97.550
461
97.550
461
Before everything, smuggler update is required to get every objects.
I worked a lot of time on this project, so please give a like if you want another map like this.
V1.1 :
Added pillars for the entrance road
installation:
1) Map Builder 3.2.0 (https://fr.gta5-mods.com/tools/map-builder) Important !!!!!!!!!!!! or you will have nothing.. be sure it work.
2) If you hadn't done so already, you will need to set up the CustomMaps DLC : https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
3) All you need to do after that, is drop 'popolo and kukako' inside custom_maps.rpf of the following folder (using OpenIV):
\mods\update\x64\dlcpacks\CustomMaps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf
4) then copy the "vehicules jay.xml" file into: scripts / AutoloadMaps to have every vehicules or load it manualy with map editor.
A big thanks to SOLLAHOLLA for ymap and Guadmaz for map editor, both fabulous persons.
Thanks for dowloading, enjoy. If you want more, please give a like for my work, i try to do my best.
i'm french so if you have any questions or answer, french is beter :D
I worked a lot of time on this project, so please give a like if you want another map like this.
V1.1 :
Added pillars for the entrance road
installation:
1) Map Builder 3.2.0 (https://fr.gta5-mods.com/tools/map-builder) Important !!!!!!!!!!!! or you will have nothing.. be sure it work.
2) If you hadn't done so already, you will need to set up the CustomMaps DLC : https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
3) All you need to do after that, is drop 'popolo and kukako' inside custom_maps.rpf of the following folder (using OpenIV):
\mods\update\x64\dlcpacks\CustomMaps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf
4) then copy the "vehicules jay.xml" file into: scripts / AutoloadMaps to have every vehicules or load it manualy with map editor.
A big thanks to SOLLAHOLLA for ymap and Guadmaz for map editor, both fabulous persons.
Thanks for dowloading, enjoy. If you want more, please give a like for my work, i try to do my best.
i'm french so if you have any questions or answer, french is beter :D
Primo Caricamento: 16 febbraio 2018
Ultimo Aggiornamento: 22 marzo 2018
Last Downloaded: 3 minuti fa
181 Commenti
Before everything, smuggler update is required to get every objects.
I worked a lot of time on this project, so please give a like if you want another map like this.
V1.1 :
Added pillars for the entrance road
installation:
1) Map Builder 3.2.0 (https://fr.gta5-mods.com/tools/map-builder) Important !!!!!!!!!!!! or you will have nothing.. be sure it work.
2) If you hadn't done so already, you will need to set up the CustomMaps DLC : https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
3) All you need to do after that, is drop 'popolo and kukako' inside custom_maps.rpf of the following folder (using OpenIV):
\mods\update\x64\dlcpacks\CustomMaps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf
4) then copy the "vehicules jay.xml" file into: scripts / AutoloadMaps to have every vehicules or load it manualy with map editor.
A big thanks to SOLLAHOLLA for ymap and Guadmaz for map editor, both fabulous persons.
Thanks for dowloading, enjoy. If you want more, please give a like for my work, i try to do my best.
i'm french so if you have any questions or answer, french is beter :D
I worked a lot of time on this project, so please give a like if you want another map like this.
V1.1 :
Added pillars for the entrance road
installation:
1) Map Builder 3.2.0 (https://fr.gta5-mods.com/tools/map-builder) Important !!!!!!!!!!!! or you will have nothing.. be sure it work.
2) If you hadn't done so already, you will need to set up the CustomMaps DLC : https://www.gta5-mods.com/tools/mapeditor-2-ymap-converter
3) All you need to do after that, is drop 'popolo and kukako' inside custom_maps.rpf of the following folder (using OpenIV):
\mods\update\x64\dlcpacks\CustomMaps\dlc.rpf\x64\levels\gta5\_citye\maps\custom_maps.rpf
4) then copy the "vehicules jay.xml" file into: scripts / AutoloadMaps to have every vehicules or load it manualy with map editor.
A big thanks to SOLLAHOLLA for ymap and Guadmaz for map editor, both fabulous persons.
Thanks for dowloading, enjoy. If you want more, please give a like for my work, i try to do my best.
i'm french so if you have any questions or answer, french is beter :D
Primo Caricamento: 16 febbraio 2018
Ultimo Aggiornamento: 22 marzo 2018
Last Downloaded: 3 minuti fa
@bastoudu66 Thanks, your mods are THE BEST house I have ever seen!
Can you make add-on version? pls
Salut ! Enft je passe à travers le chemin pour accéder à la maison tu saurais pourquoi stp ? Sinon ta maison est incroyable gg meilleur mod jamais vu. Quand j'ai vu que t'étais FR j'étais trop content xD si tu me réponds je mets 5 étoiles sans soucis incroyable travail
Everything is nice except from that weird driveway up to the house
The house is great but I have some trouble with the driveway. When I'm on foot I can walk on in without problems but when I'm in a car(not modded) I just drive through the driveway instead of on the driveway. How can I fix it?
@bastoudu66 quand j'installe la map je veux marcher a pied mais pas en voiture ya pas de collision
I keep falling thru the floor?
When i am in the vehicle all textures do not collide so i cant enter this villa but when i am on foot no problem HELP
hi i kinda need help when i step on the platform with the car to go to the house i fall inside the platform and the car wheels arent steping on the platform they fall of and before it was working fine in a previous version of gta 5 as soon as i upgraded in the summer update it was happening so what do i need to do?
@Prezess same man
@Prezess same, have you found a solution?
hello when ever i save my car on the floor it goes down the floor plese help me solve this
@fetus me too
@Prezess You not alone HELP
hello on five m all of props don't appear why ?
akurat tego szukałem
ej bo u mnie nie ma tych ścian na parkingu
amazing
salut la map a lair super peut on l'avoir sur FiveM
is it work for fivem or no
dont say addon when not addon