2025 Polestar 4 [Add-On] 1.0
1.220
30
1.220
30
Discord in Profile links
FEATURES:
- Alpha Lights
- Ambient Occlusion
- All doors opening!
- High Quality Exterior
- High Quality Lights
- High Quality Interior
- High Quality Wheels
- Working Dials
- Hands on Steering Wheel
- Breakable windows
- Tintable Windows
Paint Options:
----# Dual Paint #----
P1 - Bodyshell 1
P2 - Callipers
----# Utilities #----
P4 - Rims
P6 - Interior
P7 - Seats ; Stitches ; Ambient Lights
POLYCOUNT:
L0: [RAW]
- Vertices: 363k
- Polygons: 575k
Size: [RAW]
YFT Size: 14MB
YTD Size: 7.4MB
CREDITS:
Car - SouthX
Screenshots - KUSH | happyendgr
Texturing, Materials, Convert - SouthX
++++ INSTALLATION ++++
Installation for add-on:
1. Drag the folder (sxpls4) into dlcpacks (mods>update>x64>dlcpacks)
2. Edit dlclist (mods>update>update.rpf>common>data>) and add this line under the previous line:
dlcpacks:/sxpls4/
3. Save dlclist and enjoy
"Spawn name: sxpls4"
FEATURES:
- Alpha Lights
- Ambient Occlusion
- All doors opening!
- High Quality Exterior
- High Quality Lights
- High Quality Interior
- High Quality Wheels
- Working Dials
- Hands on Steering Wheel
- Breakable windows
- Tintable Windows
Paint Options:
----# Dual Paint #----
P1 - Bodyshell 1
P2 - Callipers
----# Utilities #----
P4 - Rims
P6 - Interior
P7 - Seats ; Stitches ; Ambient Lights
POLYCOUNT:
L0: [RAW]
- Vertices: 363k
- Polygons: 575k
Size: [RAW]
YFT Size: 14MB
YTD Size: 7.4MB
CREDITS:
Car - SouthX
Screenshots - KUSH | happyendgr
Texturing, Materials, Convert - SouthX
++++ INSTALLATION ++++
Installation for add-on:
1. Drag the folder (sxpls4) into dlcpacks (mods>update>x64>dlcpacks)
2. Edit dlclist (mods>update>update.rpf>common>data>) and add this line under the previous line:
dlcpacks:/sxpls4/
3. Save dlclist and enjoy
"Spawn name: sxpls4"
Primo Caricamento: 9 giorni fa
Ultimo Aggiornamento: 9 giorni fa
Last Downloaded: 13 minuti fa
13 Commenti
Discord in Profile links
FEATURES:
- Alpha Lights
- Ambient Occlusion
- All doors opening!
- High Quality Exterior
- High Quality Lights
- High Quality Interior
- High Quality Wheels
- Working Dials
- Hands on Steering Wheel
- Breakable windows
- Tintable Windows
Paint Options:
----# Dual Paint #----
P1 - Bodyshell 1
P2 - Callipers
----# Utilities #----
P4 - Rims
P6 - Interior
P7 - Seats ; Stitches ; Ambient Lights
POLYCOUNT:
L0: [RAW]
- Vertices: 363k
- Polygons: 575k
Size: [RAW]
YFT Size: 14MB
YTD Size: 7.4MB
CREDITS:
Car - SouthX
Screenshots - KUSH | happyendgr
Texturing, Materials, Convert - SouthX
++++ INSTALLATION ++++
Installation for add-on:
1. Drag the folder (sxpls4) into dlcpacks (mods>update>x64>dlcpacks)
2. Edit dlclist (mods>update>update.rpf>common>data>) and add this line under the previous line:
dlcpacks:/sxpls4/
3. Save dlclist and enjoy
"Spawn name: sxpls4"
FEATURES:
- Alpha Lights
- Ambient Occlusion
- All doors opening!
- High Quality Exterior
- High Quality Lights
- High Quality Interior
- High Quality Wheels
- Working Dials
- Hands on Steering Wheel
- Breakable windows
- Tintable Windows
Paint Options:
----# Dual Paint #----
P1 - Bodyshell 1
P2 - Callipers
----# Utilities #----
P4 - Rims
P6 - Interior
P7 - Seats ; Stitches ; Ambient Lights
POLYCOUNT:
L0: [RAW]
- Vertices: 363k
- Polygons: 575k
Size: [RAW]
YFT Size: 14MB
YTD Size: 7.4MB
CREDITS:
Car - SouthX
Screenshots - KUSH | happyendgr
Texturing, Materials, Convert - SouthX
++++ INSTALLATION ++++
Installation for add-on:
1. Drag the folder (sxpls4) into dlcpacks (mods>update>x64>dlcpacks)
2. Edit dlclist (mods>update>update.rpf>common>data>) and add this line under the previous line:
dlcpacks:/sxpls4/
3. Save dlclist and enjoy
"Spawn name: sxpls4"
Primo Caricamento: 9 giorni fa
Ultimo Aggiornamento: 9 giorni fa
Last Downloaded: 13 minuti fa








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good
looks good.
@HappyEndgr thanks for the screenshots mate 🤝
@Abolfazldanaee this means a lot to me 🥹
CAN PLAY WITH ENHANCED?
Nice Mod!
🔥🔥🔥🔥
@thieuoanh1 try for yourself, i don't support gta enhanced.
@ChevoyyyNFS @coolbio23 ♥️🤝
@South East Customs: Thought The handling needed a little twicking: Not perfect. But... Give it a try. :-)
<Item type="CHandlingData">
<handlingName>sxpls4</handlingName>
<fMass value="550.000000"/>
<fInitialDragCoeff value="8.500000"/>
<fPercentSubmerged value="85.000000"/>
<vecCentreOfMassOffset x="0.000000" y="0.050000" z="0.000000"/>
<vecInertiaMultiplier x="1.200000" y="1.200000" z="1.300000"/>
<fDriveBiasFront value="0.150000"/>
<nInitialDriveGears value="8"/>
<fInitialDriveForce value="0.600000"/>
<fDriveInertia value="1.000000"/>
<fClutchChangeRateScaleUpShift value="8.500000"/>
<fClutchChangeRateScaleDownShift value="6.500000"/>
<fInitialDriveMaxFlatVel value="375.000000"/>
<fBrakeForce value="6.800000"/>
<fBrakeBiasFront value="0.650000"/>
<fHandBrakeForce value="60.400002"/>
<fSteeringLock value="36.000000"/>
<fTractionCurveMax value="2.750000"/>
<fTractionCurveMin value="2.450000"/>
<fTractionCurveLateral value="25.500000"/>
<fTractionSpringDeltaMax value="0.150000"/>
<fLowSpeedTractionLossMult value="0.700000"/>
<fCamberStiffnesss value="0.000000"/>
<fTractionBiasFront value="0.487000"/>
<fTractionLossMult value="1.000000"/>
<fSuspensionForce value="2.200000"/>
<fSuspensionCompDamp value="1.300000"/>
<fSuspensionReboundDamp value="2.200000"/>
<fSuspensionUpperLimit value="0.100000"/>
<fSuspensionLowerLimit value="-0.100000"/>
<fSuspensionRaise value="0.000000"/>
<fSuspensionBiasFront value="0.520000"/>
<fAntiRollBarForce value="1.000000"/>
<fAntiRollBarBiasFront value="0.550000"/>
<fRollCentreHeightFront value="0.360000"/>
<fRollCentreHeightRear value="0.370000"/>
<fCollisionDamageMult value="0.400000"/>
<fWeaponDamageMult value="1.000000"/>
<fDeformationDamageMult value="0.700000"/>
<fEngineDamageMult value="1.500000"/>
<fPetrolTankVolume value="65.000000"/>
<fOilVolume value="8.000000"/>
<fSeatOffsetDistX value="0.000000"/>
<fSeatOffsetDistY value="-0.150000"/>
<fSeatOffsetDistZ value="0.000000"/>
<nMonetaryValue value="75000"/>
<fRocketBoostCapacity value="1.250000"/>
<fBoostMaxSpeed value="70.000000"/>
<strModelFlags>441010</strModelFlags>
<strHandlingFlags>20020006</strHandlingFlags>
<strDamageFlags>0</strDamageFlags>
<AIHandling>SPORTS_CAR</AIHandling>
<SubHandlingData>
<Item type="CCarHandlingData">
<fBackEndPopUpCarImpulseMult value="0.100000"/>
<fBackEndPopUpBuildingImpulseMult value="0.030000"/>
<fBackEndPopUpMaxDeltaSpeed value="0.600000"/>
<fToeFront value="0.000000"/>
<fToeRear value="0.000000"/>
<fCamberFront value="0.000000"/>
<fCamberRear value="0.000000"/>
<fCastor value="0.000000"/>
<fEngineResistance value="0.000000"/>
<fMaxDriveBiasTransfer value="-1.000000"/>
<fJumpForceScale value="1.000000"/>
<fIncreasedRammingForceScale value="1.000000"/>
<strAdvancedFlags>00000000</strAdvancedFlags>
</Item>
</SubHandlingData>
</Item>
@J-Glenn64 many thanks for the handling update.
Thanks bro.