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  • Default

    Its not working. Not showing markers on map, no entrance to houses. Its not working. Pls help. Thanks.

    27 dicembre 2017
  • Default

    @FIFASam im inserting... etc I know how to make it... After I will run gta 5 and mod not working!

    08 ottobre 2017
  • Default

    Its not... working!!!! Im using your stupid tutorial but its not working!

    24 settembre 2017
  • Default

    [20.9.2017 18:33:51.831] Started new log on 20.9.2017 18:33:51.831
    [20.9.2017 18:33:51.832] ====================================================================================================
    [20.9.2017 18:33:51.827] Log path: D:\Games\CSGlobal\steamapps\common\Grand Theft Auto V\RagePluginHook.log
    [20.9.2017 18:33:51.833] Log verbosity: Trivial
    [20.9.2017 18:33:51.834] Initializing input system
    [20.9.2017 18:33:51.836] Initializing game console
    [20.9.2017 18:33:51.843] Console key has been set to F4 (key code: 115)
    [20.9.2017 18:33:51.897] Initializing console variable "ConsoleScrollAmount".
    [20.9.2017 18:33:51.897] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
    [20.9.2017 18:33:51.900] Read value: <null>
    [20.9.2017 18:33:51.900] Initializing console variable "DisableRenderVersionText".
    [20.9.2017 18:33:51.900] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
    [20.9.2017 18:33:51.904] Read value: False
    [20.9.2017 18:33:51.904] Setting value of console variable "DisableRenderVersionText" to stored value.
    [20.9.2017 18:33:51.905] Initializing console variable "ConsoleKey".
    [20.9.2017 18:33:51.905] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
    [20.9.2017 18:33:51.905] Read value: <null>
    [20.9.2017 18:33:51.906] Initializing console variable "PluginTimeoutThreshold".
    [20.9.2017 18:33:51.906] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
    [20.9.2017 18:33:51.907] Read value: 10000
    [20.9.2017 18:33:51.907] Setting value of console variable "PluginTimeoutThreshold" to stored value.
    [20.9.2017 18:33:51.907] Initializing console variable "AlwaysShowConsoleOutput".
    [20.9.2017 18:33:51.907] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
    [20.9.2017 18:33:51.908] Read value: <null>
    [20.9.2017 18:33:51.908] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
    [20.9.2017 18:33:51.908] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
    [20.9.2017 18:33:51.909] Read value: <null>
    [20.9.2017 18:33:51.909] Initializing console variable "ShowOnScreenWarnings".
    [20.9.2017 18:33:51.909] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
    [20.9.2017 18:33:51.909] Read value: <null>
    [20.9.2017 18:33:51.910] Console initialized
    [20.9.2017 18:33:51.910] Initializing forms manager
    [20.9.2017 18:33:51.912] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V
    [20.9.2017 18:33:51.917] ================ RAGE Plugin Hook ================
    [20.9.2017 18:33:51.923] Detected Windows 8.1 Home (64-bit) (6.3.9600.0)!
    [20.9.2017 18:33:51.923] Checking game support
    [20.9.2017 18:33:52.112] Product name: Grand Theft Auto V
    [20.9.2017 18:33:52.113] Product version: 1.0.1180.2
    [20.9.2017 18:33:52.113] Is steam version: True
    [20.9.2017 18:33:52.114] Initializing DirectX
    [20.9.2017 18:33:52.115] Initializing Direct3D
    [20.9.2017 18:33:52.116] Loading C:\Windows\system32\d3d11.dll
    [20.9.2017 18:33:52.116] Loaded at 0x7FFEE23C0000
    [20.9.2017 18:33:52.116] D3D11CreateDeviceAndSwapChain at 0x7FFEE23E5800
    [20.9.2017 18:33:52.117] Creating Direct3D 11 device and swap chain
    [20.9.2017 18:33:52.143] Attempting feature level 10_1
    [20.9.2017 18:33:52.166] Failed to create D3D11 device for Grand Theft Auto V: 887a0001
    [20.9.2017 18:33:52.195] Swap Chain created: 0xB0ACDCC720
    [20.9.2017 18:33:52.196] Swap Chain VTable: 0xB0ACDCC720
    [20.9.2017 18:33:52.196] Swap Chain VTable_2: 0x7FFEE23496B8
    [20.9.2017 18:33:52.196] 0x48564102A94025E9;0xB0EC8148C9246C8D;0x748E058B48000000
    [20.9.2017 18:33:52.196] D3D11Present: 0x7FFEE233CDE0
    [20.9.2017 18:33:52.197] D3D11ResizeBuffers: 0x7FFEE234F710
    [20.9.2017 18:33:52.197] D3D11ResizeTarget: 0x7FFEE237DBE0
    [20.9.2017 18:33:52.197] D3D11SetFullscreenState: 0x7FFEE234FB40
    [20.9.2017 18:33:52.205] Direct3D initialized
    [20.9.2017 18:33:52.205] Initialized DirectX
    [20.9.2017 18:33:52.206] Direct3D watcher thread spawned
    [20.9.2017 18:33:52.857] Getting device
    [20.9.2017 18:33:52.858] Retrieved device
    [20.9.2017 18:33:52.858] Creating wrapper
    [20.9.2017 18:33:52.920] Wrapper created
    [20.9.2017 18:33:52.925] Effect created
    [20.9.2017 18:33:52.926] Creating buffer
    [20.9.2017 18:33:52.927] Created buffer
    [20.9.2017 18:33:52.927] Creating blend state
    [20.9.2017 18:33:52.927] Created blend state
    [20.9.2017 18:33:52.927] Done with creation
    [20.9.2017 18:33:52.970] Initializing texture system.
    [20.9.2017 18:33:52.970] Initializing texture system; phase 1
    [20.9.2017 18:33:52.971] Initializing texture system; phase 2
    [20.9.2017 18:33:52.977] Initializing texture system; phase 3
    [20.9.2017 18:33:52.977] Initializing texture system; phase 4
    [20.9.2017 18:33:52.987] Initializing texture system; phase 5
    [20.9.2017 18:33:52.988] Initializing texture system; phase 6
    [20.9.2017 18:33:52.990] Initializing texture system; phase 7
    [20.9.2017 18:33:52.992] Initializing texture system; phase 8
    [20.9.2017 18:33:52.994] Initializing texture system; phase 9
    [20.9.2017 18:33:52.995] Initializing texture system; phase 10
    [20.9.2017 18:33:52.998] Initializing texture system; phase 11
    [20.9.2017 18:33:52.998] Initializing texture system; phase 12
    [20.9.2017 18:33:53.000] Initializing texture system; phase 13
    [20.9.2017 18:33:53.000] Initializing texture system; phase 14
    [20.9.2017 18:33:57.207] Direct3D watcher thread ended
    [20.9.2017 18:34:24.182] LoadingScreenMsg: Initializing game support
    [20.9.2017 18:34:24.433] Initializing game support
    [20.9.2017 18:34:24.993] LoadingScreenMsg: Velocity limit removed
    [20.9.2017 18:34:25.312] Compatibility level: 0
    [20.9.2017 18:34:25.312] Supported version detected
    [20.9.2017 18:34:25.313] ==================================================
    [20.9.2017 18:34:25.313] LoadingScreenMsg: Patching code
    [20.9.2017 18:34:25.564] LoadingScreenMsg: Waiting for game initialization
    [20.9.2017 18:34:25.815] Waiting for game initialization
    [20.9.2017 18:34:25.916] LoadingScreenMsg: Initializing core
    [20.9.2017 18:34:26.167] Initializing hook
    [20.9.2017 18:34:26.167] LoadingScreenMsg: Completing interoperability
    [20.9.2017 18:34:26.419] Completing interoperability
    [20.9.2017 18:34:26.419] Initialization code 1.
    [20.9.2017 18:34:26.419] Initialization code 2.
    [20.9.2017 18:34:26.420] Initialization code 3.
    [20.9.2017 18:34:26.428] 1 Address: 0x00007FF758E51D18
    [20.9.2017 18:34:26.429] Calling func 1
    [20.9.2017 18:34:26.446] 2 Address: 0x00007FF7599604B2
    [20.9.2017 18:34:26.446] 3 Address: 0x00007FF758455BE6
    [20.9.2017 18:34:26.476] Address: 0x00007FF75996045C
    [20.9.2017 18:34:26.477] Unknown var: 0x00007FF75A8BB230
    [20.9.2017 18:34:26.477] Initialization code 4.
    [20.9.2017 18:34:26.477] Initialization code 5.
    [20.9.2017 18:34:26.477] Completing interoperability, phase 1
    [20.9.2017 18:34:26.477] Completing interoperability, phase 2
    [20.9.2017 18:34:26.477] Completing interoperability, phase 3
    [20.9.2017 18:34:26.478] Completing interoperability, phase 4
    [20.9.2017 18:34:26.478] Completing interoperability, phase 5
    [20.9.2017 18:34:26.478] Completing interoperability, phase 6
    [20.9.2017 18:34:26.478] Completing interoperability, phase 7
    [20.9.2017 18:34:26.478] LoadingScreenMsg:
    [20.9.2017 18:34:26.729] LoadingScreenMsg: Loading Story Mode
    [20.9.2017 18:34:38.527] LoadingScreenMsg: Loading and Populating Game World
    [20.9.2017 18:34:38.778] LoadingScreenMsg:
    [20.9.2017 18:34:43.895] Initializing console variable "IsDeveloperModeEnabled".
    [20.9.2017 18:34:43.895] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
    [20.9.2017 18:34:43.896] Read value: True
    [20.9.2017 18:34:43.896] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
    [20.9.2017 18:34:43.915] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [20.9.2017 18:34:43.916] Initializing console variable "TimeScale".
    [20.9.2017 18:34:43.916] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
    [20.9.2017 18:34:43.919] Read value: <null>
    [20.9.2017 18:34:43.935] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
    [20.9.2017 18:34:43.979] Loading plugin from path: D:\Games\CSGlobal\steamapps\common\Grand Theft Auto V\Plugins\MissionCreator.dll
    [20.9.2017 18:34:46.984] <UNLOADED PLUGIN>: Initializing input system
    [20.9.2017 18:34:46.986] <UNLOADED PLUGIN>: Initializing game console
    [20.9.2017 18:34:46.988] <UNLOADED PLUGIN>: Initializing forms manager
    [20.9.2017 18:34:47.025] Plugin "Mission Creator" was loaded from "MissionCreator.dll".
    [20.9.2017 18:34:47.569] Mission Creator:
    [20.9.2017 18:34:47.569] Mission Creator: ==============================
    [20.9.2017 18:34:47.569] Mission Creator: UNHANDLED EXCEPTION DURING GAME FIBER TICK
    [20.9.2017 18:34:47.570] Mission Creator: ------------------------------
    [20.9.2017 18:34:47.570] Mission Creator: Origin: Rage.SleeplessGameFiber
    [20.9.2017 18:34:47.570] Mission Creator: ------------------------------
    [20.9.2017 18:34:47.571] Mission Creator: Exception type: System.MissingMethodException
    [20.9.2017 18:34:47.571] Mission Creator: Exception message: Method not found: 'System.Collections.Generic.IList`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'.
    [20.9.2017 18:34:47.572] Mission Creator: ------------------------------
    [20.9.2017 18:34:47.572] Mission Creator: Inner exceptions:
    [20.9.2017 18:34:47.572] Mission Creator: ------------------------------
    [20.9.2017 18:34:47.572] Mission Creator: Stack trace:
    [20.9.2017 18:34:47.573] Mission Creator: at RAGENativeUI.Common.GetPressedKeys()
    [20.9.2017 18:34:47.573] at RAGENativeUI.MenuPool.ProcessMenus()

    Espandi per leggere l'intero commento
    20 settembre 2017