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Zombie War (Police Mod + Zombie Mod) Beta8

Scarica
ShikangYan

11.386

Please note: this mod needs to load the DLC map, so the game will show that you are loading online mode, but don’t worry, in fact you won't actually enter online mode :) (Sorry for my bad English)

Donation List
Nobody XD. Well, it's nothing. To be honest, I made the mod for myself mainly to fit my play style, which is why the positioning of this mod is not clear. Maybe this mod will become ‘Zombie Mod + Police Mod + Riot Mod + Alien Mod + Military Mod + ......’ in the future. Ha ha, I don't know what it will become in the future. In short, thank you for downloading and I'll be glad if you like my mod. Of course, I won't give up updating this mod unless Rockstar releases GTA6 ;)

Known Bugs
- [Hard to Fix] In the gang activity mission, gang members are sometimes spawned into buildings
- [Unknown Cause] In rare cases, even if you do nothing after starting the mod, the game will crash (I've only met twice)
- [Unknown Cause] In rare cases, the screen is always black after the player dies (I only met once)
- [Error Code] There was an error running the 'MenuPool: Process Control' comand: Conflicts with other mods, please delete other mods :(
- After death, you can't kill police zombie: Uncheck the 'infection' option and check it again
- Backup Units won't attack police zombie
- I don’t know why. For some add-on police cars, you need to stand near the hood to open the trunk :P
By the way, use the 'replace' command to turn the vehicle you are currently driving into your exclusive vehicle (can open the police computer and trunk)

Description
In the chaos after the outbreak of zombie virus, criminals in Los Santos are ready to start wriggling -- ready to make trouble. As a member of this city, of course you can't sit idly by. You can choose to be a police officer, agent or soldier. It's your mission to clean up zombies, fight crime and protect the weak. At the same time, you can call the police, the military or the mercenaries to support you.
This is a Police Mod based on the Script Hook V .NET by crosire, you can also think that this is a combination of the police mod and the zombie mod. I admit it's a lot like LSPDFR, moreover, this Mod is not as powerful as LSPDFR because it cannot support plug-ins and is inferior to LSPDFR in many functions. But the difference and the most important thing is that this is Los Santos after the outbreak of zombie virus :)
The early version of this mod only has barricade mode, which is still retained in the new version. I haven't abandoned this mode, and I will add more functions to this mode in the future.

Features
- News will be displayed every hour, which will show you what matters after the outbreak of zombie virus in Los Santos, just like Plague Inc.
- New zombie types, including riot zombie, firefighter zombie and self explosive zombie (I will add more types in the future)
- You can modify the number and model of zombies through modifying .ini file
- For military backup units, such as riflemen and HMG Team, I took the units in Company of Heroes 2 as a reference
- Police radio uses police codes frequently according to the situation, such as 'need assistance', 'arrived at scene', 'officer down' and so on. For this, I searched many police code lists.
- Play music in the missions. (I only found a small part, and many of my favorite music, such as 'North Yankton Memories', have not been found)
- Missions (I will add more in the future):
├ Request for Rescue
├ Robbery: Truck
├ Gang Activity (The types of gangs are Ballas, The Families, Lost MC, Los Santos Vagos and Varrios Los Aztecas. Some of gang members will choose melee just like GTA4)
Added in the Beta8:
├ Assault Stronghold (This mission can only be started through the police computer. The types of enemies are Altruists, Clowns, Bogdan's Crew, Cliffford Mercenaries and Gang Members. This supports loading XML files created through the Map Editor by Guadmaz)
├ Robbery: Cash Truck
├ Prison/Jail Break

Controls
Press N(default) to start up Mod
Mod menu Key is N(default)
Backup menu Key is B(default)
(For more details, please read ReadMe.pdf)

Installation
↓ After you have all the prerequisites, add all files from the rar to the scripts folder.
(For more details on the installation steps, please read ReadMe.pdf)

Prerequisite
- Microsoft .NET Framework ≥ 4.8
- ScriptHookV
- Script Hook V .NET v3.3.1
- NativeUI 1.9.1
- Visual C++ Redistributable for Visual Studio 2019 x64

Changelog
  • Beta8

  • - Remade Readme.pdf
    - Adjust the logic of zombie searching for the target
    - Fix the problem that the mission objective is not displayed
    - Fix the problem of freezing when switching between backup menus
    - Fix the problem that the package will not appear on the ground
    - Backup unit drivers will use reverse gear to avoid obstacles
    - Several bug fixes
    - Add police computer menu: You can view the current crimes in the police computer
    - Added trunk menu: There are first aid kit, body armor and ammunition box in the trunk
    - When your vehicle is destroyed, the insurance will compensate you
    - Strongholds:
    ├ You can find the criminal stronghold on the police computer and start the 'assault stronghold' mission
    ├ You can make a stronghold through the barricade menu
    ├ Support loading XML files made by Map Editor by Guadmaz
    ├ Types of enemies in the stronghold: Gang members, Clowns, Bogdan's Crew, Cliffford Mercenaries and Altruists
    - Add two missions: robbery (cash truck), prison/jail break
    - When criminals run too far, you will lose the chance to chase them
    - Add 'Infection' option, after checking, the NPC will become a zombie after death
    - Add 'Ped Density' option
    - Add 'Very Fast' to 'Zombie Speed'
    - NPCs will temporarily lose resistance after being bitten by a zombie (falling to the ground)
    - Reduce the possibility of backup units spawning in the ocean
    - Strengthen backup units, improve their health, shooting accuracy, etc.
    - Display the kill and loss statistics after the mission is completed
    - Detail adjustment

  • Beta7

  • - Add a new mission: Gang(Ballas, The Families, Lost MC, Los Santos Vagos and Varrios Los Aztecas) Activity. I consulted gtawiki for their weapons and vehicles and some of gang members will choose melee just like GTA4
    - Add "No Peds" option, which is off by default.
    - Add options to select which kinds of zombies appear
    - Better police radio: Need assistance, arrived at scene and officer down……I searched a lot of police code list for this.
    - News will be displayed every hour, which will show you what matters after the outbreak of zombie virus in Los Santos, just like Plague Inc :D
    - Fixed the problem that sometimes animal zombies will flee
    - Fixed the problem that NPCs will repeatedly enter the vehicle, which prevented them from entering the vehicle
    - Rewrite the AI of backup units, including that they will return to their vehicles and better adapt to different missions
    - You can now change the zombie model through the .ini file
    - Add music to missions. If you don't like it, you can turn it off in the setting menu
    - Give guards and bodyguards different blips to distinguish them from bakup units
    - Uniform armed soldiers' clothing
    - Change some details

  • Beta6

  • - The air support unit of NOOSE can use the minigun of the helicopter
    - Adjust the attack AI of guards and increase their rate of fire
    - Reduce the frequency of repeated reloads of guards holding RPG
    - Fixed the problem that the state police unit cannot be spawned
    - Adjust the size of the subtitle font
    - Add color to the help information of the police station gate
    - Fixed the problem that the duty officer in the aromry was missing
    - Fixed the problem that the items in the armory menu still display the equipment status after removing all weapons
    - Fixed the problem the camera still stays in the armory after the player exits the armory

  • Beta5

  • - Show mission location
    - Added sound effects: dispatch center information, cancel mission, complete mission and mission failed
    - Increase recapture package mission: Our truck transporting survival resources was ambushed, please go to support
    - Added police support menu
    - Increase the type of support unit
    - AI adjustment: Sometimes support staff will try to get back to their vehicle
    - Fixed the issue that the explosion of bomb zombies was delayed
    - Add a passenger option to the spawn menu. When turned on, the passengers will use the weapons of the armed vehicles, and the driver will park the vehicles in place instead of driving them around.
    - Reduce the possibility of normal NPC spawning in the game
    - Support to save the color of the player's vehicle

  • Beta4

  • Police Department
    - Add blips to police department
    - Add special blips to police officers to distinguish them from the military
    - After opening mod, the player will appear in front of the police department gate of the last visit
    - Players' models, weapons and vehicles can be saved
    - After approaching the police department gate, you can press E to open the police department menu
    - police department menu is divided into locker room, armory and garage
    - After entering the armory, players can hear the self talk of the officer on duty
    - The officer in the armory will show the player the corresponding weapon
    - When the player wakes up in the hospital, the model will change automatically and the player's vehicle will be parked nearby
    Police Radio
    - Turn on the police radio and prepare to receive the mission
    - In the current version, there is only one mission of rescuing survivors. I will add more types in the future
    NPCs
    - Add more models to Zs
    - Add drunkenness effect to Zs
    - Add more wounds to the Zs' appearance to make it look more like a Z
    - Fixed the problem that urban Zs will appear in the country
    - Reduce the probability of riot Zs
    - Add more bite actions to Zs
    - The gunfire will attract more Zs
    - Add slow down Zs option. If enabled, 80% of Zs choose to walk during the day and 60% choose to run at night
    - Reduce the possibility that firefighters' Zs can't throw out bottles
    - Bodyguards spawned by other modifiers will not die immediately. (After testing, there is a problem that they will not actively attack Zs)
    - Increase the attack distance of the guards
    - Increase Zs reaction speed
    - Optimize the behavior of Zs.
    - Fix the problem that the bodyguard won't get in the car
    Other
    - Fixed problems that some backup units would not be spawned
    - Fixed a problem that caused warning messages to pop up frequently
    - Reduce the possibility of crash after player death
    - In the first person, the vision will not be blocked by clothing
    - Add more options: display loss count, highlight Zs position

  • Beta3

  • - Add a Chinese version
    - Bug fixd: Too many refresh points do not spawn zomibes properly
    - Improving ai for zombies: Zombies can now cross barriers and climb ladders
    - Increase the shooting rate of NPCs
    - Increase the rate of spawning zombies
    - Vehicles' lights will be automatically turned on, which are spawned by spawn menu
    - Add more relationship groups (LSPD, LSSD, SAPR, NYSP, and IAA)
    - Add more NPC types (SAPR, NYSP, and IAA)
    - Add option of NPC's weapons
    - Add option of NPC's combat style
    - Add more vehicle types

  • Beta2

  • - Add bodyguards.
    Show Full Description

    Primo Caricamento: 30 luglio 2021
    Ultimo Aggiornamento: 09 ottobre 2021
    Last Downloaded: 12 minuti fa

    All Versions

     Beta8 (current)

    1.148 downloads , 1,97 MB
    09 ottobre 2021

     Beta7

    1.965 downloads , 2,56 MB
    25 settembre 2021

     Beta6

    1.675 downloads , 1,11 MB
    07 settembre 2021

    205 Commenti