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  • 4b3675 marston 1

    @MCDONALDSDRAGONXX1 Hi there! I really appreciate you taking the time to test the mod and write a detailed review. I'm glad you liked the realistic voices and found the dialogue engaging.
    However, I noticed a bit of a funny contradiction in your comment: you started with 'BEWARE' and ended with 'DOWNLOAD AT YOUR OWN RISK', but the actual review in the middle says 'honestly its pretty good' and 'overall very good mod'.
    In the PC modding community, terms like 'BEWARE' and 'at your own risk' are strictly reserved for harmful files that contain viruses, trojans, or scripts that corrupt save games. Since this mod is 100% safe, clean, and you actually enjoyed it, using those alarming warning words might accidentally mislead other players who are just quickly scanning the comments section.
    It would be a huge help to the community if we didn't scare off potential players with warning headlines for a mod you actually liked! 😄
    As for the gas station worker changing his story, that's just a classic quirk of AI memory. Since it uses real-time LLMs, the AI can experience slight memory drifts as the conversation gets longer. He didn't get fired; his digital brain just got a bit confused!
    Thanks again for the support, and I hope you keep enjoying your safe chats in Los Santos!

    11 hours ago
  • 4b3675 marston 1

    @MRDUSKCOM Do you seriously think the administration team at GTA5-Mods is run by toddlers who approve uploads with their eyes closed? Every single C# script and DLL uploaded here goes through rigorous automated security scanning and manual moderation before going live. If this mod had even a microscopic trace of malware, it would have been auto-banned and deleted instantly.
    It's always the guys running GTA 5 on a compromised OS with ten shady cheat menus installed who get a false positive on a safe script and run straight to the comments to play the victim. Stop crying wolf. Unless you can back up your baseless theories with actual, verified technical proof, keep your uneducated comments to yourself. We play with AI here, you should try using some real intelligence first.

    1 giorno fa
  • 4b3675 marston 1

    @Avinash007 Ah, look at that. Another 'expert' analyst crying about a virus without presenting a single shred of actual evidence. Let me guess, your 'proof' is a basic Windows Defender false-positive flagging a compiled C# DLL because it uses standard HTTP requests to fetch AI responses?
    If you actually had more than two brain cells firing, you’d upload the DLL to VirusTotal, run a proper sandbox analysis, and post the link. But instead, you’re here spreading uneducated panic in the comment section like a kid who just lost their cargo in GTA Online. Put up a verified, sandboxed scan report or sit down. GTA5-Mods has strict security checks; if there was a real threat, this wouldn't even be visible to you right now. Educate yourself before typing

    1 giorno fa
  • 4b3675 marston 1

    @jagc95 I WILL HELP YOU BRO CAN YOU WAIT JUST FEW HOURS PLEASE 🙂

    1 giorno fa
  • 4b3675 marston 1

    @MRDUSKCOM SHOW ME PROOF

    1 giorno fa
  • 4b3675 marston 1

    @BabaYaga99 Hey BabaYaga99! Thank you so much, glad you are enjoying the mod! To make the AI less mean, you can adjust your own approach in-game. NPCs react dynamically to your attitude, weapons in hand, and location DNA (e.g. peds in Davis are naturally meaner, while Rockford Hills peds are snobby). If you talk to them politely, apologize, and keep your weapons holstered, they will soften up and build friendship points (which unlocks cooperative 'Homie' bodyguard modes!).

    3 giorni fa
  • 4b3675 marston 1

    @floydturbo Hey floydturbo! Sorry you're running into this. The DLL is compiled against the latest stable SHVDN 3.6.0 / 3.7.0 releases. The ReflectionTypeLoadException and the Could not load file or assembly 'ScriptHookVDotNet3, Version=3.7.0.142' errors usually mean you have a mismatch of ScriptHookVDotNet files in your main GTA V folder. Make sure you have both ScriptHookVDotNet.asi, ScriptHookVDotNet2.dll, and ScriptHookVDotNet3.dll from the exact same version/nightly release, and that no older version of these files is lingering in your directory. Try a fresh install of the latest nightly build bundle and let me know if it resolves!

    3 giorni fa
  • 4b3675 marston 1

    @jagc95 Hey jagc95! Thanks for the awesome feedback! Yes, currently when you press E, the mod triggers the conversation menu which clears the ped tasks, causing them to exit the vehicle to talk to you. I'm definitely working on fixing this in the upcoming update so that if the NPC is in your vehicle (or hired as a bodyguard), pressing E will let you chat with them comfortably inside the car without forcing them to get out. Stay tuned, version 2.3 is on the way

    3 giorni fa
  • 4b3675 marston 1

    Hi! Wow, this is an incredibly impressive and ambitious project. Local, offline, and uncensored AI is definitely the ultimate direction for privacy and unlimited generation. The integration of local TTS models like Kokoro and Piper is incredibly smart for cutting out cloud delays and costs.
    You hit the nail on the head though—the main barrier is the setup. Most average players struggle with basic folder drag-and-drops, let alone running local LLM instances and local Python/JS servers. That's why I went with the cloud-based api route for plug-and-play ease.
    But as a developer, I am highly interested in your architecture. I'll definitely check out your blog and project link. It sounds like an amazing piece of tech and we should definitely keep in touch!

    3 giorni fa
  • 4b3675 marston 1

    @Skazesadw21 Hey! Glad to hear the mod is working well for you! Currently, the volume multiplier is hardcoded directly inside the C# script, so there isn't a setting in the configuration file to adjust it yet.
    However, I've noted this down and will definitely add a customizable AudioVolume multiplier option in the LivingLSAIs.ini config file in the next update so you can easily fine-tune it. Thanks for the feedback, stay tuned!

    3 giorni fa