3.869.322
3.906
3.869.322
3.906
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Guarda il topic su GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Guarda il topic su GTAForums »
Primo Caricamento: 08 ottobre 2016
Ultimo Aggiornamento: 21 dicembre 2022
Last Downloaded: un minuto fa
All Versions
12.024 Commenti
After seeing ENT in serious need of an update (and with the other ENT members not having the time anymore to update ENT) I've taken on the role of keeping ENT as up to date as I can.
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Guarda il topic su GTAForums »
I've been releasing updates on GTAForums for a while now, but due to multiple requests - I'm going to put the changes here as well as in the ENT thread on GTAForums
This is built on Enhanced Native Trainer update 28 (so your previous database file and config will work with this).
Notable features include:
- Skin customiser
- Vehicle customiser
- Weapon customiser
- Organised & extra vehicles
- Organised & extra teleport locations
- Ability to save vehicles & skins
- Many additional general options
- Saves/restores settings across multiple uses
- Controller support
For installation details and keys/controls, and what's new in each release, please read the document in the ZIP.
This will tell you, for example, that by default, game controls are disabled whilst in the menu, but that you can turn this off in Miscellaneous > Trainer Options. See, useful.
You can redefine the keys using the supplied XML, which should be placed in the game directory.
Known Issues:
- Reshade 1.1 will crash your game if you run ENT alongside it. I'm told Redux works fine however. It's way above my head, so not something I can fix.
- When loading ENT, unplug any controller and let your game load before plugging it back in. Not doing this will result in your game crashing during loading, or an infinite loading screen!
I've included the original thread as I (and others) still use it to test builds and give feedback on them.
If any of the other ENT team members want me to rename my updated fork of ENT (to prevent issues with the names and anything I may add which they may not want in ENT), please PM me and I'll change it.
How to use the Hotkey functionality (Tutorial courtesy of Slash Alex):
Due to formatting problems (Xml code not showing up) - this is a link to tutorial instead:
https://pastebin.com/80qQzDx6 Guarda il topic su GTAForums »
Primo Caricamento: 08 ottobre 2016
Ultimo Aggiornamento: 21 dicembre 2022
Last Downloaded: un minuto fa
Enhanced Native Trainer: Update 51
Added:
* Added new vehicle preview images; NPCs and weapons (the railgun wasn't added as it's no different to the SP one).
* Re-added and updated the anti-vehicle despawn global back in as we need to fix the auto-updating code due to R*'s recent changes.
Contributions wholly thanks to @Slash_Alex:-
Added:
* Added 'Brickade Acid Lab', 'Eclipse Blvd Garage', 'Freakshop Brickade Garage' and 'Humane Labs Lab' online interiors.
* Added an 'Acid Packet' weapon
Known Bugs:-
* Some of the weapon tints (namely MK1 tints) use the incorrect name in ENT. This is a side effect of using the in-game names.
So, I've been using this trainer for a long time without any problems but recently whenever I aim with any weapon the trainer crashes....any solutions....BTW I am using older version of trailer (I have my reasons) but problem is same with newer version as well.
@Wahlols
ENT does support addon car - it's just impossible to tell whether it's an addon or a legit vehicle (the game sees it as just a vehicle not where it came from), which is why we follow Menyoo's example and sort it into categories.
@AlexUA6
Just the design of the trainer I'm afraid. It was based on AB's initial proof of concept which had pages.
@capcosmos
Your player - regardless of who it is. If you move away from Michael to Franklin for example, most options will just move to Franklin (things like godmode _may_ stick to Michael but it's more likely to be removed by the game as it cleans up during transitions).
@NikoFranklin
May be something @Slash_Alex would know more about.
@SD1ONE
Is your game updated? Using an older version of the menu shouldn't do that, but older game versions can.
@GoogaS2910
I looked at it and it looks like an invalid clothing component (i.e an online only one) which the game tries to remove or restrict (because it's meant for online only) which is causing the crashes. There's no support for custom clothing either which can also cause the game to crash (as it will use an invalid clothing ID).
@Zemanez hey no worries man keep up the great work
Thanks for replay. I keep switching between varioius game versions because I do have some mods installed in older versions which I can't get to work in newer versions also I might be using different versions of trainer in different versions of game but no matter which game version I am using newer or older, I always face this issue even in laterst updated version of game.
would you be able to add the ability for bodyguards to do a scenario, IE partying or drinking. also, I wish you could spawn a random group of themed peds like gang members or military. let me know what you think!
good news guys and dolls ,,with the new ent vers,, i have not had the controller crash issue , so i have not had to unplug it every time i load my game :)
@Zemanez can you make the trainer compatible with this mod so the bodyguards don't act as witnesses? it's a good mod to use but I have to remove it if I want bodyguards doing things with me.
https://www.gta5-mods.com/scripts/crime-witness
@Zemanez
Can you please add option to enable car thief's hotwiring and lockpicking feature separately.
Quite often when I try to enter cars (parked, npc dead at driver seat, pulling NPC out) ENT crashes and unfortunately I need to restart game to enable it again.
It only happens when I do something with doors like opening/entering but it works perfectly all the time when I hotwire.
Thank you.
hi, i'm having an issue with jedi powers, levitation specifically. when i first turned the feature on, it would levitate objects around the player. but after playing with it, while also fiddling around with the settings along the way, using the levitation powers would cause not only objects around me to float, but it'd also make the player fly? i've looked through the entire menu searching for what it could be that caused it, but the only fix i could find was to reset all settings.
i did that once and reconfigured the settings the way i had em, and reenabled levitation. it worked just fine, but the same issue happened a while later. i'm confused on what setting causes that, or if i accidentally did a shortcut through button mashing or something lol. i'm entirely new to gta v mods so it very well could be a me problem. thanksss!!
When i spawn my save weapon, it keep add tint on all of my MK2 weapons. How can i stop this ?
@loginos
That may be something for Alex to consider as he worked on similar features.
@ebrandschain
Alex and I just don't have time to do any dev stuff these days I'm afraid - you'd probably want to co-load with Menyoo for features like that.
im having a problem with the bodyguards. they are just simply not shooting at anything i shoot. im not sure hpw to fix this but guidance would be appriciated.
@Zemanez it would be possible to add an option for autoloading objects on the map in the next update, for now the spawned objects are only saved in the database and must be loaded manually unfortunately.
@Matthew Liddell
Not at the moment as the game will either force-remove them (to prevent the game crashing as it loads map objects) or it'll just crash.
Hi .. trainer crashes when trying to change wheels on vapid minivan custom.. i tried to put high end type and then choose wheels, the trainer crashes with scripthook error
i just started modding again, i reinstalled every single mod with no issues and when it comes to this one trainer i cant get it to load succesfully, and i disconnected every controller i have any suggestions? its only ENT and it sucks cuz this is what wraps my whole game together with its options and features...thanks for anyone who suggests anything!
still having issues after trying multiple ways, any help is appreciated, this mod really ties my game 2gether
sorry for another comment, had 2 redo %appdata% , any idea why jail doesnt work like b4 with timer? i just respawn in jail n leave whenevr