization code 2.
[20.9.2017 18:34:26.420] Initialization code 3.
[20.9.2017 18:34:26.428] 1 Address: 0x00007FF758E51D18
[20.9.2017 18:34:26.429] Calling func 1
[20.9.2017 18:34:26.446] 2 Address: 0x00007FF7599604B2
[20.9.2017 18:34:26.446] 3 Address: 0x00007FF758455BE6
[20.9.2017 18:34:26.476] Address: 0x00007FF75996045C
[20.9.2017 18:34:26.477] Unknown var: 0x00007FF75A8BB230
[20.9.2017 18:34:26.477] Initialization code 4.
[20.9.2017 18:34:26.477] Initialization code 5.
[20.9.2017 18:34:26.477] Completing interoperability, phase 1
[20.9.2017 18:34:26.477] Completing interoperability, phase 2
[20.9.2017 18:34:26.477] Completing interoperability, phase 3
[20.9.2017 18:34:26.478] Completing interoperability, phase 4
[20.9.2017 18:34:26.478] Completing interoperability, phase 5
[20.9.2017 18:34:26.478] Completing interoperability, phase 6
[20.9.2017 18:34:26.478] Completing interoperability, phase 7
[20.9.2017 18:34:26.478] LoadingScreenMsg:
[20.9.2017 18:34:26.729] LoadingScreenMsg: Loading Story Mode
[20.9.2017 18:34:38.527] LoadingScreenMsg: Loading and Populating Game World
[20.9.2017 18:34:38.778] LoadingScreenMsg:
[20.9.2017 18:34:43.895] Initializing console variable "IsDeveloperModeEnabled".
[20.9.2017 18:34:43.895] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[20.9.2017 18:34:43.896] Read value: True
[20.9.2017 18:34:43.896] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[20.9.2017 18:34:43.915] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[20.9.2017 18:34:43.916] Initializing console variable "TimeScale".
[20.9.2017 18:34:43.916] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[20.9.2017 18:34:43.919] Read value: <null>
[20.9.2017 18:34:43.935] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[20.9.2017 18:34:43.979] Loading plugin from path: D:\Games\CSGlobal\steamapps\common\Grand Theft Auto V\Plugins\MissionCreator.dll
[20.9.2017 18:34:46.984] <UNLOADED PLUGIN>: Initializing input system
[20.9.2017 18:34:46.986] <UNLOADED PLUGIN>: Initializing game console
[20.9.2017 18:34:46.988] <UNLOADED PLUGIN>: Initializing forms manager
[20.9.2017 18:34:47.025] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
[20.9.2017 18:34:47.569] Mission Creator:
[20.9.2017 18:34:47.569] Mission Creator: ==============================
[20.9.2017 18:34:47.569] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
[20.9.2017 18:34:47.570] Mission Creator: ------------------------------
[20.9.2017 18:34:47.570] Mission Creator: Origin: Rage.SleeplessGameFiber
[20.9.2017 18:34:47.570] Mission Creator: ------------------------------
[20.9.2017 18:34:47.571] Mission Creator: Exception type: System.MissingMethodException
[20.9.2017 18:34:47.571] Mission Creator: Exception message: Method not found: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'.
[20.9.2017 18:34:47.572] Mission Creator: ------------------------------
[20.9.2017 18:34:47.572] Mission Creator: Inner exceptions:
[20.9.2017 18:34:47.572] Mission Creator: ------------------------------
[20.9.2017 18:34:47.572] Mission Creator: Stack trace:
[20.9.2017 18:34:47.573] Mission Creator: at RAGENativeUI.Common.GetPressedKeys()
[20.9.2017 18:34:47.573] at RAGENativeUI.MenuPool.ProcessMenus()