Improved North Yankton and San Andreas Traffic 13/06/2017
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1.111
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Hello!
What does this do?
-This will add GTA DLC cars into Los Santos and you will see Los Santos and a couple DLC cars in North Yankton too! Random police cars are more common, they're waiting for mayhem! More Variety
-I have removed the snow cars from Yankton, because fully snowed and normal cars would look weird in my opinion.
-YOU DO NOT NEED SCRIPTHOOK FOR TRAFFIC!
--YOU DO NEED SCRIPTHOOK TO VISIT NORTH YANKTON!
IMPORTANT
----------------------------------------------------
----TRAVEL TO NORTH YANKTON MOD----
https://www.gta5-mods.com/scripts/travel-to-north-yankton
----REMOVE INVISIBLE WALL NORTH YANKTON----
https://www.gta5-mods.com/maps/north-yankton-town-invisible-wall-removal-hardboiledgregg
----DLC CARS DO NOT DESPAWN----
https://www.gta5-mods.com/scripts/mp-vehicles-in-sp
----------------------------------------------------
LOCATION:
-Follow the folder names. Problem finding it? Just ask!
-Mods folder not necessary.
This changes the popgroups. Nothing else.
Versions:
Yankton with random Yankton Police
Yankton with random Los Santos Police
Yankton with random Los Santos Sheriff
Yankton with random Los Santos Police and Sheriff.
UPDATE 0.2:
Added all mpspecialraces dlc cars for you to hunt!
-infernus2
-turismo2
-ruston
-gp1
UPDATE: 03/05/2017:
Added LS Sheriff and Police option for Yankton Traffic.
Added fbi and fbi2 to a couple places. They can't be everywhere, can they?...
Re-organised a small section of the 4 popgroups included.
UPDATE: 13/6/2017:
-Added new Gunrunning DLC vehicles to traffic.
-Added Firetruck and Ambulance to traffic.
I apologise for my graphics and bad screenshots, but it's the best I can do for now. Maybe in the future I can trade my potato for a shiny red apple.....
Anyway I would LOVE to have suggestions, and feel free to recommend cars for North Yankton and Los Santos, to spawn in. Constructive criticism is okay, as long as you've read the description.
I used Object Spooner in Menyoo to spawn a fence and stop the traffic, so I could show a better demonstration.
NOTE:
I can't prove the traffic change in North Yankton until a new script hook is made.
You have permission to upload a video of this new traffic. Simply give credits.
THANKS!!
What does this do?
-This will add GTA DLC cars into Los Santos and you will see Los Santos and a couple DLC cars in North Yankton too! Random police cars are more common, they're waiting for mayhem! More Variety
-I have removed the snow cars from Yankton, because fully snowed and normal cars would look weird in my opinion.
-YOU DO NOT NEED SCRIPTHOOK FOR TRAFFIC!
--YOU DO NEED SCRIPTHOOK TO VISIT NORTH YANKTON!
IMPORTANT
----------------------------------------------------
----TRAVEL TO NORTH YANKTON MOD----
https://www.gta5-mods.com/scripts/travel-to-north-yankton
----REMOVE INVISIBLE WALL NORTH YANKTON----
https://www.gta5-mods.com/maps/north-yankton-town-invisible-wall-removal-hardboiledgregg
----DLC CARS DO NOT DESPAWN----
https://www.gta5-mods.com/scripts/mp-vehicles-in-sp
----------------------------------------------------
LOCATION:
-Follow the folder names. Problem finding it? Just ask!
-Mods folder not necessary.
This changes the popgroups. Nothing else.
Versions:
Yankton with random Yankton Police
Yankton with random Los Santos Police
Yankton with random Los Santos Sheriff
Yankton with random Los Santos Police and Sheriff.
UPDATE 0.2:
Added all mpspecialraces dlc cars for you to hunt!
-infernus2
-turismo2
-ruston
-gp1
UPDATE: 03/05/2017:
Added LS Sheriff and Police option for Yankton Traffic.
Added fbi and fbi2 to a couple places. They can't be everywhere, can they?...
Re-organised a small section of the 4 popgroups included.
UPDATE: 13/6/2017:
-Added new Gunrunning DLC vehicles to traffic.
-Added Firetruck and Ambulance to traffic.
I apologise for my graphics and bad screenshots, but it's the best I can do for now. Maybe in the future I can trade my potato for a shiny red apple.....
Anyway I would LOVE to have suggestions, and feel free to recommend cars for North Yankton and Los Santos, to spawn in. Constructive criticism is okay, as long as you've read the description.
I used Object Spooner in Menyoo to spawn a fence and stop the traffic, so I could show a better demonstration.
NOTE:
I can't prove the traffic change in North Yankton until a new script hook is made.
You have permission to upload a video of this new traffic. Simply give credits.
THANKS!!
Primo Caricamento: 11 marzo 2017
Ultimo Aggiornamento: 13 giugno 2017
Last Downloaded: 2 giorni fa
28 Commenti
More mods by Namie243:
Hello!
What does this do?
-This will add GTA DLC cars into Los Santos and you will see Los Santos and a couple DLC cars in North Yankton too! Random police cars are more common, they're waiting for mayhem! More Variety
-I have removed the snow cars from Yankton, because fully snowed and normal cars would look weird in my opinion.
-YOU DO NOT NEED SCRIPTHOOK FOR TRAFFIC!
--YOU DO NEED SCRIPTHOOK TO VISIT NORTH YANKTON!
IMPORTANT
----------------------------------------------------
----TRAVEL TO NORTH YANKTON MOD----
https://www.gta5-mods.com/scripts/travel-to-north-yankton
----REMOVE INVISIBLE WALL NORTH YANKTON----
https://www.gta5-mods.com/maps/north-yankton-town-invisible-wall-removal-hardboiledgregg
----DLC CARS DO NOT DESPAWN----
https://www.gta5-mods.com/scripts/mp-vehicles-in-sp
----------------------------------------------------
LOCATION:
-Follow the folder names. Problem finding it? Just ask!
-Mods folder not necessary.
This changes the popgroups. Nothing else.
Versions:
Yankton with random Yankton Police
Yankton with random Los Santos Police
Yankton with random Los Santos Sheriff
Yankton with random Los Santos Police and Sheriff.
UPDATE 0.2:
Added all mpspecialraces dlc cars for you to hunt!
-infernus2
-turismo2
-ruston
-gp1
UPDATE: 03/05/2017:
Added LS Sheriff and Police option for Yankton Traffic.
Added fbi and fbi2 to a couple places. They can't be everywhere, can they?...
Re-organised a small section of the 4 popgroups included.
UPDATE: 13/6/2017:
-Added new Gunrunning DLC vehicles to traffic.
-Added Firetruck and Ambulance to traffic.
I apologise for my graphics and bad screenshots, but it's the best I can do for now. Maybe in the future I can trade my potato for a shiny red apple.....
Anyway I would LOVE to have suggestions, and feel free to recommend cars for North Yankton and Los Santos, to spawn in. Constructive criticism is okay, as long as you've read the description.
I used Object Spooner in Menyoo to spawn a fence and stop the traffic, so I could show a better demonstration.
NOTE:
I can't prove the traffic change in North Yankton until a new script hook is made.
You have permission to upload a video of this new traffic. Simply give credits.
THANKS!!
What does this do?
-This will add GTA DLC cars into Los Santos and you will see Los Santos and a couple DLC cars in North Yankton too! Random police cars are more common, they're waiting for mayhem! More Variety
-I have removed the snow cars from Yankton, because fully snowed and normal cars would look weird in my opinion.
-YOU DO NOT NEED SCRIPTHOOK FOR TRAFFIC!
--YOU DO NEED SCRIPTHOOK TO VISIT NORTH YANKTON!
IMPORTANT
----------------------------------------------------
----TRAVEL TO NORTH YANKTON MOD----
https://www.gta5-mods.com/scripts/travel-to-north-yankton
----REMOVE INVISIBLE WALL NORTH YANKTON----
https://www.gta5-mods.com/maps/north-yankton-town-invisible-wall-removal-hardboiledgregg
----DLC CARS DO NOT DESPAWN----
https://www.gta5-mods.com/scripts/mp-vehicles-in-sp
----------------------------------------------------
LOCATION:
-Follow the folder names. Problem finding it? Just ask!
-Mods folder not necessary.
This changes the popgroups. Nothing else.
Versions:
Yankton with random Yankton Police
Yankton with random Los Santos Police
Yankton with random Los Santos Sheriff
Yankton with random Los Santos Police and Sheriff.
UPDATE 0.2:
Added all mpspecialraces dlc cars for you to hunt!
-infernus2
-turismo2
-ruston
-gp1
UPDATE: 03/05/2017:
Added LS Sheriff and Police option for Yankton Traffic.
Added fbi and fbi2 to a couple places. They can't be everywhere, can they?...
Re-organised a small section of the 4 popgroups included.
UPDATE: 13/6/2017:
-Added new Gunrunning DLC vehicles to traffic.
-Added Firetruck and Ambulance to traffic.
I apologise for my graphics and bad screenshots, but it's the best I can do for now. Maybe in the future I can trade my potato for a shiny red apple.....
Anyway I would LOVE to have suggestions, and feel free to recommend cars for North Yankton and Los Santos, to spawn in. Constructive criticism is okay, as long as you've read the description.
I used Object Spooner in Menyoo to spawn a fence and stop the traffic, so I could show a better demonstration.
NOTE:
I can't prove the traffic change in North Yankton until a new script hook is made.
You have permission to upload a video of this new traffic. Simply give credits.
THANKS!!
Primo Caricamento: 11 marzo 2017
Ultimo Aggiornamento: 13 giugno 2017
Last Downloaded: 2 giorni fa
@Sheepoud https://www.gta5-mods.com/scripts/mp-vehicles-in-sp
This should stop the dlc cars from despawning when you're close.
I have added the new dlc cars.
@MrGTAmodsgerman I don't have script hook installed. The mod to stop cars despawning is an asi and a text file, andit works. Sorry I don't understand how it works. It just...works. You can try that persons mod if you want. It seems to detect and add new dlc cars to the text file.
@Namie243 "You can try that persons mod"
What you mean with this? EnableMPCars? I did it all, it don't work and it can't work. The newest version of GTA 5 is patched. Otherwise we need to inject the asi script, but the only way is not working anymore
@MrGTAmodsgerman So that means R* lets the new cars spawn now? You see the screenshots too...patched as in asi's won't work?
@Namie243 No, i think, you bypassed the despawn by adding them into the traffic. The Asi Loader don't start with the current version. All asi mods needs an asi loader, they don't work as standalone.
@MrGTAmodsgerman Maybe. Ohh after what you said, I tried the key for the asi and typed in the vehicle name and it spawned the dlc cars too. So maybe I have something making the asi work???
@Namie243 which vehicle name did you typed in?
@MrGTAmodsgerman Yesterday afternoon. I tried the Ardent, Cheetah2, APC and I think I tried something else too. Idk. I tried today after switching save and it bring the cheat bar up and everything, but the car doesn't spawn. Seeing if I broke something.
full hd pictures 140p HAHA
@FabiModding22-_ I never said HD and I can't afford anything better.... :V
@Namie243 There are mods that allow snowy vehicles to spawn at North Yankton so does this mod then stop that from occuring? Or does it simply add your choice of vehicles in along side the snowy ones that already spawn in with other mods?
@Number1GojiFan The Yankton traffic has options for different police vehicles to spawn, with the Travel To North Yankton mod that is linked in the description. I have looked back at the file, and it seems I have added a large list of non snow cars to North Yankton. So it looks like the only snow cars I have set to spawn there, are the police cars. If you personally don't like the Yankton traffic I chose, you can drag the popgroups to your desktop, open with notepad or something, click Edit, Find..., and type Yankton. Or scroll all the way down near the bottom to find it. You will see the names of vehicles are written by their ytd/yft names. Example: buffalo3. Feel free to change what spawns, but always make sure there's at least one vehicle set to spawn for an area. vanilla vehicle.
You can add add-on cars by typing in its name, referring to its ytd/yft name. BUT if you remove the add-on, then remember to remove the line, just to be safe. When you save, it should just save like normal, without question. It adds my choice of vehicles, with your choice of police vehicles to spawn at Yankton. Such as LS, Sheriff, Yankton, LS and Sheriff.
@Namie243 Thanks for the explanation, man :). So the snowy civilian vehicles don't spawn in but I can easily add them, right? Is that what you mean or is it that you've set up so many normal cars to spawn at North Yankton that it looks like there's no civilian snowy vehicles when in reality there is but are now just more rare since there are so many other vehicles available?
@Number1GojiFan You can easily add them in, if you want too. I can choose the rarity of them spawning. That is more advanced. I just choose whether I want them to spawn or not. So I stopped the snowy cars from spawning, because I decided snowy and non snowy would look strange, and there's a lot more non snowy cars I can choose to spawn.
@Namie243 Oh ok. So only you can choose the rarity of them spawning or can I also edit that? I also don't think it would look that bad if there was snowy and non snowy vehicles together as the non snowy vehicles will still be covered in a thin layer of snow similar to the dirt mapping in Los Santos/Blaine county and then it would be ok if the snowy vehicles were there as well. They can just be vehicles that were in an area where it snowed more, vehicles that were left outside when it was snowing, or even vehicles that were stuck in the snow and are now free. It would kind of be like in real life where no vehicle has the same amount of snow basically because of many different reasons like the ones I've stated earlier. And you could either increase or decrease the probability of them spawning whether you want it to seem like the snow is under control or it hasn't snowed that much in general by having only a couple snowy vehicles spawn in or maybe the opposite and make it so that there was some sort of blizzard and there is lots of vehicles with snow and only a couple that are non-snowy because they've been in a garaje and the snow didn't really reach them or the owners removed the snow, etc. Idk. That's just my opinion.
@Number1GojiFan Ahh no sorry, I can't choose the probability/rarity of vehicles spawning. It's like a yes/no option. Feel free to modify the text and add snow vehicles. I did think about adding snow vehicles too, at the time. When I last updated this, I decided against the idea due to time, and I would have to update 8 files each update, instead of 4.
@Namie243 Oh, ok that's understandable. Well thanks man :).
Question, is the mod broken? because with me the game always crashes with this version.
@IDarthVaderX1 Crashes?!?! I hope not. I have not updated it for the latest dlc. The problem could be that R* have stopped some dlc cars from spawning. I know there's a nod somewhere out there to fix that though. I worked fine before the latest update......
For me,lspd stanier's are too less spawn in traffic in LS(too many unmarked and lspd buffalo),how to open popgroup.ymt?
Why not add peds and props, just like dekurwinator's mod?