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Grim Reaper [.NET] 1.2

2.474

Premise
Some go quietly, some go with a scream. Some swoop into eternity with a whisper and others go out in a blaze of bloody carnage.

You are the Grim Reaper, driving along casually in your hearse along the streets of Los Santos gathering innocent lives of the people on the street! Need to
harvest the soul of someone driving a motorcycle? No problem! They come flying right off! Need to collect the soul of someone in a car? No problem! Just pull up next to them and POOF! they're eternal. Cops on your tail? Phase them into non-existence in an instant! You can even reap from the air. Reaping only works from a vehicle... for now.

This script is for single-player only.

UPDATE 1.2
Update 1.2 is now complete! Major overhaul of reaping logic in this one. Along with the following. Please make sure to replace both the GrimReaper.dll and GrimReaper.ini files in your \gta\scripts folder with these new ones.
  • REAPING FROM VEHICLES - Added this as optional, just press the B key in-mod. This setting is auto-saved to ini. Key changable in ini.
  • GORE - Added some blood per request. Only enabled via ini. Off by default. Might add more gore in future updates.
  • INI - Fixed problem with ini key remapping. Make sure to copy new ini over old.
  • PULL STRENGTH - Removed this because changing the value caused problems at any setting other than most effective one.
  • Removed unnecessary delay following mod-start and spawn of hearse.
  • Fixed the way peds are handled when flying toward player vehicle. A more adequate threshold at which ped's alpha fades and ped dies has been established along with turning off ped collision once ped reaches sub-threshold distance. This helps with ped removal from memory without issues. Also accommodates larger vehicles more effectively.
  • Partially reaped peds (less than 1.0 alpha, dead or alive) are now removed from memory when player exits mod or turns off reaping. This helps deal with "leftover peds" who would have previously been stuck in limbo around the world.


UPDATE 1.1
Update 1.1 is now available. The following has been fixed or added:
  • Fixed "Souls reaped" counter bug.
  • Improved vehicle reaping. You don't have to be right next to the vehicles now and peds vaporize in their vehicles.
  • Improved reaping from heli. Peds fly to underside of chopper instead of flying into the blades.
  • Added extended range when reaping from heli.

As always, thank you for your feedback and suggestions!

Options
There are a number of options you can use in the GrimReaper.ini. You can set the reap radius and keys options in the file, and you can use specific keys in-game to change the reap strength. You can also set what character model you want the mod to spawn you as, if you don't like the default one. I'm hoping to add a grim reaper skin in the next update. Here are the ini vars:
  • REAPINGS = 0 (this is your tally and is updated as you go)
  • REAP_RADIUS = 30 (highly recommend you keep this below about 80)
  • PULL_STRENGTH = 5 (this is the speed at which peds will be pulled toward you)

Keys
  • ALT+N - Start/stop mod
  • G - Start/stop reaping
  • I - Invincibility on/off
  • ALT+NumPad7 - Increase reap strength
  • ALT+NumPad4 - Decrease reap strength

Prerequisites
ScriptHookVDotNet

Installation
Just copy the contents of this zip (sans README) to your GTAV scripts directory. If it doesn't exist yet, just create it and drop these files in it. Typically, the path to this is: ".\SteamLibrary\steamapps\common\Grand Theft Auto V\scripts\"
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Primo Caricamento: 26 gennaio 2016
Ultimo Aggiornamento: 28 gennaio 2016
Last Downloaded: 7 giorni fa

All Versions

 1.2 (current)

2.474 downloads , 7 KB
26 gennaio 2016

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