Hey, now my Lua Plugin finally works as well, so thank you anyway for this new version of Lua Plugin👍But now i have the other problem, a problem with ScriptHookVDotNET... i'm sure, all of you knows about this error, but... i am a nubie, and i don't know how to fix it, please can someone explain to me as simple as possible, what i need to do with this:
[ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
By this error some of my mods not working. I hope somebody can help me with that.
Hey, now i have something like this on ScriptHookVDotNet:
[14:10:36] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
HazelnutCoffee.Car.PatronProcess()
HazelnutCoffee.HC.OnTick(Object sender, EventArgs e)
SHVDN.Script.DoTick()
[14:10:36] [ERROR] The exception was thrown while executing the script HazelnutCoffee.HC.
[14:10:36] [WARNING] Aborted script HazelnutCoffee.HC.
System.Threading.Thread.AbortInternal()
System.Threading.Thread.Abort()
SHVDN.Script.Abort()
SHVDN.Script.DoTick()
SHVDN.Script.MainLoop()
Please explain to nubie, how can i fix this? Cause this situation happens with a few mods.
Hey, this thing still works🙂btw this parkour mod is not perfect, but anyway, it's the best parkour mod at today👌Is anybody knows, how can i change the control? Cause it's very important for me
Oh sorry... it wasn't been a ScriptHookVDotNET error, it was my fault, but now i found the other problem, a problem with Lua Plugin... all my Lua mods don't working anymore. I need to reinstall Lua Plugin, but even after a few tries to reinstall it, i still can't make it works. Maybe somebody knows, what to do in a situation like that?
I tried many times with addins folder and with ScriptsDir-Lua folder, but my lua mods don't work anymore... the game just stopped reading lua files. Besides, backup to old lua plugin didn't work for me, please help me somebody
I'll tried so many times with addins folder, and with ScriptsDir-Lua folder, but my lua mods doesn't work... besides, backup to old Lua Plugin is don't helped me, please help me somebody😟
@PIXELBIT I don't know what's happened, but for me this mod still won't works... btw now i tried again to use Hazelnut Coffee mod, and it turned out that now it doesn’t work either ... some error with the ScriptHookVDotNET, I have no idea what to do about it, because the Hazelnut Coffee mod is always worked until today. Can you give me a direct link to the exact version of ScriptHookVDotNET that this mod definitely works with? cause I don't know how else to solve this problem.
That's an interesting thing... but I have a question: if I use the auto-install file and then for some reason i makes a decision to remove what it installed, is it possible for me to do it manually? if yes, please explain to me in details, how to do it.
Is anyone can explain to me, what is that in ScriptHookVDotNET:
[ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
I don't understands, what to do with this, cause this thing is broke a few mods in my game.
Oh, cómo amo a Ada Wong😍Gran trabajo bro👌👍
Hey, now my Lua Plugin finally works as well, so thank you anyway for this new version of Lua Plugin👍But now i have the other problem, a problem with ScriptHookVDotNET... i'm sure, all of you knows about this error, but... i am a nubie, and i don't know how to fix it, please can someone explain to me as simple as possible, what i need to do with this:
[ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
By this error some of my mods not working. I hope somebody can help me with that.
Hey, now i have something like this on ScriptHookVDotNet:
[14:10:36] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
HazelnutCoffee.Car.PatronProcess()
HazelnutCoffee.HC.OnTick(Object sender, EventArgs e)
SHVDN.Script.DoTick()
[14:10:36] [ERROR] The exception was thrown while executing the script HazelnutCoffee.HC.
[14:10:36] [WARNING] Aborted script HazelnutCoffee.HC.
System.Threading.Thread.AbortInternal()
System.Threading.Thread.Abort()
SHVDN.Script.Abort()
SHVDN.Script.DoTick()
SHVDN.Script.MainLoop()
Please explain to nubie, how can i fix this? Cause this situation happens with a few mods.
Hey, this thing still works🙂btw this parkour mod is not perfect, but anyway, it's the best parkour mod at today👌Is anybody knows, how can i change the control? Cause it's very important for me
Oh sorry... it wasn't been a ScriptHookVDotNET error, it was my fault, but now i found the other problem, a problem with Lua Plugin... all my Lua mods don't working anymore. I need to reinstall Lua Plugin, but even after a few tries to reinstall it, i still can't make it works. Maybe somebody knows, what to do in a situation like that?
I tried many times with addins folder and with ScriptsDir-Lua folder, but my lua mods don't work anymore... the game just stopped reading lua files. Besides, backup to old lua plugin didn't work for me, please help me somebody
I'll tried so many times with addins folder, and with ScriptsDir-Lua folder, but my lua mods doesn't work... besides, backup to old Lua Plugin is don't helped me, please help me somebody😟
@PIXELBIT I don't know what's happened, but for me this mod still won't works... btw now i tried again to use Hazelnut Coffee mod, and it turned out that now it doesn’t work either ... some error with the ScriptHookVDotNET, I have no idea what to do about it, because the Hazelnut Coffee mod is always worked until today. Can you give me a direct link to the exact version of ScriptHookVDotNET that this mod definitely works with? cause I don't know how else to solve this problem.
That's an interesting thing... but I have a question: if I use the auto-install file and then for some reason i makes a decision to remove what it installed, is it possible for me to do it manually? if yes, please explain to me in details, how to do it.