improved baywatch ped 1.0c
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848
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This mod makes a few changes to the s_f_y_baywatch ped model:
- adds the life vest, radio belt, and flip-flops like the male counterpart has, and also shoes and a few other hair styles
- makes the textures for the swimsuit, shorts, and polo a darker red, also adds a white polo texture
- swapped original polo shirt part for the a_f_y_epsilon version, and made the model a little slimmer..
also set some props to go with the model: a few glasses and a watch
Updates
-------
1.0b - some small improvements to the textures
1.0c - a small change to the s_f_y_baywatch_01_p.ydd file to fix an incorrect skel attribute for the props
Notes
-----
LODs, blood maps: ok
Installation
------------
Replace the s_f_y_baywatch_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf with the files from this archive via OpenIV, and add the s_f_y_baywatch_01_p .ydd and .ytd files to: \mods\x64e.rpf\models\cdimages\pedprops.rpf
For the props, the peds.ymt needs to be edited (the file should be located here: \mods\update\update.rpf\x64\data\peds.ymt)
If your peds.ymt hasn't been edited/decrypted before, you can open the file in OpenIV, then in top right click Export and then click Export plain text. Then you can replace the .ymt in OpenIV with the exported peds.txt file and edit the file through OpenIV without it crashing.
In the peds.ymt file under under <Name>S_F_Y_Baywatch_01</Name>:
change this line: <PropsName>null</PropsName>
to: <PropsName>S_F_Y_Baywatch_01_p</PropsName>
- adds the life vest, radio belt, and flip-flops like the male counterpart has, and also shoes and a few other hair styles
- makes the textures for the swimsuit, shorts, and polo a darker red, also adds a white polo texture
- swapped original polo shirt part for the a_f_y_epsilon version, and made the model a little slimmer..
also set some props to go with the model: a few glasses and a watch
Updates
-------
1.0b - some small improvements to the textures
1.0c - a small change to the s_f_y_baywatch_01_p.ydd file to fix an incorrect skel attribute for the props
Notes
-----
LODs, blood maps: ok
Installation
------------
Replace the s_f_y_baywatch_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf with the files from this archive via OpenIV, and add the s_f_y_baywatch_01_p .ydd and .ytd files to: \mods\x64e.rpf\models\cdimages\pedprops.rpf
For the props, the peds.ymt needs to be edited (the file should be located here: \mods\update\update.rpf\x64\data\peds.ymt)
If your peds.ymt hasn't been edited/decrypted before, you can open the file in OpenIV, then in top right click Export and then click Export plain text. Then you can replace the .ymt in OpenIV with the exported peds.txt file and edit the file through OpenIV without it crashing.
In the peds.ymt file under under <Name>S_F_Y_Baywatch_01</Name>:
change this line: <PropsName>null</PropsName>
to: <PropsName>S_F_Y_Baywatch_01_p</PropsName>
Primo Caricamento: 07 aprile 2022
Ultimo Aggiornamento: 5 giorni fa
Last Downloaded: 1 hour ago
12 Commenti
More mods by frdfare:
This mod makes a few changes to the s_f_y_baywatch ped model:
- adds the life vest, radio belt, and flip-flops like the male counterpart has, and also shoes and a few other hair styles
- makes the textures for the swimsuit, shorts, and polo a darker red, also adds a white polo texture
- swapped original polo shirt part for the a_f_y_epsilon version, and made the model a little slimmer..
also set some props to go with the model: a few glasses and a watch
Updates
-------
1.0b - some small improvements to the textures
1.0c - a small change to the s_f_y_baywatch_01_p.ydd file to fix an incorrect skel attribute for the props
Notes
-----
LODs, blood maps: ok
Installation
------------
Replace the s_f_y_baywatch_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf with the files from this archive via OpenIV, and add the s_f_y_baywatch_01_p .ydd and .ytd files to: \mods\x64e.rpf\models\cdimages\pedprops.rpf
For the props, the peds.ymt needs to be edited (the file should be located here: \mods\update\update.rpf\x64\data\peds.ymt)
If your peds.ymt hasn't been edited/decrypted before, you can open the file in OpenIV, then in top right click Export and then click Export plain text. Then you can replace the .ymt in OpenIV with the exported peds.txt file and edit the file through OpenIV without it crashing.
In the peds.ymt file under under <Name>S_F_Y_Baywatch_01</Name>:
change this line: <PropsName>null</PropsName>
to: <PropsName>S_F_Y_Baywatch_01_p</PropsName>
- adds the life vest, radio belt, and flip-flops like the male counterpart has, and also shoes and a few other hair styles
- makes the textures for the swimsuit, shorts, and polo a darker red, also adds a white polo texture
- swapped original polo shirt part for the a_f_y_epsilon version, and made the model a little slimmer..
also set some props to go with the model: a few glasses and a watch
Updates
-------
1.0b - some small improvements to the textures
1.0c - a small change to the s_f_y_baywatch_01_p.ydd file to fix an incorrect skel attribute for the props
Notes
-----
LODs, blood maps: ok
Installation
------------
Replace the s_f_y_baywatch_01 .ydd, .yft, .ymt, and .ytd files located in \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf with the files from this archive via OpenIV, and add the s_f_y_baywatch_01_p .ydd and .ytd files to: \mods\x64e.rpf\models\cdimages\pedprops.rpf
For the props, the peds.ymt needs to be edited (the file should be located here: \mods\update\update.rpf\x64\data\peds.ymt)
If your peds.ymt hasn't been edited/decrypted before, you can open the file in OpenIV, then in top right click Export and then click Export plain text. Then you can replace the .ymt in OpenIV with the exported peds.txt file and edit the file through OpenIV without it crashing.
In the peds.ymt file under under <Name>S_F_Y_Baywatch_01</Name>:
change this line: <PropsName>null</PropsName>
to: <PropsName>S_F_Y_Baywatch_01_p</PropsName>
Primo Caricamento: 07 aprile 2022
Ultimo Aggiornamento: 5 giorni fa
Last Downloaded: 1 hour ago
Wayyyy better then the original ped!
5/5 most definitely
@-EcLiPsE- Thanks man
is there way i can find a rescue can for this ped...i think it'll be nice to go with it...
Nice!! Unfortunately I cant get it to work. I keep getting syntax errors trying to edit the peds.ymt. 5 stars anyway.
@gtavjamal I updated the description. Should be (under S_F_Y_Baywatch_01) - change this line: <PropsName>null</PropsName> to: <PropsName>S_F_Y_Baywatch_01_p</PropsName>
@frdfare Thanks dawg!
Very nice. Are there any ways you could enhance the a_f_y_bevhills_01 ped?
@anaylor14 Yeah, I'll probably make a version of the a_f_y_bevhills_01 ped for release at some point in the future.
Cool, thanks a lot for this mode.
I've wanted to make beach peds more various, especially girls, cause their set of appearances is small.
If you will improve young beach female (a_f_y_beach01), it would be great!
Add her some new clothes (closed swimsuit for example), some new hats and sunglasses, a pair of flip-flops, and something like that.
Thanks a lot for your amazing mode and good luck for the next projects!
@KaraT Got a version of the afybeach01 ped just about ready to go. Only a few more bits and it will ship.
@frdfare The neck seam on your modded version of this ped is more noticeable than the vanilla version. I think this is mainly because of the texture compression. Do you save your textures as a png then import into OpenIV? Because you'll get better results if you save as dds in photoshop, then import into OpenIV.
@Jax765 Yep, used pngs with this ped. Have been using Photoshop CS2 and found the right NVIDIA DDS plugin for it, so I did a little rework of the textures.