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    I actually got a mathematical model (a set of ecuations plus a following logic steps) to add the steering kind of inertia (with physical properties like angular acceleration and velocity, that would be modified by the player) and it could work for every vehicle in the game, not only for cars. The matter is i have no idea how to program it and make it work since i barely know about programation. So im open to share my model if someone is interested on developing a realistic steering mod.

    02 febbraio 2019